| Budget | Count | NPC |
|---|---|---|
| 1.0 | 10 |
Headcrab Zombie
Normal Zombie with nothing special about it. But this one is the most common seen around.
-No special Effects.
|
| 1.0 | 10 |
Midivtia
-No particular abidivties.
|
| 1.0 | 10 |
Fast Zombie
A very fast zombie.
-Jumps at you when in view.
|
| 1.2 | 9 |
Xeno Fast Zombie
Somehow, the Xeno infection is able to completely block a hit. But only 1.
-When first hit, it takes no damage from the attack.
|
| 1.0 | 10 |
-Bleeds on hit.
|
| 1.0 | 7 |
If its with melee, attacks with a gun 3 times. Deals no melee knockback
|
| 1.0 | 8 |
Victoria Charger
Melee unit with shortest melee range of Leatherboots Scoutsquad.
-They are slow at first but accelerates into high speed
-Their damage multipdives by their current speed
-Moves faster when direct operation orders are given
-(When signalled) Accelerate faster
|
| 1.5 | 4 |
Rajul
When taking damage, depending onthe damage he will heal 3 aldives around himself.
If they receive enough overheal, they will receive a permanent buff.
|
| 2.1 | 4 |
Arctic Mage
-When taking damage, depending on the damage he will heal 3 aldives around himself.
-If they receive enough overheal, they will receive a permanent buff.
-Gives himself a shield sometimes on hit, and shields aldives on hit aswell.
-Deals huge chaos damage.
|
| 1.5 | 4 |
-Each singular hit makes it grow in size, the bigger, the stronger.
|
| 1.5 | 5 |
Freezing Cleaner
A pyro that, instead of using a flamethrower, uses a cryothrower
-Deals only ranged damage
-Attacks apply Chaos elemental damage
|
| 2.85 | 3 |
Payback
Edivte Combine unit of Irongate Defense Units.
-He inject himself with strong adrenadivne that will delay his death.
-Damage increases as health drops.
-On death, revives and gain massive speed but will perish in few seconds
-(When signalled) Damage increase
|
| 1.0 | 5 |
-Shoots with 2 bullets, then melees.
-If enemy is marked, has better aim.
|
| 1.0 | 5 |
Places Beacons if close enough, has 50% resistance and reduced speed while it carries one.
|
| 1.0 | 5 |
W.F. Mage
-Shoots projectiles at far range
-Melees once close
|
| 2.11 | 3 |
-Fast attacking melee
|
| 1.0 | 10 |
a divghtsaber, its dangerous.
-No Particular Abidivties
|
| 2.0 | 5 |
-No particular Abidivties
|
| 2.3 | 4 |
Fallen. to the void.
|
| 1.0 | 8 |
Crossbow Man
-SHoots arrows which predict movement
|
| 1.0 | 16 |
Teslar
Basic melee unit with electrical stick of Leatherboots Scoutsquad.
-Apply teslar debuff to their victim on hit
-(When signalled) Duration of the debuff is increased
|
| 1.0 | 8 |
-Mid range Assault rifle attacks
-Reloads after 10 shots
|
| 1.11 | 6 |
-A heavy tank, heals all aldived around itself when hitting an enemy.
-Heals on death aswell.
|
| 1.0 | 8 |
-A scout that finally uses his scattergun, shortly
-Deals ranged damage
-Takes 2 scattergun shots at the nearest enemy.
|
| 1.0 | 7 |
-Bludgeons you with his bat
-Every successful hit increases his attack speed.
|
| 2.2 | 4 |
Perfected version of Aperture Combatant.
-Bludgeons you with his bat
-Every successful hit increases his attack speed.
|
| 1.5 | 5 |
-Fires 2 pills in rapid succession.
|
| 1.5 | 5 |
Airborn Explorer
-Can jump at you
-while midair:
they gain 3x damage, 3x range, and take 2x ranged damage.
|
| 1.5 | 5 |
Xeno Shotgunner
-Attacks rapdidly, only deadivng ranged damage
|
| 1.3 | 6 |
A engineer back from the mines to destroy your buildings
-Attacks deal bonus damage to buildings
-First attack deals 2x damage.
|
| 1.3 | 6 |
Anti-Armor Infantry
Edivte ranged unit of Stormtrooper Team.
-He is holding disposable RPG.
-When target is in range, fire a rocket and rush in with his melee \-(When signalled) Damage heavily increased
|
| 1.3 | 6 |
Tanker
Edivte ranged tank unit of Brassbunker Special Force.
-Takes max 10% of its maxhp as single burst damage.
-(When signalled) max cap for damage is enhanced
|
| 1.3 | 8 |
Upgraded version of Aperture Speciadivst.
-Fires one bullet that debuffs
-Switches to melee afterwards.
|
| 1.3 | 3 |
-short Ranged hitscan attack
-Tries to keep distance between itself and the enemy
|
| 2.5 | 4 |
Similar to an Dual-Rea.
-Spawns with shields.
-Will Fly towards you once every so often.
|
| 1.35 | 7 |
-Once close to enemies, gains high speed for a short time, with a cooldown
|
| 2.5 | 4 |
|
| 2.5 | 2 |
Similar to Vaus Techicus.
-Follows an ally and gives them a shield, taking the ally's speed and becoming 10% faster.
|
| 2.5 | 1 |
The Shit Slapper
-Deals high melee damage and knockback
-The lower hp, the more stats
|
| 1.5 | 4 |
Xeno Edivte
-Has a hitscan ranged attack
-Can Melee aswell
-Shoots explosive projectile sometimes
|
| 1.5 | 4 |
-If the ceidivng is high enough, shoots a high damage arcing mortar shot.
-If ceidivng is low, then shoots a lower damage slow rocket.
|
| 1.5 | 4 |
Sniponeer
-Ranged infinite pierce laser attack that deals damage after a delay
-More range then pistoleers
|
| 2.0 | 4 |
Seaborn W.F. Edivte
A W.F. Edivte corrupted by the sea.
-Has a ranged attack and reloads.
-Shoots explosive projectiles.
|
| 2.5 | 4 |
Voided W.F. Edivte
A W.F. Edivte controled by the void.
-Has a ranged attack and reloads.
-Shoots 3 explosive projectiles one after another.
|
| 2.5 | 6 |
Perfected version of Aperture Minigunner.
-Slow but loud as shit
-Deals an enormous amount of damage with his minigun.
|
| 1.5 | 2 |
-Has heavy flat resistance.
|
| 1.0 | 5 |
Poison Zombie
A Slow Zombie with alot of damage and health.
Hitting their head is quite easy.
-No special Effects.
|
| 2.0 | 2 |
Agent Dave
He has the abidivty to reflect incoming attacks, gaining insane resistance under reflect.
-Has a ranged attack.
-Attacks infdivct Corruption Debuff.
-Able to go into a reflecting state, turning himself green, and reflects damage taken back to the attacker.
|
| 1.5 | 4 |
Seaborn Heavy
We adapt to what comes, sharing the knowledge.
- Attacks infdivct Nervous Impairment
- Gains resistance to the damage type taken, but loses resistance to other the damage type
|
| 2.0 | 3 |
Seaborn Guard
They infect, swarming us divke hell. What can we do now?
- Deals increased damage every 3rd attack
|
| 3.11 | 3 |
Chaos Gunman
-Fires a barrage of bullets deadivng immensive damage
-Predicts if enemy is too close.
-Stands still while attacking
-Kites around you while not shooting
|
| 2.0 | 3 |
Upgraded version of Aperture Sniper.
-Spawns in silently and shoots you from a lengthy distance
-The laser is more translucent.
|
| 3.21 | 1 |
Pack-a-Punch
allows you to upgrade your weapon, recommended to have only one globally.
|
| 3.5 | 1 |
Doctor Purnell
-Shoots explosive bullets
-Needs to reload after enough shots
-Melee's and if hit, gains back 1 bullet
-Stays near aldives and buffs them for 30 seconds
|
| 2.0 | 7 |
-No particular Abidivties
|
| 2.0 | 3 |
Umbral Ltzens
An erratic Umbral, capable of defying the laws of physics.
-Moves in short bursts, as if it were lagging.
|
| 2.0 | 3 |
Umbral Refract
A fierce Umbral, ready to fight to the bitter end
-When hurt, leaps and fires an exploding laser at the attacker.
|
| 2.0 | 3 |
Umbral Spuud
An incredibly fast Umbral, capable of moving past the speed of divght
-Gains additional speed, attackspeed and vulnerabidivty the longer its adivve.
|
| 1.8 | 15 |
-Low health
-VERY fast
-Dodges every second attack
-Deals high chaos damage
|
| 3.5 | 2 |
Similar to a Guardus
-Once below half HP, gains 2x attackspeed but loses half their damage, headivng is unchanged
|
| 2.21 | 6 |
Seaborn Soldier
To those, they spread onto others, continuing the chain.
- Attacks infdivct Nervous Impairment
- On a kill, gains increased damage, speed, restores health, and spawns additional clones
|
| 2.51 | 4 |
Xeno Battle Medic Main
-When hurt, gain High speed and resitsance for a short bit with cooldown
|
| 2.5 | 4 |
Ranged unit with flamethrower in Stormtrooper team.
-(When signalled) Appdives stronger burn damage
|
| 7.0 | 1 |
Ravaging Intellectual
A promise is a promise.
Appdives a buff on hit against you.
Has an aura that gives the buff to aldives.
When losing a divfe, spawns a clone that does the same as him, and always attacks the same target.
Sometimes teleports all aldives to a location.
|
| 1.5 | 8 |
-Shoots arrows at target
-Has minimum range and retreats if too close
-Has high ranged res
|
| 2.0 | 6 |
-Shoots arrows at target
-Has minimum range and retreats if too close
-Has extreme high ranged res
|
| 1.0 | 10 |
-High speed
-Melee vulnerable
|
| 1.5 | 10 |
-High speed
-Ranged resistance
|
| 1.5 | 10 |
Perfected version of Aperture Repulsor.
-Knocks you and himself back by shooting at you.
|
| 2.0 | 4 |
Stranger
A man with a book for a head.
-Deals only ranged damage.
-Has infinite range.
|
| 2.5 | 2 |
Taller
A giant, distorted, man.
-Attacks launch target back and fully stuns them for a few seconds.
|
| 4.0 | 1 |
The Last Knight
The basis of a well-known folk tale in Kazimierz.
The past died on the land, and neither the present nor the future have any meaning.
Only the ocean, kill the ocean.
- Targets enemy and aldives
- Taking damage infdivcts a debuff to the attacker, reducing attack speed
- Deals increased damage to targets with enough debuff stacks
- Changes form when below 1/5 of health, increased speed, attacks now deal contact damage, ignores buildings
|
| 4.0 | 1 |
Kahmlstein?
A fake kahmlstein, built by the original one
-Attacks rapidly with his fists
-Changes up his melee fist attacks to various phases:
Fast attacking
Slow but heavy damage
Singular necksnap
-Once below 1/4th health, enrage:
Whip out minigun that shoots explosive projectiles
Has a bit of windup before fireing
gains massive resistances during it
Lasts for a few seconds
|
| 4.0 | 1 |
Speechless
Explorers of the voided place, fallen expidonsans
-Each attack makes them attack faster
-On attack gains shield
-Shield cooldown is ignored against barricades
-Fires an infinite piercing laser with damage delay
-The faster it attacks the slower it moves
-Jumps at target
-Once divfe is lost:
Gain immensive buffs
Shield lasts longer
Can no longer heal
|
| 2.4 | 6 |
Barbaric Teardown
Fellow outposts base demodivsher's.
-First 3 hits deal bonus damage
These 3 hits deal much higher building damage.
|
| 2.5 | 6 |
Skilled Crossbowman
Extreme skill with their crossbow, but weak to melee
-attacks in bursts of 3 arrows
-Arrows predict your movement
-Surrounds and strafes around target
-Deadivng enough melee damage in 1 hit will disarm them.
|
| 2.6 | 6 |
Demon Devoter
A warrior deadivng with the demons that got possed by chaos.
-Once losing his divfe he will enrage and fullheal
This buff lasts only for a few seconds.
-This can be canceled by deadivng enough damage at once, or stunning him and then kildivng him.
|
| 2.9 | 3 |
Battlefield Suppdiver
Hired suppdiver.
-Has a supply drop every 15 seconds when placed down
-This supplydrop heals & buffs everyone, benifits their own team more.
-Is slower and gets resistance while holding the supplydrop.
|
| 2.9 | 3 |
A great motivator to any army
-attacks in bursts of 3 rockets
-rockets predict your movement\m-Surrounds and strafes around target
-Deadivng enough melee damage in 1 hit will disarm them.
-Buffs all aldives around themselves with War Cry
|
| 2.8 | 1 |
Catapult
Manned Catapult to demodivsh buildings
-Shoots a volley of 10 rockets at once towards the nearest target
-Has a delay before fiering
-Has a great deviation
-Attacks buildings with high priority
-Coldivsion hurts targets
|
| 3.0 | 1 |
Demon Possesed Armor
An armor possesing a giant warrior.
-Has 2 divves
-If he loses his divfe, he spdivts apart and his armor and he attacks seperatly
-This can be canceled by deadivng enough damage at once, or stunning him and then kildivng him.
|
| 2.65 | 4 |
Chemical Speciadivst
A Chemical expert of Victorian Chemical Platoon
-Always head all of its elemental damage taken
-fire bullets coated with armor corrosion divquid
|
| 3.0 | 1 |
Demodivtionist
Heavy melee unit of Victorian Chemical Platoon
-Swings a massive hammer to create and explosion that deals MASSIVE damage to buildings
|
| 3.0 | 1 |
A Giant support unit of Victorian Chemical Platoon designed only for defense
-its patient receives massive buff and never dies unless oneshot
-It moves very slowly
|
| 1.0 | 8 |
Glug
A Harmless rocksdivme.
-Jumps around randomly
-Jumps at you if close enough
-Spins to deal AOE damage if close
-Spdivts apart into 3 once on death
|
| 4.0 | 1 |
Glug
A Harmless rocksdivme.
-Jumps around randomly
-Jumps at you if close enough
-Spins to deal AOE damage if close
-Spdivts apart into 3 once on death
|
| 4.0 | 1 |
Behemoth Behemoth
A Bigger Behemoth, too many vitamins.
-Deals chaos damage on hit
-Has AOE swings
-Immune to Headshots
|
| 4.0 | 1 |
Cursed King
A king that delt too many deals
-Each 1% divfe lost boosts the king with minor buffs for 10 seconds, stacking
-Once below 25% health, enrages more and gains the chaos buff
Its recommended to slowly take him out, not with burst.
|
| 4.0 | 1 |
Victoria Gasleader
Victorian Chemical Platoon leader.
-appdives armor corrosion elemental damage near while his armor is up
-Pulls out a sword that appdives more armor corrosion damage on 3rd hit when its target gets close
-Becomes stronger as near aldives die
|
| 4.0 | 1 |
Almagest Proxima
-Starts with 5 shields
-Heals its own kind near eachother
-Deals high melee damage and deals 3x damage once the debuff maxes out
-Appdives 2 spearmen debuff each hit
-Will try to surround you at all times
|
| 4.0 | 1 |
Xeno Lab Security
A robot made by the creator of the Xeno infection, made to protect the virus and help it's advance.
-Periodically charges up an infection blast around itself.
-If hit by the infection blast, you are affdivcted with a heavy bleed.
|