Bob the First tasks us to help build up a new home base, gather up resources, make the base well defended.
Dungeon Level 3
Enemies Gain 10% Stats
Enemies sometimes get random modifiers.
Foreign Expidonsan Chip
Artifacts
Dungeon Level 1
Enemies stats - 15%
Dungeon Level 2
Bob the First tasks us to help build up a new home base, gather up resources, make the base well defended.
Dungeon Level 3
Enemies Gain 10% Stats
Enemies sometimes get random modifiers.
Atomic Soda
Don't ask Scout where it's from.
Players gain +1% movement speed
Critical Water
With a new flavor.
Allies gain +5% damage bonus
Questionable Milk
Now tell me, do think cows exist.
Allies gain +5% max health
Festive Atomic Soda
Extra spicy.
Players gain +2% movement speed
but - 5% max health
Bread in Milk
I guess it makes it soggy?
Allies gain +10% max health
but - 1% movement speed
Steamed Mackerel
Isn't it just cooked then?
Allies gain +5% attack speed
BBQ Mackerel
Ocean to grill to sauce to my mouth.
Allies gain +10% attack speed
but - 5% max health
Beer Bottle
I need beer.
Allies gain +10% damage bonus
but - 1% movement speed
The Sandvich
A classic heavy snack.
Allies gain +5% max health
The Dalokohs Bar
A classic heavy desert.
Allies gain +5% max health
The Buffalo Steak Sandvich
A classic heavy, uh...
Allies gain +5% damage bonus
The Fishcake
Kind of like fish paste?
Allies gain +10% max health
but - 5% attack speed
The Robo-Sandvich
Ok now this is just silly.
Allies gain +10% max health
but - 1% movement speed
The Festive Sandvich
Do we unwrap this or?
Allies gain +10% max health
but - 5% damage bonus
The Second Banana
Don't think of it.
Allies gain +1% movement speed
System Malfunction
Oh. dear.
Construct traits have a chance to fail
and rogue expidonsans are after you.
Compass Fragment
Craft in the Control Center
Key Fragment
△ 12
Craft in the Control Center
Treasure Key
Treasure Vaults can now appear, will be consumed upon entering
Dungeon Compass
△ 12
The next dungeon to appear in vote is guaranteed to be a special variant, will be consumed on use
Can Opener
△ 18
When they sealed that can too good.
Unboxing sealed crates cost 50% less crystals
Sealed Jalan Crate
△ 2
Unbox in the Control Center
Sealed Wizuh Crate
△ 2
Unbox in the Control Center
Sealed Ossunia Crate
△ 2
Unbox in the Control Center
Sealed Bofazem Crate
△ 2
Unbox in the Control Center
Expidonsa Space Beacon
Expidonsa technology, it seems to have been used to track far above.
Almagest did not forget
Xeno Resurgence
All enemies are xenofied...
Didnt we kill off the xeno virus?
Provoked Anger
△ 12
Provocation leads to anger, Anger leads to strength.
-
Whenever you take damage, gain +5% damage for your weapon for 5 seconds.
Malfunctioning Shield
△ 12
A barely functioning Expidonsan shield.
-
Every 10 seconds, gain a shield that blocks one instance of damage.
Music Releasing Radio
△ 18
It plays a soothing, everlasting melody.
-
All enemies gain - 10% movement speed.
Wrath Of Itallians
△ 18
Spaghetti covered in chocolate...disgusting.
-
Upon using a weapon ability, deal double damage for 1 second.
Bracelets of Agility
△ 12
Light and agile, from the far reaches of Kazimierz.
-
Gain a 10% dodge chance.
Elastic Flying Cape
△ 12
A cape that enhances your senses to unnatural levels.
-
Gain 10% dodge chance against ranged attacks.
Healing Salve
△ 12
Some salve for your wounds.
-
+10 health regen.
Steel Razor
△ 12
Sharp and pointy.
-
Players gain +15% melee damage.
Healthy Essence
△ 18
Being near it makes you feel better.
-
Players receive +25% more healing from most sources.
Chicken Nugget Box
△ 12
Still good and tasty as ever. Yummers.
-
Players gain +15% max health.
Fizzy Drink
△ 18
A fizzy drink primed to explode at any second.
-
All enemies will gib no matter what.
Hover Glider
△ 12
An ancient device of Expidonsan origin.
-
Players deal +30% damage while airborne or swimming.
Nickel Injected Pack
△ 18
A high - tech pack that adapts to the owner's health.
-
Players gain +25% damage at max health, the damage bonus goes away as your health gets lower.
Iberia Specialised Gunpowder
△ 12
Gunpower created in Iberia, and made specifically for Iberian Inquisitors.
-
Players gain +15% ranged and mage damage.
Small Comic Book
△ 18
A comic that explains how Xeno came to be, you may know who made this.
Allies gain 2000 barrier
Large Comic Book
△ 18
It's a bit heavy, the written date is in the future.
Allies gain 3000 barrier
Special Suppressor
△ 12
Something used in the past to deal with Xeno.
Allies gain +250 max health
Stone Gargoyle
△ 12
Fits at the palm of your hand.
Allies gain +375 max health
I Sell Profen
△ 12
Enemies gain a headache.
Enemies take 25% more headshot damage.
Vampire's Bed
△ 18
Just be glad it's empty.
Allies gain +500 max health
Proof of Longevity
△ 24
A tree branch that has withered and flourished.
Allies gain +750 max health
Fissured Restraints
△ 12
It seems this sturdy band was once used to restrain something terrifying...
Enemies deal - 7% damage
Abyssal Wyrdmask
△ 18
An eldritch mask not belonging to any culture you're familiar with.
Enemies deal - 12% damage
Godmother's Token
△ 24
A laurel of bones.
Enemies deal - 17% damage
''The Whisperer in Darknight''
△ 12
A black vinyl. DO. NOT. TOUCH. IT.
Enemies gain - 10% max health
Gold-Plated Dice
△ 18
The gold - plated die has one side representing life. As for the other nineteen sides...
Enemies gain - 12% max health
Emperor's Favor
△ 12
A very sharp letter opener.
Players gain +15% melee damage
Vieux Vanguard's Blade
△ 18
A lost blade to the vanguards of the deep sea.
Players gain +25% melee damage
Necklace of the Presence
△ 12
Faith hangs ten centimeters above your heart.
Players gain +15% ranged damage
Damaged Revolver Cylinder
△ 18
She never capitulated, even after enduring countless trials and tribulations.
Players gain +25% ranged damage
Royal Rapier
△ 12
A highly decorative rapier for nobles.
Players gain +15% mage damage
Silver Forks
△ 18
The Chief will not tolerate any mistakes on the table.
Players gain +25% mage damage
Noxious Hemostatic Agent
△ 12
Don't ask what's in it.
Allies gain +20% max health
First Aid Kit
△ 18
What's different from the held weapon? I don't know.
Allies gain +35% max health
Unknown Instrument
△ 24
Don't ask. It's for your own good.
Allies gain +50% max health
Rusted Razor
△ 12
If you cut yourself with this, you know what will happen.
Enemies gain +15% melee vulnerability
Carriage Driver's Whip
△ 18
As the troupe's carriage driver, he has no name and no past.
Enemies gain +25% melee vulnerability
''Avenger''
△ 24
Looks like a pocket knife in a pouch.
Enemies gain +35% melee vulnerability
Standard Anti-Riot Instrument
△ 12
For general zombie usage.
Enemies gain +15% ranged vulnerability
Emperor's Collection
△ 18
A rock collection, what for?
Enemies gain +25% ranged vulnerability
''Brilliant Lament''
△ 24
His blood yet flows. He has never left this place.
Enemies gain +35% ranged vulnerability
Live Rose
△ 12
Is it you who nourish her, or is it her who protects you?
Players receive +20% more health from healing
White Flower Crown
△ 18
A floral veil used in Vampire rituals.
Players receive +30% more health from healing
Dancer's Bracelets
△ 18
The audience breaks to an applause as the well - trained dancers waltz around the traps on stage.
Allies gain 10% dodge chance
Minion Energizer
△ 18
Npc Allies gain +25% more damage and HP.
Empty Fowlbeast
△ 24
Limited lifetime allies (non citizen and non barracks) gain +30% max health and +30% damage, the owner gains +60% damage for 10 seconds when summoned.
Acahuallan Bowl
△ 12
Fruit is one of the locals' staples, often eaten fresh right off the tree.
Allies gain 1500 barrier
Defender-2
△ 12
A mass - produced defensive - type drone.
Allies gain 2500 barrier
Queen's Fellowship
△ 18
...preparing for the calamity that would come to be known as the Profound Silence.
Ally health is converted into barrier with an additional 500
Ancient Vuntulum Silver Coin
△ 12
dropchance 8
It is in very good shape, making it highly valuable as a collector's item.
Weapon ability cooldowns are reduced by 15s when a wave starts
Bank of Vunt Check
△ 18
dropchance 4
An extravagant checkbook plated in gold and silver.
Weapon ability cooldowns are reduced by 25s when a wave starts
Second Economic Reform Act
△ 24
With this bill as the starting point, Vuntulum formally began its path to become a hegemonic empire.
Weapon ability cooldowns are reduced by 50s when a wave starts
String Puppet
△ 18
The more you struggle and try to break free, the tighter the strings get.
Enemies take Light mage damage every second while stunned
Cold Water
△ 18
Good water, washes down any drinks.
You can equip a 2nd perk.
Children's Puppet
△ 24
A simple puppet made by Iberian children using trinkets found on the seacoast.
Enemies take Heavy mage damage every second while stunned
Garlic Bread
△ 24
Yummy.
Debuffs last 2x longer on ememies
Flash Camera
△ 18
Every photo shot by this camera is washed out in white.
Enemies are stunned for x1.25 longer
Therapy Tape
△ 24
He tried to stop you from listening.
Enemies are stunned for x1.35 longer
Black Tulip
△ 24
The Silence crushed the Iberians, so she wishes to speak up.
Ally damage and healing increases up to +60% over 120s,
resets after using a weapon ability
Castle's Offspring
△ 24
With enough time, this box will become a whole new stage.
Ally max health increases up to +60% over 300s,
resets when knocked down
Rotten Bone
△ 12
Corroding as we speak.
Each newly spawned enemy takes increasingly more damage and stacks
Eyes of the Sea
△ 12
You saw what they saw.
Enemies are silenced for 10 seconds on spawn
Hand of Predation
△ 24
Herds stir, flesh rend asunder.
''Charger'' weapons gain +50% more damage if you are close enough to the enemy and a speed bonus for 1 second, +25% resistance overall
Hand of Rumble
△ 24
Strikes land true, the earth trembles.
''Artillery'' weapons deal their damage again after 3 seconds as blast damage.
Hand of Choker
△ 24
Take their heads, take their soul.
''Deadeye'' weapons will instantly kill enemies below 20% of max health on a headshot, deal +50% dmg on headshot,
instakill Doesnt work against raids.
Hand of Snatcher
△ 24
Be a hitman of your dreams.
''Tactician'' weapons gain infinite accuracy, extra cash & speedbonus on a headshot
(up to a limit for cash gain up to a limit for cash gain) If the weapon cant headshot, same effects apply but weaker.
Hand of Spark
△ 24
Patience is key. Plan ahead for the future.
''Hunter'' weapons gain +20% damage every second, up to +500%
(resets upon dealing damage, but doesnt activate till fully charged)
Hand of Buckler
△ 24
Drop by drop, bit by bit. It is unstoppable.
''Hexing Magic'' weapons deal 3% (1% against bosses)
(affected by scaling) and upto 2x base damage only.
magic damage based on the enemy's current health
Hand of Undulation
△ 24
Blasts conquer, the wake deafening.
''Splash Magic'' weapon ability cooldowns are reduced by 2 seconds when dealing damage
Hand of Mystery
△ 24
Mists part, the truth approaches.
''Rapid Magic'' weapon ability cooldowns are reduced by 50%
Hand of Flowing Water
△ 24
The ocean's flow never ceases, because it is always surging.
''Power Magic'' weapons grant +300% max mana and regen
Hand of Diffusion
△ 24
Is it a will of the many, or the many for the few.
''Drone Magic'' weapons gain +15% damage every active projectile, up to +120%
Hand of Rending
△ 24
Mountains shatter, stones devoured.
''Duelist'' weapons damage type is changed to true damage
Hand of Fisticuffs
△ 24
What she means by standing over there, is that you cannot cross.
''Defender'' weapons, upon being attacked by a new enemy, reflect damage taken as true damage and shortly stun the enemy
Hand of Superspeed
△ 24
You swing your hand, leaving not even an afterimage.
''Ambusher'' weapons gain +90% fire rate
Hand of Fireworks
△ 24
Bang! Boom! A pleasant surprise.
''Lord'' weapons have a 25% chance on dealing damage to fire an extra projectile that deals double damage and explodes
Hand of Pulverization
△ 24
Your goal isn't just to hit the bullseye over and over.
''Crusher'' weapons gains +5% fire rate for a short duration when dealing damage to each enemy
Hand of Revenging
△ 24
Better not touch my friends then.
''Combatant'' weapons gains up to +300% damage with players more injured or dead
Hand of Purification
△ 24
Where it is, dust is not.
''Medical'' weapons deals 50% of healing rate as explosive damage to nearby enemies
Hand of Protraction
△ 24
Protracted battles, a home of carnage.
''Mechanic'' weapons fully repairs buildings on hit
Vitality Injection
△ 18
When when dying, itll keep you alive a little longer.
You are faster while downed and live longer.
Flash Vest
△ 18
Flash em!
When downed, stun all surrounding enemies by for 1.5 seconds.
Scout's Scope
△ 24
Lock on, aim, fire, and destroy the enemy's will to resist.
Ally damage dealt increases by up to +50% the further the target is
Lakebed Aegis
△ 18
When it rains for several days on end.
Allies gain 500 barrier and +35% damage resistance while current health is above max health
Living Woodplate
△ 12
The Umbrals know how trees will cling to survival.
Allies gain barrier equal to 50% max health when revived
Revival Stim Packs
△ 12
Must be what Whiteflower used for his soldiers.
Upon being revived, gain a 15% Movementspeed Bonus, and phase through enemies for 5 seconds.
Expidonsan Access Card
△ 12
Each Mercenary is entitled to one physiotherapy session.
Players gain +40% fire rate and reload speed for 10 seconds after being revived
Expidonsan Prime Membership
△ 18
Each Mercenary is entitled to one comprehensive physical and psychological assessment.
Players gain +70% fire rate and reload speed for 10 seconds after being revived
The Whip of Punishment
△ 18
A whip that strikes fear.
Allies gain 10% Movement Speed.
Familiar Sculpture
△ 24
A familiar face but a different vibe.
Enemy attack speed decreased by - 10%
''Painful Happiness''
△ 24
He enters the unknown, his weight is gone.
Enemy health and movement speed decreased by - 9%
Gravity Defying Machine
△ 24
Now, though they float in clouds.
Enemy weight decreased by - 2
Great Banshee's Veil
△ 12
Impale the agonizing wails into the minds of every intruder.