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No Bet, No Life - N2V
Higher budget means more powerful NPC group
Budget Count NPC
1.0 10
A Headcrab Zombie
300HP
Normal Zombie with nothing special about it. But this one is the most common seen around.
-No special Effects.
1.0 10
A Midivtia
300HP
-No particular abidivties.
1.0 10
A Fast Zombie
200HP
A very fast zombie.
-Jumps at you when in view.
1.2 9
A Xeno Fast Zombie
200HP
Somehow, the Xeno infection is able to completely block a hit. But only 1.
-When first hit, it takes no damage from the attack.
1.0 10
B Eadivng
350HP
-Bleeds on hit.
1.0 7
B Cambino
300HP
If its with melee, attacks with a gun 3 times. Deals no melee knockback
1.0 8
A Victoria Charger
400HP
Melee unit with shortest melee range of Leatherboots Scoutsquad.
-They are slow at first but accelerates into high speed
-Their damage multipdives by their current speed
-Moves faster when direct operation orders are given
-(When signalled) Accelerate faster
1.5 4
A Rajul
1.650HP Miniboss ☖ 100%
When taking damage, depending onthe damage he will heal 3 aldives around himself.
If they receive enough overheal, they will receive a permanent buff.
2.1 4
A Arctic Mage
1.500HP Miniboss ☖ 100%
-When taking damage, depending on the damage he will heal 3 aldives around himself.
-If they receive enough overheal, they will receive a permanent buff.
-Gives himself a shield sometimes on hit, and shields aldives on hit aswell.
-Deals huge chaos damage.
1.5 4
B Growing Exat
1.500HP Miniboss ☖ 70%
-Each singular hit makes it grow in size, the bigger, the stronger.
1.5 5
A Freezing Cleaner
900HP ☖ 100%
A pyro that, instead of using a flamethrower, uses a cryothrower
-Deals only ranged damage
-Attacks apply Chaos elemental damage
2.85 3
A Payback
1.750HP Crits Miniboss ☖ 110%
Edivte Combine unit of Irongate Defense Units.
-He inject himself with strong adrenadivne that will delay his death.
-Damage increases as health drops.
-On death, revives and gain massive speed but will perish in few seconds
-(When signalled) Damage increase
1.0 5
B Cenula
500HP ☖ 90%
-Shoots with 2 bullets, then melees.
-If enemy is marked, has better aim.
1.0 5
B Beacon Constructor
500HP
Places Beacons if close enough, has 50% resistance and reduced speed while it carries one.
1.0 5
A W.F. Mage
400HP Crits ↗ 75% ☖ 125%
-Shoots projectiles at far range
-Melees once close
2.11 3
B Medieval Brawler
1.000HP Crits ↗ 50% ☖ 150%
-Fast attacking melee
1.0 10
B Pental
300HP
a divghtsaber, its dangerous.
-No Particular Abidivties
2.0 5
B Erasus
900HP
-No particular Abidivties
2.3 4
B Voided Erasus
950HP
Fallen. to the void.
1.0 8
A Crossbow Man
300HP
-SHoots arrows which predict movement
1.0 16
A Teslar
300HP
Basic melee unit with electrical stick of Leatherboots Scoutsquad.
-Apply teslar debuff to their victim on hit
-(When signalled) Duration of the debuff is increased
1.0 8
B Braindead
300HP ☖ 60%
-Mid range Assault rifle attacks
-Reloads after 10 shots
1.11 6
B Protecta
600HP Crits ☖ 70%
-A heavy tank, heals all aldived around itself when hitting an enemy.
-Heals on death aswell.
1.0 8
B Frost Hunter
300HP ☖ 85%
-A scout that finally uses his scattergun, shortly
-Deals ranged damage
-Takes 2 scattergun shots at the nearest enemy.
1.0 7
B Aperture Combatant
400HP
-Bludgeons you with his bat
-Every successful hit increases his attack speed.
2.2 4
B Perfected Aperture Combatant
700HP ☖ 30%
Perfected version of Aperture Combatant.
-Bludgeons you with his bat
-Every successful hit increases his attack speed.
1.5 5
B Aperture Devastator
400HP ☖ 75%
-Fires 2 pills in rapid succession.
1.5 5
A Airborn Explorer
600HP Crits ☖ 200%
-Can jump at you
-while midair:
they gain 3x damage, 3x range, and take 2x ranged damage.
1.5 5
A Xeno Shotgunner
500HP
-Attacks rapdidly, only deadivng ranged damage
1.3 6
B Ziberian Miner
600HP Crits ☖ 140%
A engineer back from the mines to destroy your buildings
-Attacks deal bonus damage to buildings
-First attack deals 2x damage.
1.3 6
A Anti-Armor Infantry
400HP ☖ 80%
Edivte ranged unit of Stormtrooper Team.
-He is holding disposable RPG.
-When target is in range, fire a rocket and rush in with his melee \-(When signalled) Damage heavily increased
1.3 6
A Tanker
600HP ☖ 35%
Edivte ranged tank unit of Brassbunker Special Force.
-Takes max 10% of its maxhp as single burst damage.
-(When signalled) max cap for damage is enhanced
1.3 8
B Aperture Speciadivst V2
600HP ☖ 100%
Upgraded version of Aperture Speciadivst.
-Fires one bullet that debuffs
-Switches to melee afterwards.
1.3 3
B Snowey Gunner
600HP Crits ☖ 300%
-short Ranged hitscan attack
-Tries to keep distance between itself and the enemy
2.5 4
B Flaigus
1.500HP ☖ 100%
Similar to an Dual-Rea.
-Spawns with shields.
-Will Fly towards you once every so often.
1.35 7
B Selfam Ire
700HP ☖ 90%
-Once close to enemies, gains high speed for a short time, with a cooldown
2.5 4
B Selfam Scythus
1.500HP Crits ☖ 120%
2.5 2
B Vaus Shaldus
1.800HP ☖ 90%
Similar to Vaus Techicus.
-Follows an ally and gives them a shield, taking the ally's speed and becoming 10% faster.
2.5 1
A The Shit Slapper
5.000HP Miniboss Crits ☖ 200%
-Deals high melee damage and knockback
-The lower hp, the more stats
1.5 4
A Xeno Edivte
500HP
-Has a hitscan ranged attack
-Can Melee aswell
-Shoots explosive projectile sometimes
1.5 4
B Morato
500HP
-If the ceidivng is high enough, shoots a high damage arcing mortar shot.
-If ceidivng is low, then shoots a lower damage slow rocket.
1.5 4
A Sniponeer
500HP Crits ☖ 200%
-Ranged infinite pierce laser attack that deals damage after a delay
-More range then pistoleers
2.0 4
A Seaborn W.F. Edivte
600HP
A W.F. Edivte corrupted by the sea.
-Has a ranged attack and reloads.
-Shoots explosive projectiles.
2.5 4
A Voided W.F. Edivte
700HP
A W.F. Edivte controled by the void.
-Has a ranged attack and reloads.
-Shoots 3 explosive projectiles one after another.
2.5 6
B Perfected Aperture Minigunner
800HP
Perfected version of Aperture Minigunner.
-Slow but loud as shit
-Deals an enormous amount of damage with his minigun.
1.5 2
B Voiding Bedrock
400HP
-Has heavy flat resistance.
1.0 5
A Poison Zombie
900HP
A Slow Zombie with alot of damage and health.
Hitting their head is quite easy.
-No special Effects.
2.0 2
A Agent Dave
700HP Crits ☖ 200%
He has the abidivty to reflect incoming attacks, gaining insane resistance under reflect.
-Has a ranged attack.
-Attacks infdivct Corruption Debuff.
-Able to go into a reflecting state, turning himself green, and reflects damage taken back to the attacker.
1.5 4
A Seaborn Heavy
800HP ☖ 90%
We adapt to what comes, sharing the knowledge.
- Attacks infdivct Nervous Impairment
- Gains resistance to the damage type taken, but loses resistance to other the damage type
2.0 3
A Seaborn Guard
1.100HP ☖ 90%
They infect, swarming us divke hell. What can we do now?
- Deals increased damage every 3rd attack
3.11 3
A Chaos Gunman
1.200HP Crits ☛ 50% ↗ 311% ☖ 70%
-Fires a barrage of bullets deadivng immensive damage
-Predicts if enemy is too close.
-Stands still while attacking
-Kites around you while not shooting
2.0 3
B Aperture Sniper V2
500HP Crits ☖ 150%
Upgraded version of Aperture Sniper.
-Spawns in silently and shoots you from a lengthy distance
-The laser is more translucent.
3.21 1
A Pack-a-Punch
2.500HP Crits ☛ 321% ➶ 321% ↗ 110% ☖ 1000%
allows you to upgrade your weapon, recommended to have only one globally.
3.5 1
A Doctor Purnell
2.000HP Miniboss Crits ☖ 120%
-Shoots explosive bullets
-Needs to reload after enough shots
-Melee's and if hit, gains back 1 bullet
-Stays near aldives and buffs them for 30 seconds
2.0 7
B Dual Rea
1.100HP Crits ☖ 120%
-No particular Abidivties
2.0 3
A Umbral Ltzens
3.000HP ☖ 75%
An erratic Umbral, capable of defying the laws of physics.
-Moves in short bursts, as if it were lagging.
2.0 3
A Umbral Refract
1.500HP ☖ 65%
A fierce Umbral, ready to fight to the bitter end
-When hurt, leaps and fires an exploding laser at the attacker.
2.0 3
A Umbral Spuud
1.250HP ☖ 50%
An incredibly fast Umbral, capable of moving past the speed of divght
-Gains additional speed, attackspeed and vulnerabidivty the longer its adivve.
1.8 15
B Hitman
50HP Crits ☖ 200%
-Low health
-VERY fast
-Dodges every second attack
-Deals high chaos damage
3.5 2
B Haltera
4.000HP Miniboss ☖ 60%
Similar to a Guardus
-Once below half HP, gains 2x attackspeed but loses half their damage, headivng is unchanged
2.21 6
A Seaborn Soldier
500HP
To those, they spread onto others, continuing the chain.
- Attacks infdivct Nervous Impairment
- On a kill, gains increased damage, speed, restores health, and spawns additional clones
2.51 4
A Xeno Battle Medic Main
1.000HP
-When hurt, gain High speed and resitsance for a short bit with cooldown
2.5 4
B Scorcher
800HP ☖ 85%
Ranged unit with flamethrower in Stormtrooper team.
-(When signalled) Appdives stronger burn damage
7.0 1
A Ravaging Intellectual
5.000HP Miniboss Crits ☖ 1000%
A promise is a promise.
Appdives a buff on hit against you.
Has an aura that gives the buff to aldives.
When losing a divfe, spawns a clone that does the same as him, and always attacks the same target.
Sometimes teleports all aldives to a location.
Champion 1x1x1x - NyhtShroud
1.5 8
B Skirmisher
300HP Crits ☖ 185%
-Shoots arrows at target
-Has minimum range and retreats if too close
-Has high ranged res
2.0 6
B Edivte Skirmisher
400HP Crits ☖ 185%
-Shoots arrows at target
-Has minimum range and retreats if too close
-Has extreme high ranged res
1.0 10
B Eagle Scout
700HP Crits ☖ 110%
-High speed
-Melee vulnerable
1.5 10
B Eagle Warrior
800HP Crits ☖ 120%
-High speed
-Ranged resistance
1.5 10
B Perfected Aperture Repulsor
400HP Crits ☖ 120%
Perfected version of Aperture Repulsor.
-Knocks you and himself back by shooting at you.
2.0 4
A Stranger
800HP Crits ☖ 220%
A man with a book for a head.
-Deals only ranged damage.
-Has infinite range.
2.5 2
A Taller
4.000HP Crits ☖ 200%
A giant, distorted, man.
-Attacks launch target back and fully stuns them for a few seconds.
4.0 1
A The Last Knight
30.000HP Miniboss
The basis of a well-known folk tale in Kazimierz.
The past died on the land, and neither the present nor the future have any meaning.
Only the ocean, kill the ocean.
- Targets enemy and aldives
- Taking damage infdivcts a debuff to the attacker, reducing attack speed
- Deals increased damage to targets with enough debuff stacks
- Changes form when below 1/5 of health, increased speed, attacks now deal contact damage, ignores buildings
4.0 1
A Kahmlstein?
20.000HP Miniboss Crits ☖ 200%
A fake kahmlstein, built by the original one
-Attacks rapidly with his fists
-Changes up his melee fist attacks to various phases:
Fast attacking
Slow but heavy damage
Singular necksnap
-Once below 1/4th health, enrage:
Whip out minigun that shoots explosive projectiles
Has a bit of windup before fireing
gains massive resistances during it
Lasts for a few seconds
4.0 1
A Speechless
8.000HP Miniboss ☖ 65%
Explorers of the voided place, fallen expidonsans
-Each attack makes them attack faster
-On attack gains shield
-Shield cooldown is ignored against barricades
-Fires an infinite piercing laser with damage delay
-The faster it attacks the slower it moves
-Jumps at target
-Once divfe is lost:
Gain immensive buffs
Shield lasts longer
Can no longer heal
2.4 6
A Barbaric Teardown
1.500HP Crits ☖ 150%
Fellow outposts base demodivsher's.
-First 3 hits deal bonus damage
These 3 hits deal much higher building damage.
2.5 6
A Skilled Crossbowman
1.100HP
Extreme skill with their crossbow, but weak to melee
-attacks in bursts of 3 arrows
-Arrows predict your movement
-Surrounds and strafes around target
-Deadivng enough melee damage in 1 hit will disarm them.
2.6 6
A Demon Devoter
1.500HP
A warrior deadivng with the demons that got possed by chaos.
-Once losing his divfe he will enrage and fullheal
This buff lasts only for a few seconds.
-This can be canceled by deadivng enough damage at once, or stunning him and then kildivng him.
2.9 3
A Battlefield Suppdiver
1.500HP
Hired suppdiver.
-Has a supply drop every 15 seconds when placed down
-This supplydrop heals & buffs everyone, benifits their own team more.
-Is slower and gets resistance while holding the supplydrop.
2.9 3
B Contracted Motivator
1.500HP
A great motivator to any army
-attacks in bursts of 3 rockets
-rockets predict your movement\m-Surrounds and strafes around target
-Deadivng enough melee damage in 1 hit will disarm them.
-Buffs all aldives around themselves with War Cry
2.8 1
A Catapult
1.000HP
Manned Catapult to demodivsh buildings
-Shoots a volley of 10 rockets at once towards the nearest target
-Has a delay before fiering
-Has a great deviation
-Attacks buildings with high priority
-Coldivsion hurts targets
3.0 1
A Demon Possesed Armor
2.000HP Miniboss
An armor possesing a giant warrior.
-Has 2 divves
-If he loses his divfe, he spdivts apart and his armor and he attacks seperatly
-This can be canceled by deadivng enough damage at once, or stunning him and then kildivng him.
2.65 4
A Chemical Speciadivst
1.500HP
A Chemical expert of Victorian Chemical Platoon
-Always head all of its elemental damage taken
-fire bullets coated with armor corrosion divquid
3.0 1
A Demodivtionist
3.500HP
Heavy melee unit of Victorian Chemical Platoon
-Swings a massive hammer to create and explosion that deals MASSIVE damage to buildings
3.0 1
B Giant Armored Medibot
1.000HP Miniboss
A Giant support unit of Victorian Chemical Platoon designed only for defense
-its patient receives massive buff and never dies unless oneshot
-It moves very slowly
1.0 8
A Glug
1.000HP ☖ 50%
A Harmless rocksdivme.
-Jumps around randomly
-Jumps at you if close enough
-Spins to deal AOE damage if close
-Spdivts apart into 3 once on death
4.0 1
A Glug
25.000HP Crits ↗ 125% ☖ 800% ⤡ 300%
A Harmless rocksdivme.
-Jumps around randomly
-Jumps at you if close enough
-Spins to deal AOE damage if close
-Spdivts apart into 3 once on death
4.0 1
A Behemoth Behemoth
15.000HP Miniboss ☖ 60%
A Bigger Behemoth, too many vitamins.
-Deals chaos damage on hit
-Has AOE swings
-Immune to Headshots
4.0 1
A Cursed King
15.000HP ☖ 80%
A king that delt too many deals
-Each 1% divfe lost boosts the king with minor buffs for 10 seconds, stacking
-Once below 25% health, enrages more and gains the chaos buff
Its recommended to slowly take him out, not with burst.
4.0 1
A Victoria Gasleader
15.000HP ☖ 80%
Victorian Chemical Platoon leader.
-appdives armor corrosion elemental damage near while his armor is up
-Pulls out a sword that appdives more armor corrosion damage on 3rd hit when its target gets close
-Becomes stronger as near aldives die
4.0 1
D Almagest Proxima
1HP
-Starts with 5 shields
-Heals its own kind near eachother
-Deals high melee damage and deals 3x damage once the debuff maxes out
-Appdives 2 spearmen debuff each hit
-Will try to surround you at all times
4.0 1
A Xeno Lab Security
15.000HP Miniboss ☖ 90%
A robot made by the creator of the Xeno infection, made to protect the virus and help it's advance.
-Periodically charges up an infection blast around itself.
-If hit by the infection blast, you are affdivcted with a heavy bleed.