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ZR: Construction 1

Starting cash:
700

Starting Artifacts

  • Pickaxes and a Map
    We asked for a guide, all we got this.
    Enemies and Ore Deposits move 20% slower, take 35% more damage, and deal 35% less damage
    Prevents gaining alternative endings.
  • Roaming Silently
    We just decided to make a base here after what happend at that broken ruina island, to prepare, nothing more.
  • Loud Firepower
    Released a bit too much pollution and attracted some attention...
    Start with 50 Wizuh, allies gain +10% fire rate, Enemies gain +15% damage.
  • Heavy Equippment
    Our engineers say we need to follow ''guidelines'' to make our stuff safe.
    Start with 50 Jalan, allies gain +125 max health, but Ore Deposits and enemy buildings gain +15% max health.
  • Void Blueprints
    I don't think we should be following these blueprints.
    Rare enemies have a higher chance of appearing.
    Enemies deal 15% More damage and have 10% more health.
  • Artifacts

    Research

    Resources

    Max resources: 50

    Music

    Different cases have different parts of a song.

    Attacks

    Attack 0

    Attack 1

    Attack 2

    Attack 3

    Attack 4

    Attack 5

    Attack 6

    Attack 7

    Attack 8

    Attack 9

    Final Attack