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ZR: Rogue 3

Starting cash:
700

Starting artifacts

  • Rift Level 1
    Lelouch opened a rift to the Curtain. It's only been a few weeks, we need to stop this, together with Bob and Twirl.
    Enemy stats nerfed by - 10%
    Grigori will have 1 less item to sell.
  • Rift Level 2
    No Stat Changes and other possibilities
  • Rift Level 3
    Enemy stats per chapter +2%, start with Fractured voidstone, rift events can occur more often, Umbrals do not like you.
  • Rift Level 4
    Enemy stats per chapter +4%, start with Fractured voidstone, rift events can occur more often, You have no hope.
  • Artifacts

  • Rift Level 1
    Lelouch opened a rift to the Curtain. It's only been a few weeks, we need to stop this, together with Bob and Twirl.
    Enemy stats nerfed by - 10%
    Grigori will have 1 less item to sell.
  • Rift Level 2
    No Stat Changes and other possibilities
  • Rift Level 3
    Enemy stats per chapter +2%, start with Fractured voidstone, rift events can occur more often, Umbrals do not like you.
  • Rift Level 4
    Enemy stats per chapter +4%, start with Fractured voidstone, rift events can occur more often, You have no hope.
  • Rift Level 5
    Enemy stats per chapter +10%, start with Fractured voidstone, rift events can occur more often, You are just a grunt, beating bossrush was not enough to prepare you.
  • Provoked Anger
    △ 12
    dropchance 4
    Provocation leads to anger, Anger leads to strength.
    - Whenever you take damage, gain +5% damage for your weapon for 5 seconds.
  • Malfunctioning Shield
    △ 12
    dropchance 4
    A barely functioning Expidonsan shield.
    - Every 10 seconds, gain a shield that blocks one instance of damage.
  • Bob's Exchange Money
    dropchance 2
    Someone must have left it behind.
    - Gain 16 Australium Ingots.
  • Music Releasing Radio
    △ 18
    dropchance 4
    It plays a soothing, everlasting melody.
    - All enemies gain - 10% movement speed.
  • Wrath Of Itallians
    △ 18
    dropchance 4
    Spaghetti covered in chocolate...disgusting.
    - Upon using a weapon ability, deal double damage for 1 second.
  • Bracelets of Agility
    △ 12
    dropchance 6
    Light and agile, from the far reaches of Kazimierz.
    - Gain a 10% dodge chance.
  • Elastic Flying Cape
    △ 12
    dropchance 6
    A cape that enhances your senses to unnatural levels.
    - Gain 10% dodge chance against ranged attacks.
  • Healing Salve
    △ 12
    dropchance 6
    Some salve for your wounds.
    - +10 health regen.
  • Steel Razor
    △ 12
    dropchance 6
    Sharp and pointy.
    - Players gain +15% melee damage.
  • Healthy Essence
    △ 18
    dropchance 4
    Being near it makes you feel better.
    - Players receive +25% more healing from most sources.
  • Chicken Nugget Box
    △ 12
    dropchance 6
    Still good and tasty as ever. Yummers.
    - Players gain +15% max health.
  • Fizzy Drink
    △ 18
    dropchance 4
    A fizzy drink primed to explode at any second.
    - All enemies will gib no matter what.
  • Hover Glider
    △ 12
    dropchance 6
    An ancient device of Expidonsan origin.
    - Players deal +30% damage while airborne or swimming.
  • Hand Written Letter
    △ 8
    dropchance 6
    A written letter containing vulgar language and self aggrandizing imagery.
    - Gain 750 Cash and deal +2% damage.
  • Crude Flute
    △ 8
    dropchance 6
    An antique flute that brings slight fortune to those who wield it.
    - Gain 500 Cash and +3% max health.
  • Scrapped Wallet
    △ 8
    dropchance 6
    Old ziberian wallet, has some pictures inside and some leftover cash.
    - Gain 500 Cash and deal +1% damage.
  • Golden Coin
    △ 0
    dropchance 4
    A coin picturing Grigori in his youth.
    - Gain 2000 Cash and 10 Australium Ingots.
  • Nickel Injected Pack
    △ 18
    dropchance 4
    A high - tech pack that adapts to the owner's health.
    - Players gain +25% damage at max health, the damage bonus goes away as your health gets lower.
  • Iberia Specialised Gunpowder
    △ 12
    dropchance 6
    Gunpower created in Iberia, and made specifically for Iberian Inquisitors.
    - Players gain +15% ranged and mage damage.
  • Thumb Ring
    △ 12
    dropchance 6
    A medieval ring used to aim and hit faraway (stationary) targets.
    Player bow - line and crossbow - line weapons Shoot and reload 33% faster.
  • Small Comic Book
    △ 18
    dropchance 4
    A comic that explains how Xeno came to be, you may know who made this.
    Allies gain 2000 barrier
  • Large Comic Book
    △ 18
    dropchance 4
    It's a bit heavy, the written date is in the future.
    Allies gain 3000 barrier
  • Hot Water Kettle
    △ 12
    dropchance 6
    Want to make some noodles?
    Allies gain +125 max health and 1000 Cash
  • Ziberian Chocolate
    △ 12
    dropchance 6
    It's cold, amazing!
    Allies gain +50 max health and 1250 Cash
  • Shadowing Coin
    △ 12
    dropchance 6
    Marked with a face from someone, looks like Whiteflower?
    Gain 1750 Cash.
  • Special Suppressor
    △ 12
    dropchance 6
    Something used in the past to deal with Xeno.
    Allies gain +250 max health
  • Stone Gargoyle
    △ 12
    dropchance 6
    Fits at the palm of your hand.
    Allies gain +375 max health
  • I Sell Profen
    △ 12
    dropchance 6
    Enemies gain a headache.
    Enemies take 25% more headshot damage.
  • Vampire's Bed
    △ 18
    dropchance 4
    Just be glad it's empty.
    Allies gain +500 max health
  • Proof of Longevity
    △ 24
    dropchance 2
    A tree branch that has withered and flourished.
    Allies gain +750 max health
  • Banshee's Kiss
    △ 24
    dropchance 2
    A pretty necklace, who gonna wear it?
    Gain 8000 Cash
  • Blood Diamond
    dropchance 2
    A pretty ring, who gonna wear it?
    Gain +25 Australium Ingots
  • Fissured Restraints
    △ 12
    dropchance 6
    It seems this sturdy band was once used to restrain something terrifying...
    Enemies deal - 7% damage
  • Abyssal Wyrdmask
    △ 18
    dropchance 4
    An eldritch mask not belonging to any culture you're familiar with.
    Enemies deal - 12% damage
  • Godmother's Token
    △ 24
    dropchance 2
    A laurel of bones.
    Enemies deal - 17% damage
  • ''The Whisperer in Darknight''
    △ 12
    dropchance 6
    A black vinyl. DO. NOT. TOUCH. IT.
    Enemies gain - 10% max health
  • Gold-Plated Dice
    △ 18
    dropchance 4
    The gold - plated die has one side representing life. As for the other nineteen sides...
    Enemies gain - 12% max health
  • ''The Profound Silence''
    △ 24
    dropchance 2
    A painting that depicts the greatest disaster in Iberian history.
    Enemies gain - 15% max health
  • Emperor's Favor
    △ 12
    dropchance 6
    A very sharp letter opener.
    Players gain +15% melee damage
  • Vieux Vanguard's Blade
    △ 18
    dropchance 4
    A lost blade to the vanguards of the deep sea.
    Players gain +25% melee damage
  • Necklace of the Presence
    △ 12
    dropchance 6
    Faith hangs ten centimeters above your heart.
    Players gain +15% ranged damage
  • Damaged Revolver Cylinder
    △ 18
    dropchance 4
    She never capitulated, even after enduring countless trials and tribulations.
    Players gain +25% ranged damage
  • Royal Rapier
    △ 12
    dropchance 6
    A highly decorative rapier for nobles.
    Players gain +15% mage damage
  • Silver Forks
    △ 18
    dropchance 4
    The Chief will not tolerate any mistakes on the table.
    Players gain +25% mage damage
  • Noxious Hemostatic Agent
    △ 12
    dropchance 6
    Don't ask what's in it.
    Allies gain +20% max health
  • First Aid Kit
    △ 18
    dropchance 4
    What's different from the held weapon? I don't know.
    Allies gain +35% max health
  • Unknown Instrument
    △ 24
    dropchance 2
    Don't ask. It's for your own good.
    Allies gain +50% max health
  • Rusted Razor
    △ 12
    dropchance 6
    If you cut yourself with this, you know what will happen.
    Enemies gain +15% melee vulnerability
  • Carriage Driver's Whip
    △ 18
    dropchance 4
    As the troupe's carriage driver, he has no name and no past.
    Enemies gain +25% melee vulnerability
  • ''Avenger''
    △ 24
    dropchance 2
    Looks like a pocket knife in a pouch.
    Enemies gain +35% melee vulnerability
  • Standard Anti-Riot Instrument
    △ 12
    dropchance 6
    For general zombie usage.
    Enemies gain +15% ranged vulnerability
  • Emperor's Collection
    △ 18
    dropchance 4
    A rock collection, what for?
    Enemies gain +25% ranged vulnerability
  • ''Brilliant Lament''
    △ 24
    dropchance 2
    His blood yet flows. He has never left this place.
    Enemies gain +35% ranged vulnerability
  • Live Rose
    △ 12
    dropchance 6
    Is it you who nourish her, or is it her who protects you?
    Players receive +20% more health from healing
  • White Flower Crown
    △ 18
    dropchance 4
    A floral veil used in Vampire rituals.
    Players receive +30% more health from healing
  • Dancer's Bracelets
    △ 18
    dropchance 4
    The audience breaks to an applause as the well - trained dancers waltz around the traps on stage.
    Allies gain 10% dodge chance
  • Minion Energizer
    △ 18
    dropchance 4
    Npc Allies gain +25% more damage and HP.
  • Empty Fowlbeast
    △ 24
    dropchance 2
    Limited lifetime allies (non citizen and non barracks) gain +30% max health and +30% damage, the owner gains +60% damage for 10 seconds when summoned.
  • Acahuallan Bowl
    △ 12
    dropchance 6
    Fruit is one of the locals' staples, often eaten fresh right off the tree.
    Allies gain 1500 barrier
  • Defender-2
    △ 12
    dropchance 6
    A mass - produced defensive - type drone.
    Allies gain 2500 barrier
  • Golden Chalice
    △ 30
    dropchance 1
    Saints, knights, and pietists. All of them are madmen.
    Ally attack speed increases for every Australium Ingot owned
  • Queen's Fellowship
    △ 18
    dropchance 4
    ...preparing for the calamity that would come to be known as the Profound Silence.
    Ally health is converted into barrier with an additional 500
  • Ancient Tree Fruit
    △ 18
    dropchance 4
    When the tree bears fruit, the first four are taken.
    Obtain 3 random artifacts
  • Steam Sale
    △ 18
    dropchance 4
    Promoted by [SMALL INDIE COMPANY] for [INSERT USER HERE].
    Rogue Shop items cost 50% less
  • Bob's Duck
    △ 30
    dropchance 1
    Bob's Beloved pet duck, ''Dubby''.
    Allies gain +25% damage bonus, +25% max health, +15% attack speed, +15% reload speed, +10% damage resistance. The Duck will also greatly strengthen one player at a time
  • Second Economic Reform Act
    △ 24
    dropchance 2
    With this bill as the starting point, Vuntulum formally began its path to become a hegemonic empire.
    Weapon ability cooldowns are reduced by 50s when a wave starts
  • String Puppet
    △ 18
    dropchance 4
    The more you struggle and try to break free, the tighter the strings get.
    Enemies take Light mage damage every second while stunned
  • Brightening Lightness
    △ 18
    dropchance 4
    A bright light, is Ruina helping?
    At stage start, creates a zone that buffs all allies within.
  • Cold Water
    △ 18
    dropchance 4
    Good water, washes down any drinks.
    You can equip a 2nd perk.
  • Children's Puppet
    △ 24
    dropchance 2
    A simple puppet made by Iberian children using trinkets found on the seacoast.
    Enemies take Heavy mage damage every second while stunned
  • Garlic Bread
    △ 24
    dropchance 2
    Yummy.
    Debuffs last 2x longer on ememies
  • Flash Camera
    △ 18
    dropchance 4
    Every photo shot by this camera is washed out in white.
    Enemies are stunned for x1.25 longer
  • Therapy Tape
    △ 24
    dropchance 2
    He tried to stop you from listening.
    Enemies are stunned for x1.35 longer
  • Black Tulip
    △ 24
    dropchance 2
    The Silence crushed the Iberians, so she wishes to speak up.
    Ally damage and healing increases up to +60% over 120s, resets after using a weapon ability
  • Castle's Offspring
    △ 24
    dropchance 2
    With enough time, this box will become a whole new stage.
    Ally max health increases up to +60% over 300s, resets when knocked down
  • Rotten Bone
    △ 12
    dropchance 6
    Corroding as we speak.
    Each newly spawned enemy takes increasingly more damage and stacks
  • Eyes of the Sea
    △ 12
    dropchance 6
    You saw what they saw.
    Enemies are silenced for 10 seconds on spawn
  • Copper Ore
    △ 12
    dropchance 6
    Copper.
    Weapons gain +35% bullets per shot but stops working when Iron Ore is obtained
  • Iron Ore
    △ 12
    dropchance 6
    Iron.
    Weapon projectiles gain +35% speed and range but stops working when Copper Ore is obtained
  • Hand of Predation
    △ 24
    dropchance 1
    Herds stir, flesh rend asunder.
    ''Charger'' weapons gain +50% more damage if you are close enough to the enemy and a speed bonus for 1 second, +25% resistance overall
  • Hand of Rumble
    △ 24
    dropchance 1
    Strikes land true, the earth trembles.
    ''Artillery'' weapons deal their damage again after 3 seconds as blast damage.
  • Hand of Choker
    △ 24
    dropchance 1
    Take their heads, take their soul.
    ''Deadeye'' weapons will instantly kill enemies below 20% of max health on a headshot, deal +50% dmg on headshot, instakill Doesnt work against raids.
  • Hand of Snatcher
    △ 24
    dropchance 1
    Be a hitman of your dreams.
    ''Tactician'' weapons gain infinite accuracy, extra cash & speedbonus on a headshot (up to a limit for cash gain up to a limit for cash gain) If the weapon cant headshot, same effects apply but weaker.
  • Hand of Spark
    △ 24
    dropchance 1
    Patience is key. Plan ahead for the future.
    ''Hunter'' weapons gain +20% damage every second, up to +500% (resets upon dealing damage, but doesnt activate till fully charged)
  • Hand of Buckler
    △ 24
    dropchance 1
    Drop by drop, bit by bit. It is unstoppable.
    ''Hexing Magic'' weapons deal 3% (1% against bosses) (affected by scaling) and upto 2x base damage only. magic damage based on the enemy's current health
  • Hand of Undulation
    △ 24
    dropchance 1
    Blasts conquer, the wake deafening.
    ''Splash Magic'' weapon ability cooldowns are reduced by 2 seconds when dealing damage
  • Hand of Mystery
    △ 24
    dropchance 1
    Mists part, the truth approaches.
    ''Rapid Magic'' weapon ability cooldowns are reduced by 50%
  • Hand of Flowing Water
    △ 24
    dropchance 1
    The ocean's flow never ceases, because it is always surging.
    ''Power Magic'' weapons grant +300% max mana and regen
  • Hand of Diffusion
    △ 24
    dropchance 1
    Is it a will of the many, or the many for the few.
    ''Drone Magic'' weapons gain +15% damage every active projectile, up to +120%
  • Hand of Rending
    △ 24
    dropchance 1
    Mountains shatter, stones devoured.
    ''Duelist'' weapons damage type is changed to true damage
  • Hand of Fisticuffs
    △ 24
    dropchance 1
    What she means by standing over there, is that you cannot cross.
    ''Defender'' weapons, upon being attacked by a new enemy, reflect damage taken as true damage and shortly stun the enemy
  • Hand of Superspeed
    △ 24
    dropchance 1
    You swing your hand, leaving not even an afterimage.
    ''Ambusher'' weapons gain +90% fire rate
  • Hand of Fireworks
    △ 24
    dropchance 1
    Bang! Boom! A pleasant surprise.
    ''Lord'' weapons have a 25% chance on dealing damage to fire an extra projectile that deals double damage and explodes
  • Hand of Pulverization
    △ 24
    dropchance 1
    Your goal isn't just to hit the bullseye over and over.
    ''Crusher'' weapons gains +5% fire rate for a short duration when dealing damage to each enemy
  • Hand of Revenging
    △ 24
    dropchance 1
    Better not touch my friends then.
    ''Combatant'' weapons gains up to +300% damage with players more injured or dead
  • Hand of Purification
    △ 24
    dropchance 1
    Where it is, dust is not.
    ''Medical'' weapons deals 50% of healing rate as explosive damage to nearby enemies
  • Hand of Protraction
    △ 24
    dropchance 1
    Protracted battles, a home of carnage.
    ''Mechanic'' weapons fully repairs buildings on hit
  • Vitality Injection
    △ 18
    dropchance 4
    When when dying, itll keep you alive a little longer.
    You are faster while downed and live longer.
  • Flash Vest
    △ 18
    dropchance 4
    Flash em!
    When downed, stun all surrounding enemies by for 1.5 seconds.
  • Gift of Remembrance
    △ 12
    dropchance 6
    Water from Ruina that never loses its shimmer.
    Umbral Affinity increased by 15
  • Bag of Stones
    △ 12
    Stones that possibly used to be alive are perfect for sitting inside bags.
    Obtain 3 random voidstones
  • Magic Box
    △ 12
    dropchance 6
    This ordinary looking box devours souls.
    Obtain 4 Australium Ingots and Umbral Affinity increased by 6
  • Old Fan
    △ 30
    dropchance 1
    When it rains for several days on end.
    Allies gain +40% damage
  • Dream Catcher
    △ 30
    dropchance 1
    Incase you get a very nasty dream.
    When losing a stage, it repeats the stage and grants a new item.
  • Scout's Scope
    △ 24
    dropchance 2
    Lock on, aim, fire, and destroy the enemy's will to resist.
    Ally damage dealt increases by up to +50% the further the target is
  • Lakebed Aegis
    △ 18
    dropchance 4
    When it rains for several days on end.
    Allies gain 500 barrier and +35% damage resistance while current health is above max health
  • Living Woodplate
    △ 12
    dropchance 6
    The Umbrals know how trees will cling to survival.
    Allies gain barrier equal to 50% max health when revived
  • Revival Stim Packs
    △ 12
    dropchance 6
    Must be what Whiteflower used for his soldiers.
    Upon being revived, gain a 15% Movementspeed Bonus, and phase through enemies for 5 seconds.
  • Medicine Sticks
    △ 12
    dropchance 6
    No this isn't weed you stoner.
    Allies gain 2 shields when a wave starts
  • Expidonsan Access Card
    △ 12
    dropchance 6
    Each Mercenary is entitled to one physiotherapy session.
    Players gain +40% fire rate and reload speed for 10 seconds after being revived
  • Expidonsan Prime Membership
    △ 18
    dropchance 4
    Each Mercenary is entitled to one comprehensive physical and psychological assessment.
    Players gain +70% fire rate and reload speed for 10 seconds after being revived
  • The Whip of Punishment
    △ 18
    dropchance 4
    A whip that strikes fear.
    Allies gain 10% Movement Speed.
  • Familiar Sculpture
    △ 24
    dropchance 2
    A familiar face but a different vibe.
    Enemy attack speed decreased by - 10%
  • ''Painful Happiness''
    △ 24
    dropchance 2
    He enters the unknown, his weight is gone.
    Enemy health and movement speed decreased by - 9%
  • Gravity Defying Machine
    △ 24
    dropchance 2
    Now, though they float in clouds.
    Enemy weight decreased by - 2
  • ''Devilbane Banner''
    △ 24
    dropchance 2
    Made by Al - Hallem mercenaries loyal to Iberia.
    Weapon cooldown reduced by 2s when hitting an Umbral enemy
  • Great Banshee's Veil
    △ 12
    dropchance 6
    Impale the agonizing wails into the minds of every intruder.
    Enemies receive +50% elemental damage
  • Little Cube
    △ 18
    dropchance 4
    Zeina spent a lot of time fixing it up.
    Allies receive +25% max health, increased to +100% when on a bizarre chapter
  • Fearless Blade
    △ 18
    dropchance 4
    Ziberia artilleries, Ruina casters, and Victorian sharpshooters all took their shots at him.
    The player who spent the most cash receives +50% damage and max health
  • ''Chaos Star''
    △ 24
    dropchance 2
    A symbol of Chaos.
    Enemies receive +150% damage from True Damage
  • Unripe Yearning
    △ 24
    dropchance 2
    These incomplete thoughts cling to their creators.
    Allies receive +0.4% max health per Umbral Affinity
  • Eye of Fortune
    dropchance 6
    People began worshipping discs with a single embedded eye.
    Obtain 5 Australium Ingots, obtain 20 Australium Ingots after Emergency Dispatch operation
  • Thoughts Catcher
    △ 18
    dropchance 4
    Sorting truth from falsehood takes time, and some ideas will invariably scatter.
    Obtain 3 Australium Ingots when consuming an item at a Gateway
  • Scales of Avarice
    △ 12
    dropchance 6
    Merchants offered money, treasure, and even their lives.
    Obtain 2 Australium Ingots when entering a stage when Umbral Affinity is above 61
  • Personal Paintbrush
    △ 12
    dropchance 6
    A haunted brush that compels its owners to paint with their own blood.
    Umbral Affinity increased by 1 whenever Umbral Affinity is reduced
  • Survivor Contract
    △ 18
    dropchance 4
    Satisfy them all to be the final survivor.
    Barney and Alyx joins you
  • Super Stims
    △ 18
    dropchance 4
    Freedom never sleeps!!
    Morphine shots are upgraded:
    On stage start, Instantly fully charge 1 stim.
    Stims restore hp to full rapidly in a second. Getting hit during the heal maintains the healing. Healing lasts 3 seconds.
  • Survivor Party
    △ 18
    dropchance 4
    A very long contract, in which every term and condition is the result of experience.
    3 Rebels joins you
  • Soul Binding Bone
    △ 18
    dropchance 4
    The elder Ruinan made a cage with his own bones to seal his kin within.
    Allies receive +0.4% damage per Umbral Affinity
  • Pots In The Ground ◈
    △ 6
    Umbral Affinity reduced by 9 while held
    Obtain a common artifact when consumed
  • Walled Gold ◈
    △ 6
    Umbral Affinity reduced by 6 while held
    Obtain an uncommon artifact when consumed
  • Stored Instruments ◈
    △ 6
    Umbral Affinity reduced by 12 while held
    Chance obtain a rare artifact when consumed
  • Empty Thoughts ◈
    △ 6
    Umbral Affinity reduced by 6 while held
    Obtain a common artifact when consumed
  • Shrivel and Sprout ◈
    △ 6
    Duplicates when reaching a new chapter but Umbral Affinity reduced by 6 while held
    Obtain an uncommon artifact when consumed
  • Cheerful Banter ◈
    △ 6
    Umbral Affinity reduced by 15 when obtained
    Chance obtain a rare artifact when consumed
  • Nemesis Blood ◈
    △ 6
    Umbral Affinity increased by 3 when reaching a new chapter but Umbral Affinity reduced by 15 while held
    Chance obtain a rare artifact when consumed
  • Wild Grass by the Door ◈
    △ 6
    Umbral Affinity reduced by 12 while held
    Obtain a random artifact when consumed
  • Outblood ◈
    △ 6
    Allies have +7% fire rate but Umbral Affinity reduced by 2 after a battle
  • Flames ◈
    △ 6
    Allies have +14% fire rate but Umbral Affinity reduced by 3 after a battle
  • Witchcraft ◈
    △ 6
    Umbral Affinity increased by 3 after a battle but enemies have +10% health and damage while held
  • Consume ◈
    △ 6
    Allies have +8% max health but Umbral Affinity reduced by 1 after a battle
  • Reclaim ◈
    △ 6
    Allies have +15% max health but Umbral Affinity reduced by 2 after a battle
  • Pillage ◈
    △ 6
    Allies have +5% damage but Umbral Affinity reduced by 1 after a battle
  • Invasion ◈
    △ 6
    Allies have +10% damage but Umbral Affinity reduced by 2 after a battle
  • Rise and Fall ◈
    △ 6
    Allies have +15% damage but Umbral Affinity reduced by 3 after a battle
  • Lost ◈
    △ 6
    Umbral Affinity increased by 12 while held
    Obtain a random voidstone when consumed
  • Words ◈
    △ 6
    Umbral Affinity increased by 6 while held
    Obtain 2000 cash when consumed
  • Assembly ◈
    △ 6
    Umbral Affinity increased by 9 while held
    Obtain 3000 cash when consumed
  • Catastrophe ◈
    △ 6
    Umbral Affinity increased by 9 while held
    Obtain 9 Australium Ingots when consumed
  • Furnace ◈
    △ 6
    Umbral Affinity increased by 12 while held
    Obtain 12 Australium Ingots when consumed
  • Zombie Riot
    You have finally defeated Nemal, unlocked this badge and reached Player Level 42{default}.
    +200 Cash
  • Despair ◈
    Shops no longer appear while held
    Removes all Australium Ingots when consumed
  • Wordless Deed ◈
    Umbral Affinity reduced by 15 while held
    Obtain a cursed artifact when consumed
  • Fractured ◈
    △ 6
    Umbral Affinity reduced by 5 while holding
    A special encounter will appear when entering the final chapter when consumed
  • ''Shadow''
    She was trapped after we defeated Whiteflower, a possessed pawn after we defeated Unspeakable, now we need to stop her.
    NPC allies will use the same max health from players.
  • ''Bladedance''
    Left to rot in the same fate, alone, but able to keep himself alive.
    One player at a time will gain +100% max health, +100% damage and +100% heal rate.
  • ''Whiteflower''
    Egotist. Betrayer. Seeker. Loner. Ruler. Goodnight, Irln.
    Allies gain +25% max health but max health is randomly swapped between players
  • Health Pickup
    Extra Health and ammo powerups spawns at the start of a stage.
  • Book of Weakness
    A book explaining detailed weakpoints of most creatures.
    +10% Crit chance, crits deal 3x dmg instead of 2x.
  • Book of Nature
    A book explaining how the Umbrals act, even if basic.
    Umbral Affinity increased by 10, cannot lose Umbral Affinity anymore, ''Umbral Hate'' is ignored, you can gain umbral affinity again.
  • Book of Liver Optimisation
    Experiencing cold water made your brace the book of true evils.
    Gain all perks at once.
  • Mantle of Stars
    Briefly prevents your death once per stage.
    {default}A luminous aura envelops you... its mostly just glitter.
  • Lelouch's Broken Crest
    Players gain an extra level of armor.
    {default}It feels very immoral to own this, if Twirl saw you with it, she'd be dissapointed.
  • Incorruptable Leaf
    Players gain 30% Elemental Resistance, when under elemental debuffs, gain 15% Resistance.
    {default}Very soothing, very calming.
  • Almagest Technology
    It's Very Alluring.
    Most cooldowns are reduced by 33%
  • Umbral Hate
    You have seriously pissed off the Umbrals, they are enraged and always appear now, you cannot gain umbral affinity anymore.
  • Poisoned Water
    Shouldn't have drank that.
    Allies have - 20% max health, cured by visting a Gateway
  • Bad Lab Air
    Maybe shouldnt have stayed.
    Allies have - 5% max health, cured upon next floor.
  • Holy Blessing
    Grigori's Blessing now heals up to full health and heals 2x as much.
  • Mazeat Saves
    Mazeat is a safe place.
    Non - Umbrals enemies have - 10% health and damage
  • Mazeat Lives
    Mazeat is a place to live.
    Non - Umbrals enemies have - 10% movement speed
  • Mazeat Falls
    Mazeat was.
    Non - Umbrals enemies have - 25% health and damage and receive +100% elemental damage
  • Ascension Stack
    Enemies receive +30% health and +20% damage
  • Curses

  • Rift of Swarms
    Increases the amount of enemies by +20% Gain 2 Umbral Affinity each battle.
  • Rift of Emptiness
    Voidstones have a much lower dropchance.
  • Rift of Darkness
    Void & Umbral enemies gain +15% health and +10% damage but all other enemies lose - 10% health and - 5% damage
  • Rift of Corruption
    Consuming items at a Gateway has a chance to corrupt.
  • Rift of Malice
    Entering battles reduces Umbral Affinity by 2.
  • Floors

    1. Ruin

    4 rooms
    Normal:
    Silverfrost Frontier - Adam Gubman
    Curse:
    Silverfrost Frontier - Adam Gubman

    Final

    2. Whatever is Left

    5 rooms
    Normal:
    Silverfrost Frontier - Adam Gubman
    Curse:
    Silverfrost Frontier - Adam Gubman

    Final

    3. Behind The Curtains

    6 rooms
    Normal:
    Great Beyond - Adam Gubman
    Curse:
    Great Beyond - Adam Gubman

    Final

    4. More Research

    5 rooms
    Normal:
    Great Beyond - Adam Gubman
    Curse:
    Great Beyond - Adam Gubman

    Final

    5. Palace of the Void

    6 rooms
    Normal:
    Return to Wilderness - Adam Gubman
    Curse:
    Return to Wilderness - Adam Gubman

    Final

    6. The Throne

    Only with key: Map around the Castle
    5 rooms
    Normal:
    zombiesurvival/medieval_raid/special_mutation/incomming_boss_wait_scary.mp3 -
    Curse:
    zombiesurvival/medieval_raid/special_mutation/incomming_boss_wait_scary.mp3 -

    Final

    7. Bizarre History

    Only with key: Gamemode History
    4 rooms
    Normal:
    ui/gamestartup23.mp3 -
    Curse:
    ui/gamestartup23.mp3 -

    Final