Back to home

ZR: Rogue 1

Starting cash:
700

Starting artifacts

  • Leader Squad
    Extra Health powerup spawns at the start of a stage.
    When a non - boss battle is lost, continue the adventure (one time only)
  • Support Squad
    Start with +20 Australium Ignots and +250 Cash.
    When a non - boss battle is lost, continue the adventure (one time only)
  • Spearhead Squad
    Allies deal +15% damage and gain +50 max health
  • Research Squad
    Store items are 10% off outside of combat
  • First Class Squad
    Father Grigori will acompany you.
  • Revenge Squad
    You remember what happened, to all of them.
  • Artifacts

  • Leader Squad
    Extra Health powerup spawns at the start of a stage.
    When a non - boss battle is lost, continue the adventure (one time only)
  • Gathering Squad
    Extra Ammo powerup spawns at the start of a stage.
    When a non - boss battle is lost, continue the adventure (one time only)
  • Support Squad
    Start with +20 Australium Ignots and +250 Cash.
    When a non - boss battle is lost, continue the adventure (one time only)
  • Spearhead Squad
    Allies deal +15% damage and gain +50 max health
  • Research Squad
    Store items are 10% off outside of combat
  • First Class Squad
    Father Grigori will acompany you.
  • Grigori's Coin Purse
    △ 30
    dropchance 1
    A lot of money, yet never too much.
    - Ally attack speed increases slightly for every Australium Ingot owned.
  • Provoked Anger
    △ 12
    dropchance 4
    Provocation leads to anger, Anger leads to strength.
    - Whenever you take damage, gain +5% damage for your weapon for 5 seconds.
  • Malfunctioning Shield
    △ 12
    dropchance 4
    A barely functioning Expidonsan shield.
    - Every 10 seconds, gain a shield that blocks one instance of damage.
  • Bob's Exchange Money
    △ 0
    dropchance 2
    Someone must have left it behind.
    - Gain 16 Australium Ingots.
  • Music Releasing Radio
    △ 18
    dropchance 4
    It plays a soothing, everlasting melody.
    - All enemies gain - 10% movement speed.
  • Hand Of The Elder Mages
    △ 24
    dropchance 2
    It is a miniature statue of a broken hand.
    - All ''Splash Magic'' and ''Drone Magic'' weapons reduce their ability cooldown by 2s on hit.
  • Wrath Of Itallians
    △ 18
    dropchance 4
    Spaghetti covered in chocolate...disgusting.
    - Upon using a weapon ability, deal double damage for 1 second.
  • Bracelets of Agility
    △ 12
    dropchance 8
    Light and agile, from the far reaches of Kazimierz.
    - Gain a 10% dodge chance.
  • Elastic Flying Cape
    △ 12
    dropchance 8
    A cape that enhances your senses to unnatural levels.
    - Gain 10% dodge chance against ranged attacks.
  • Healing Salve
    △ 12
    dropchance 8
    Some salve for your wounds.
    - +10 health regen.
  • Steel Razor
    △ 12
    dropchance 8
    Sharp and pointy.
    - Players gain +15% melee damage.
  • Healthy Essence
    △ 18
    dropchance 4
    Being near it makes you feel better.
    - Players receive +25% more healing from most sources.
  • Chicken Nugget Box
    △ 12
    dropchance 8
    Still good and tasty as ever. Yummers.
    - Players gain +15% max health.
  • Fizzy Drink
    △ 18
    dropchance 4
    A fizzy drink primed to explode at any second.
    - All enemies will gib no matter what.
  • Hover Glider
    △ 12
    dropchance 8
    An ancient device of Expidonsan origin.
    - Players deal +30% damage while airborne or swimming.
  • Hand Written Letter
    △ 8
    dropchance 8
    A written letter containing vulgar language and self aggrandizing imagery.
    - Gain 750 Cash and deal +2% damage.
  • Crude Flute
    △ 8
    dropchance 8
    An antique flute that brings slight fortune to those who wield it.
    - Gain 500 Cash and +3% max health.
  • Scrapped Wallet
    △ 8
    dropchance 8
    Old ziberian wallet, has some pictures inside and some leftover cash.
    - Gain 500 Cash and deal +1% damage.
  • Golden Coin
    dropchance 4
    A coin picturing Grigori in his youth.
    - Gain 2000 Cash and 10 Australium Ingots.
  • Nickel Injected Pack
    △ 18
    dropchance 4
    A high - tech pack that adapts to the owner's health.
    - Players gain +25% damage at max health, the damage bonus goes away as your health gets lower.
  • Iberia Specialised Gunpowder
    △ 12
    dropchance 8
    Gunpower created in Iberia, and made specifically for Iberian Inquisitors.
    - Players gain +15% ranged and mage damage.
  • Supply Depot
    △ 12
    dropchance 8
    Authorization approved. Increasing Barracks funding.
    Barracks gain +2 units and +1 supplies.
  • Al-Hallam's Fortress Blueprints
    △ 24
    dropchance 2
    Following the blueprints greatly increases the efficiency of your Barracks.
    Barracks gain +4 units and +2 supplies.
  • Gambesons
    △ 12
    dropchance 8
    A medieval - grade armor plate.
    Barracks units gain a flat 10 damage taken reduction.
  • Neosteel Plating
    △ 18
    dropchance 4
    A space - grade armor plate.
    Barrack units gain a flat 20 damage taken reduction.
  • Thumb Ring
    △ 12
    dropchance 8
    A medieval ring used to aim and hit faraway (stationary) targets.
    Player bow - line and crossbow - line weapons Shoot and reload 33% faster.
  • Hand of Sticks
    △ 24
    dropchance 2
    Real close and personal.
    ''Charger'' and ''Debuffer'' weapons gain +35% melee damage resistance and 0.5 seconds of speed boost on hit.
  • Hand of Quake
    △ 24
    dropchance 2
    Where's the rocket jumping?
    ''Artillery'' and ''Mechanic'' weapons gain +150% jump height and deal +50% damage.
  • Hand of Travel
    △ 24
    dropchance 2
    Gotta set out.
    ''Medical'' and ''Buffer'' weapons gain +25 health regen.
  • Hand of Geek
    △ 24
    dropchance 2
    You want my drugs?
    ''Tactician'' and ''Deadeye'' weapons gain +3 health on hit and 35% Ranged Damage Resistance.
  • Hand of Surprise
    △ 24
    dropchance 2
    Boo.
    ''Ambusher'' and ''Crusher'' weapons inflict 5 seconds of bleed on hit and gain +33% attack speed.
  • Hand of Revenge
    △ 24
    dropchance 2
    Better not touch me then.
    ''Duelist'' and ''Combatant'' weapons gain +150% damage while below half health.
  • Hand of Stock
    △ 24
    dropchance 2
    Investing in the marketplace.
    ''Rapid Magic'' and ''Power Magic'' weapons gain +100% max mana, mana regen and attack speed.
  • Hand of the Elite
    △ 24
    dropchance 2
    Such elegance.
    ''Lord'' and ''Defender'' weapons gain +75% damage while over half health
  • Blademace
    A sword lodged in a stone. Was someone bored enough to do this?
    All Allies gain +20% damage, +20% max health, +2% damage resistance but gain - 10% movement speed.
  • Brokenblade
    A broken sword. It's usable... probably...
    All allies gain 2x revive speed but gain - 20% max health.
  • ''Bladedance''
    An artifact left behind by a lord.
    One player at a time will gain +100% max health, +100% damage and +100% heal rate.
  • ''Whiteflower''
    An artifact left behind by a lord.
    Allies gain +25% max health but max health is randomly swapped between players
  • ''Shadow''
    An artifact left behind by a lord.
    NPC allies will use the same max health from players.
  • ''Right Eye of the Natator''
    One half of the Gaulish empress' crown is now housed in the Royal Museum of Londinium.
    Enemies take +20% ranged damage but - 5% melee damage.
  • ''Left Eye of the Natator''
    One half of the Gaulish empress' crown is now stored housed in the Leithanien Queen Library.
    Enemies take +20% melee damage but - 5% ranged damage.
  • ''End of Times''
    △ 24
    dropchance 2
    As long as a new cycle has not been reached, there is still time to fix your mistakes.
    When a non - boss battle is lost, continue the adventure (one time only)
  • Proof of Friendship
    When they extend to others their exalted friendship, they do not allow it to be sullied.
    +1 Australium Ingot drop from combats, doubled on Elite combats.
  • Broken Mazeaten Crown
    A rusty, pointy crown. You feel like you've seen it before.
    All Allies gain - 5% max health and the ending is changed.
  • Bob's Reseach Papers
    A list of test subjects, half of them redacted. You feel like someone is watching you read it.
    Players gain - 10% movement speed.
  • Bob's Final Draft
    A report about a Mazeaten named ''Bladedance''. Status: Unknown. The rest of the report is torn off.
    All Allies gain +15% damage and +20% movement speed and the ending is changed.
  • Revenge Squad
    You remember what happened, to all of them.
  • Soul of Boss vs Boss
    △ 18
    dropchance 4
    Every creation starts from somewhere.
    Boss vs Boss themed weapons gain +100% jump height
  • Soul of Arknights
    △ 18
    dropchance 4
    Is this your final choice?
    Arknights themed weapons remove the down limit
  • Soul of Bloons Tower Defense
    △ 18
    dropchance 4
    Better build that temple.
    Bloons Tower Defense themed weapons gain +20% damage for every person with a unique bloons weapon
  • Soul of Yakuza
    △ 18
    dropchance 4
    10 years.
    Yakuza themed weapons allow their special stance to always gain HEAT
  • Soul of Darkest Dungeon
    △ 18
    dropchance 4
    Face the light or be consumed.
    Darkest Dungeon themed weapons gain a chance to prevent fatal damage
  • Soul of Terraria
    △ 18
    dropchance 4
    And there will be mods.
    Terraria themed weapons gain 1000 HP every so often
  • Xeno Anti-Vial
    △ 18
    dropchance 4
    Suppresses the effects of Xeno, for a moment.
    Xeno enemies take +75% damage
  • Seaborn Anti-Vial
    △ 18
    dropchance 4
    A lantern that even Seaborn fear.
    Seaborn enemies take +75% damage
  • Bob's Orders
    Eliminate Whiteflower.
    All Allies gain +15% damage and +20% movement speed and the ending is changed.
  • Cursed Relic
    △ 8
    From the back of the bin in the shop.
    Players gain +8% attack speed most of the time
  • Australium Printer
    △ 8
    Convert that Australium into Cash!
    Convert All Australium Ingots into 200 Cash each
  • Elite Voucher
    △ 24
    dropchance 2
    It's hard to find these things, use it well.
    Recover a high - grade weapon with a discount
  • Rotten Bone
    △ 12
    dropchance 8
    Corroding as we speak.
    Each newly spawned enemy takes increasingly more damage and stacks
  • Eyes of the Sea
    △ 12
    dropchance 8
    You saw what they saw.
    Enemies are silenced for 10 seconds on spawn
  • Copper Ore
    △ 12
    dropchance 8
    Copper.
    Weapons gain +35% bullets per shot but stops working when Iron Ore is obtained
  • Iron Ore
    △ 12
    dropchance 8
    Iron.
    Weapon projectiles gain +35% speed and range but stops working when Copper Ore is obtained
  • Empty Plate
    △ 18
    dropchance 4
    Waiter! Waiter! More Endspeakers please!
    Steal and consume dropped Remains as new Artifacts, max of 5
  • Founder Fondue ◈
    Players gain 10 flat elemental damage taken reduction
  • Predator Pancakes ◈
    Players gain 10% dodge chance
  • Brandguider Brunch ◈
    Nethersea Brand deals - 50% damage
  • Spewer Spewers ◈
    Weapon projectiles gain +50% range
  • Swarmcaller Sandwich ◈
    Players are immune to slow effects
  • Reefbreaker Ravioli ◈
    Players gain +15% damage
  • Bob's Duck
    △ 30
    dropchance 1
    Bob's Beloved pet duck, ''Dubby''.
    Allies gain +25% damage bonus, +25% max health, +15% attack speed, +15% reload speed, +10% damage resistance. The Duck will also greatly strengthen one player at a time
  • Ascension Stack
    Enemies receive +30% health and +20% damage
  • Curses

  • Bewildered
    More stages to pick from and the current floor is longer.
  • Sensitive
    Players take +25% more damage but heal +100% more.
  • Obsessed
    Gain 3 extra Australium Ingots after every combat but all Australium Ingots gained on this floor aren't kept for the next.
  • Solitary
    Store items cost 10% more but weapon enhancements cost 10% less.
  • Blind
    Gain an extra Australium Ingot each stage but you cannot see the names of stages in votes.
  • Shadowing Darkness
    EVERYONE gains +25% attack speed.
  • Floors

    1. Allies Amongst Chaos

    4 rooms
    Normal:
    music/hl2_song31.mp3 -
    Curse:
    music/hl2_song33.mp3 -

    Final

    2. A Deeper Discovery

    5 rooms
    Normal:
    music/hl2_song31.mp3 -
    Curse:
    music/hl2_song33.mp3 -

    Final

    3. All Parties Involved

    5 rooms
    Normal:
    music/hl2_song31.mp3 -
    Curse:
    music/hl2_song33.mp3 -

    Final

    4. Nightmares Evolve

    5 rooms
    Normal:
    music/hl2_song31.mp3 -
    Curse:
    music/hl2_song33.mp3 -

    Final

    5. Time Stands Still

    6 rooms
    Normal:
    music/hl1_song17.mp3 -
    Curse:
    music/hl2_song33.mp3 -

    Final

    6. The Curtain

    Only with key: Bob's Final Draft
    4 rooms
    Normal:
    music/hl2_intro.mp3 -
    Curse:
    music/hl2_intro.mp3 -

    Final

    7. For the Fallen

    Only with key: Bob's Orders
    4 rooms
    Normal:
    music/hl2_song0.mp3 -
    Curse:
    music/hl2_song0.mp3 -

    Final