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Ally
  • D Archer
    npc_barrack_archer
    -Shoots arrows at target
  • D Barracks Advanced Mage
    npc_barrack_alt_advanced_mage
    This Mage has a university degree. It was as worth it as yours, sadly. If you have one.
  • D Barracks Assistant Villager
    npc_barrack_villager
    Gain the ability to create a villager, it will build a tower and repair buildings talk to the villager for more info.
  • D Barracks Barrager
    npc_barrack_alt_barrager
    Good ambush or barricade defense.
  • D Barracks Basic Mage
    npc_barrack_alt_basic_mage
    Basic unit to blast the enemy with
  • D Barracks Building
    npc_barrack_building
    A tower on your side.
  • D Barracks Chaos Containment Unit
    npc_barrack_chaos_containment_unit
    Developed after Guln's fall and designed to honor his passing, this contraption is capable of infinite fire, with occasional random effects that may occur with each shot.
  • D Barracks Collos
    npc_barrack_combine_collos
    Straight Upgrade to Swordsmen. In size, too.
  • D Barracks Commander
    npc_barrack_combine_commander
    Not the strongest himself, but will Increased the movement speed of other allies near him, greatly complimenting their mobility.
  • D Barracks Crossbow Medic
    npc_barrack_alt_crossbow
    Far ranged ally, unused unit from blitz's army, why was it unused?
  • D Barracks DDT
    npc_barrack_combine_ddt
    Faster and deadlier but more fragile than other Melee counterparts.
  • D Barracks Donnerkrieg
    npc_barrack_alt_donnerkrieg
    the only human-like indivdual from blitz's army, from ruina, now fighting with you together.
  • D Barracks Elite
    npc_barrack_combine_elite
    Straight upgrade to Soldier. Has a grenade launcher attached to his rifle.
  • D Barracks Giant ddt
    npc_barrack_combine_giant_ddt
    This giant is not as strong, but extremely agile, with great maneuverability.
  • D Barracks Holy Knight
    npc_barrack_alt_holy_knight
    Extreme strength and has magic abilities.
  • D Barracks Iberia Boomstick
    npc_barrack_boomstick
    Slow but strong hitting ranged unit
  • D Barracks Iberia Headhunter
    npc_barrack_headhunter
    Melee assassin unit with a rapid fire attack, deals more damage to enemies below 50% hp
  • D Barracks Iberia Inquisitor Lynsen
    npc_barrack_inquisitor
    One of the best inquisitors trained by Irene, able to mark enemies and rain death upon them, works well with other inquisitors.
  • D Barracks Iberian Commando
    npc_barrack_commando
    A slow but strong gunner, has an explosive surprise to anybody daring to approach him
  • D Barracks Iberian Elite Gunner
    npc_barrack_elite_gunner
    A ranged unit that fires 6 shots very rapidly and reloads
  • D Barracks Iberian Guards
    npc_barrack_guards
    Tanky melee units that could gain armor on hit
  • D Barracks Iberian Gunner
    npc_barrack_gunner
    Basic Ranged unit which can shoot while moving. Has very slow speed
  • D Barracks Iberian Healer
    npc_barrack_healer
    A melee unit that has basic armor and can heal allies on attack and death
  • D Barracks Iberian Healtanker
    npc_barrack_healtanker
    Stong melee unit that has heavy armor and can heal allies on attack and death
  • D Barracks Iberian Lighthouse Guardian
    npc_barrack_lighthouse_guardian
    Super unit that takes 2 slot, when he has armor he heals and buff allies, when he loses the armor he uses a shotgun for high dmg at the cost of supporting
  • D Barracks Iberian Rocketeer
    npc_barrack_rocketeer
    Ranged unit which fires strong Rocket. It cannot predict
  • D Barracks Iberian Runner
    npc_barrack_runner
    Fast basic unit which has very light armor
  • D Barracks Iberian Tanker
    npc_barrack_tanker
    A stronger unit with basic armor
  • D Barracks Ikunagae
    npc_barrack_alt_ikunagae
    Ikunagae made ally, now he will magic bolt the enemy to death instead.
  • D Barracks Intermediate Mage
    npc_barrack_alt_intermediate_mage
    Stronger basic mage
  • D Barracks Mecha Barrager
    npc_barrack_alt_mecha_barrager
    Good ambush or barricade defense.
  • D Barracks Mecha Loader
    npc_barrack_alt_mecha_loader
    A literal suicide bomber. Engine heats up on damage, which increases attack speed. Overheats and explodes on death.
  • D Barracks Metro Cop
    npc_barrack_combine_pistol
    First Ranged unit of the roster. They can move and reload while attacking.
  • D Barracks Metro Raider
    npc_barrack_combine_smg
    Unlike Metro Cop, has a bigger gun. Also shorter range but more damage and mobility.
  • D Barracks Militia
    npc_barrack_militia
    Basic unit of basic melee needs.
  • D Barracks Peacekeeper
    npc_barrack_combine_sniper
    Long-range mobile marksman unit. His weapon is capable of briefly applying Silence effect.
  • D Barracks Railgunner
    npc_barrack_alt_railgunner
    Heavy damage on attack, far ranged ally
  • D Barracks SchwertKrieg
    npc_barrack_alt_schwertkrieg
    the only human-like indivdual from blitz's army,from expidonsa, now fighting with you together.
  • D Barracks Shotgunner
    npc_barrack_combine_shotgunner
    Close-quarter ranged unit. He has. A SHOTGUN!
  • D Barracks Soldier
    npc_barrack_combine_ar2
    Upgrade to Metro Raider.
  • D Barracks Super
    npc_barrack_combine_super
    An honoured melee fighter, mentored by Bob himself. His martial art punches and kicks are astonishing.
  • D Barracks Swordsman
    npc_barrack_combine_swordsman
    A melee unit with hit-and-run tactics. His initial attack does a lot more damage with a cooldown.
  • D Barracks Teutonic Knight
    npc_barrack_teutonic_knight
    Immensive strength thanks to your castle.
  • D Bob the Second
    npc_bob_the_overlord
    Your Payroll.
    He helps you out if youre below 4 players.
    His real name is revealed later on in the story...
  • D Champion
    npc_barrack_champion
    -Has melee resistance
  • C Citizen
    npc_citizen_runner
    Helpless.
    - Allied, does not attack, follows an allied player
    - On death, spawns Nethersea Brands and a random enemy
    - Retreats during a setup period
  • D Crossbow Man
    npc_barrack_crossbow
    -SHoots arrows which predict movement
  • D Cured Father Grigori
    npc_cured_last_survivor
    You Managed to heal grigori of the virus. He will assist you in Battle.
    During Setup times he will sell random weapons for 20% off.
  • D Cured Purnell
    npc_cured_purnell
    He was always on your side.
  • D Hand Cannoneer
    npc_barrack_handcannoneer
    -High damage projectiles, no prediction
  • D Hussar
    npc_barrack_hussar
    -Stands and protects allies
    -Buffs allies sometimes
  • D Long Swordsman
    npc_barrack_swordsman
    -Has melee resistance
  • D Man-At-Arms
    npc_barrack_man_at_arms
    -Has melee resistance
  • D Medieval Arbalest
    npc_barrack_arbelast
    -Short range arrows, predicts target
  • D Medieval Longbowmen
    npc_barrack_longbow
    -Long range arrows, predicts target
  • D Monk
    npc_barrack_monk
    -Stays near allies
    -Attacks enemies and causes a zone which heals allies to full instantly and hurts enemeis
  • D Nearl Radiant Sword
    npc_nearl_sword
    A distracting sword for enemies to hurt it, when enemies attack it, any fusion max pap blade will deal 2x dmg to them.
  • D Rebel
    npc_citizen
    Survivor of zombies and outlaw of all. Assist them and they will assist you.
    Interact with them to give them orders.
    Their damage scales with your cash.
  • D Revived DDT
    npc_necromancy_combine
    -TODO
  • D Scientific Witchery
    npc_barrack_alt_witch
    Experiemental, created by donner and schwert to assist you.
  • D Spookmaster Boner
    npc_necromancy_calcium
    -TODO
  • D Thorns
    npc_barrack_thorns
    Last hope against the deep sea.
    Has an ability when attacking enough, regens out of battle.
  • D Twohanded Swordsman
    npc_barrack_twohanded
    -Has melee resistance
  • C VIP Building, The Objective
    npc_vip_building
    Tower defense objective, defend it, if it dies you lose!
  • Alt
  • A Donnerkrieg
    npc_alt_donnerkrieg
    Miniboss
    Forced into servitutde by Blitzkrieg
    -After a cooldown falls back and prepares a big laser:
    Big laser oneshots everyone and stays alive
    Gets Resistances while its up
    In the raid fight, when Schwert dies, this laser rotates much faster
  • A Holy Knight
    npc_alt_combine_soldier_deutsch_ritter
    An extreamly powerfull and tanky w.f. Soldier.
    -High stats, low movement.
    -shoots projectiles sometimes
  • A Ikunagae
    npc_alt_ikunagae
    Miniboss
    -Shoots barrages of projectiles
    -After finishing projectiles, spawns a minion
    -Normal attack is a laser
  • A Kahmlstein?
    npc_alt_kahml
    Miniboss, Crits
    A fake kahmlstein, built by the original one
    -Attacks rapidly with his fists
    -Changes up his melee fist attacks to various phases:
    Fast attacking
    Slow but heavy damage
    Singular necksnap
    -Once below 1/4th health, enrage:
    Whip out minigun that shoots explosive projectiles
    Has a bit of windup before fireing
    gains massive resistances during it
    Lasts for a few seconds
  • B Mecha Engineer
    npc_alt_mecha_engineer
    -Deals high Building damages
  • B Mecha Giant Heavy
    npc_alt_mecha_heavy_giant
    Miniboss
    -No particular abilities.
  • B Mecha Giant Pyro
    npc_alt_mecha_pyro_giant
    Miniboss
    -No particular abilities.
  • B Mecha Heavy
    npc_alt_mecha_heavy
    -No particular abilities.
  • B Mecha Scout
    npc_alt_mecha_scout
    -No particular abilities.
  • B Mecha Soldier Barrager
    npc_alt_mecha_soldier_barrager
    -Barrage of rockets which have to reload
  • A Medic Berserker
    npc_alt_medic_berserker
    -Lower health equals more attackspeed
  • B Medic Charger
    npc_alt_medic_charger
    -Jumps at enemies with a cooldown
  • B Medic Constructor
    npc_alt_medic_healer_3
    This medic will heal any ally near it.
    -Touching medic enrages it
    -Enrages on Patient death.
    -Enrage: No longer heals, instead attacks.
    -Heals one ally when not enraged.
  • A Medic Supperior Mage
    npc_alt_medic_supperior_mage
    Miniboss
    -Shoots lasers which slow himself down
    -Causes ION strikes on enemies sometimes
    -Melee attacks if on cooldown
  • A Schwertkrieg
    npc_alt_schwertkrieg
    Miniboss
    Forced into servitutde by Blitzkrieg
    He completely lost his individuality
    -Teleports every so often to an enemy
    -Teleport aftermath causes a delayed explosion
    -In the raid fight, when Donner dies, All stats up heavily
  • B Sniper Railgunner
    npc_alt_sniper_railgunner
    -High damage high ranged projectiles
    -Minimum range attacks
    -Enough shots cause a mega attack
  • B Soldier Barrager
    npc_alt_soldier_barrager
    -Barrage rocket attack and must reload after shooting
  • A The Shit Slapper
    npc_alt_the_shit_slapper
    Miniboss, Crits
    -Deals high melee damage and knockback
    -The lower hp, the more stats
  • A W.F. Mage
    npc_alt_combine_soldier_mage
    -Shoots projectiles at far range
    -Melees once close
  • Aperture
  • A A.R.I.S.
    npc_aris
    Miniboss, Crits
    A.R.I.S. never makes an appearance in the main laboratories unless C.A.T. fails to fulfill its task, or if it requires assistance.
    but since C.A.T. was never assumed to fail its task, A.R.I.S. was never equipped with any high defense mechanisms to deal with intruders.
    I Saw a Deer Today (SilvaGunner) - Mike Morasky
  • B Aperture Builder
    npc_aperture_builder
    -Appears anywhere at random
    -If given enough time, he'll set-up a sentry, dispenser, and a teleporter.
  • B Aperture Collector
    npc_aperture_collector
    Miniboss
    -Gets increased resistance and damage by allies dying around him.
  • B Aperture Combatant
    npc_aperture_combatant
    -Bludgeons you with his bat
    -Every successful hit increases his attack speed.
  • B Aperture Combatant V2
    npc_aperture_combatant_v2
    Upgraded version of Aperture Combatant.
    -Bludgeons you with his bat
    -Every successful hit increases his attack speed.
  • B Aperture Container
    npc_aperture_container
    -On death, applies a random buff to allies close to his vicinity.
  • B Aperture Demolisher
    npc_aperture_demolisher
    -Fires an extremely slow rocket
    -It deals ludicrous damage to barricades.
  • B Aperture Demolisher V2
    npc_aperture_demolisher_v2
    Upgraded version of Aperture Demolisher.
    -Fires an extremely slow rocket
    -It deals ludicrous damage to barricades.
  • B Aperture Devastator
    npc_aperture_devastator
    -Fires 2 pills in rapid succession.
  • B Aperture Devastator V2
    npc_aperture_devastator_v2
    Upgraded version of Aperture Devastator.
    -Fires 3 pills in rapid succession.
  • A Aperture Dispenser
    npc_aperture_dispenser
    -Grants health and armor to nearby allies.
  • A Aperture Exterminator
    npc_aperture_exterminator
    Big robot.
    -Very slow
    -Wields a gigantic sword which allows him to hit you from afar.
    -Deals true damage.
  • A Aperture Fueler
    npc_aperture_fueler
    Miniboss
    -Creates a ring of fire whenever attacking with melee
    -Pushes enemies back with it as well.
  • B Aperture Halter
    npc_aperture_halter
    Miniboss
    -Spawns with a shield deployed
    -The shield expires on its own but it can be redeployed after some time.
  • B Aperture Huntsman
    npc_aperture_huntsman
    -Shoots arrows that inflict bleed.
  • B Aperture Huntsman V2
    npc_aperture_huntsman_v2
    Upgraded version of Aperture Huntsman.
    -Shoots arrows that inflict bleed.
  • B Aperture Jumper
    npc_aperture_jumper
    -Attempts to jump over barricades
    -Every jump increases his damage.
  • B Aperture Jumper V2
    npc_aperture_jumper_v2
    Upgraded version of Aperture Jumper.
    -Attempts to jump over barricades
    -every jump increases his damage.
  • B Aperture Minigunner
    npc_aperture_minigunner
    -Slows you down for a very brief moment with his minigun.
  • B Aperture Minigunner V2
    npc_aperture_minigunner_v2
    Upgraded version of Aperture Minigunner.
    -Moves quietly and fast with his minigun.
  • B Aperture Phaser
    npc_aperture_phaser
    -Phases through barricades, dealing damage in the process.
  • B Aperture Phaser V2
    npc_aperture_phaser_v2
    Upgraded version of Aperture Phaser.
    -Phases through barricades and players, dealing damage in the process.
  • B Aperture Repulsor
    npc_aperture_repulsor
    -Knocks you back by shooting at you.
  • B Aperture Repulsor V2
    npc_aperture_repulsor_v2
    Upgraded version of Aperture Repulsor.
    -Knocks you back by shooting at you.
  • B Aperture Researcher
    npc_aperture_researcher
    Both an ally and an enemy, this researcher simply wants to get out.
    -Going below 50% of his health will cause him to inflict everyone with Kinetic Surge.
  • A Aperture Sentry
    npc_aperture_sentry
    -Fires bullets
    -Fires homing rockets.
  • B Aperture Shotgunner
    npc_aperture_shotgunner
    -Fires a few shots before inexplicably exploding.
  • B Aperture Shotgunner V2
    npc_aperture_shotgunner_v2
    Upgraded version of Aperture Shotgunner.
    -Fires a few quick shots before inexplicably exploding.
  • B Aperture Sniper
    npc_aperture_sniper
    -Spawns in silently
    -Shoots you from a lengthy distance.
  • B Aperture Sniper V2
    npc_aperture_sniper_v2
    Upgraded version of Aperture Sniper.
    -Spawns in silently and shoots you from a lengthy distance
    -The laser is more translucent.
  • B Aperture Specialist
    npc_aperture_specialist
    -Fires one bullet that debuffs
    -Switches to melee afterwards.
  • B Aperture Specialist V2
    npc_aperture_specialist_v2
    Upgraded version of Aperture Specialist.
    -Fires one bullet that debuffs
    -Switches to melee afterwards.
  • B Aperture Spokesman
    npc_aperture_spokesman
    The man who speaks for the people.
    -Grants Dimensional Turbulance buff to bosses.
    -If left alive for last, he'll get increased resistances and buffs.
  • B Aperture Supporter
    npc_aperture_supporter
    -Heals allies
    -After a few seconds of healing, he can grant übercharge.
  • B Aperture Supporter V2
    npc_aperture_supporter_v2
    Upgraded version of Aperture Supporter.
    -Heals allies
    -After a few seconds of healing, he can grant overclock.
  • A Aperture Suppressor
    npc_aperture_suppressor
    Miniboss
    -Gains a temporary speed and damage boost after taking damage.
  • B Aperture Teleporter
    npc_aperture_teleporter
    -Acts as a new spawn point for allies
    -allies teleported through get the Quantum Entanglement buff.
  • B Aperture Traveller
    npc_aperture_traveller
    -Fires a projectile, if it hits, he'll teleport behind the target that got hit.
  • A C.A.T.
    npc_cat
    Miniboss, Crits
    C.A.T. is a robot built by a certain faction, to keep the laboratories safe from...trespassers.
    C.A.T. is not self-aware, it can't go against its programming, and since you're trespassing, well...
    You Will Be Perfect - Mike Morasky
  • A C.H.I.M.E.R.A.
    npc_chimera
    Miniboss, Crits
    Built by someone in Ziberia. Does not belong in the labs, maybe it's looking for something?
    Is very fast paced, seems to be trying to replicate Sensal's Portal Gates
    Citadel's End - Serious Sam : Siberian Mayhem
  • B Mecha Giant Engineer
    npc_mecha_engineer_giant
  • B Mecha Giant Medic
    npc_mecha_medic_giant
  • B Perfected Aperture Combatant
    npc_aperture_combatant_perfected
    Perfected version of Aperture Combatant.
    -Bludgeons you with his bat
    -Every successful hit increases his attack speed.
  • B Perfected Aperture Demolisher
    npc_aperture_demolisher_perfected
    Perfected version of Aperture Demolisher.
    -Fires an extremely slow rocket
    -It deals ludicrous damage to barricades.
  • B Perfected Aperture Devastator
    npc_aperture_devastator_perfected
    Perfected version of Aperture Devastator.
    -Fires 4 pills in rapid succession.
  • B Perfected Aperture Huntsman
    npc_aperture_huntsman_perfected
    Perfected version of Aperture Huntsman.
    -Shoots predictive arrows that inflict bleed and burn.
  • B Perfected Aperture Jumper
    npc_aperture_jumper_perfected
    Perfected version of Aperture Jumper.
    -Attempts to jump over barricades
    -Every jump increases his damage.
  • B Perfected Aperture Minigunner
    npc_aperture_minigunner_perfected
    Perfected version of Aperture Minigunner.
    -Slow but loud as shit
    -Deals an enormous amount of damage with his minigun.
  • B Perfected Aperture Phaser
    npc_aperture_phaser_perfected
    Perfected version of Aperture Phaser.
    -Phases through barricades and players, dealing damage in the process.
  • B Perfected Aperture Repulsor
    npc_aperture_repulsor_perfected
    Perfected version of Aperture Repulsor.
    -Knocks you and himself back by shooting at you.
  • B Perfected Aperture Shotgunner
    npc_aperture_shotgunner_perfected
    Perfected version of Aperture Shotgunner.
    -Fires a few quick shots before inexplicably exploding.
  • B Perfected Aperture Sniper
    npc_aperture_sniper_perfected
    Perfected version of Aperture Sniper.
    -Spawns in silently and shoots you from a lengthy distance
    -The laser is nigh invisible unless paying close attention.
  • B Perfected Aperture Specialist
    npc_aperture_specialist_perfected
    Perfected version of Aperture Specialist.
    -Fires one bullet that debuffs
    -Switches to melee afterwards.
  • B Perfected Aperture Supporter
    npc_aperture_supporter_perfected
    Perfected version of Aperture Supporter.
    -Heals allies
    -Grants armor by healing.
  • A Perfected Father Grigori
    npc_last_survivor_science
    So this is where all of those Grigori copies are coming from...
    -Annabelle is replaced with a Boomstick.
    -Ion Cannon now heals allies.
    -Has a shield that activates passively.
  • A Portal Gate
    npc_portal_gate
    Miniboss
    Gates that seem to be opening up on their own...or are they?
    Portal Gates teleport foes that you may or may not have went up against in the past.
    Living beings that are deemed too weak get refragmented.
  • B Refragmented Defectio
    npc_refragmented_defectio
    Takes 0 damage inside of his blue radius.
  • A Refragmented Fast Zombie
    npc_refragmented_fastzombie
    -Faster, stronger, jumps at you a lot more often.
  • B Refragmented Frost Hunter
    npc_refragmented_frost_hunter
    -Will attack one target only and focus them down.
    -Dies after some time.
    -Very fast and high damage, but dissapears once he hits you once.
  • A Refragmented Headcrab Zombie
    npc_refragmented_headcrabzombie
    -Every few melee hits, it'll spawn another, weaker version of itself.
  • B Refragmented Heavy
    npc_refragmented_heavy
    Warps around, making him a hard target to focus down.
  • B Refragmented Hostis
    npc_refragmented_hostis
    Pulls you in, then knocks you away.
  • B Refragmented Medic
    npc_refragmented_medic
    Possesses multiple lives, every life lost grants him invulnerability for a few seconds.
  • A Refragmented Metro Cop
    npc_refragmented_combine_police_pistol
    -Heals by using his pistol.
  • A Refragmented Metro Raider
    npc_refragmented_combine_police_smg
    -Has invulnerability due to being linked with another refragmented, sever the link.
  • D Refragmented Parasihtta
    npc_refragmented_parasihtta
    Deals no damage, but inflicts you with envenomed.
  • A Refragmented Poison Zombie
    npc_refragmented_poisonzombie
    Brings terror to anyone responsible for placing barricades.
    -When attacking barricades, launches into the air
  • B Refragmented Spy
    npc_refragmented_spy
    Facestabs you and self-heals by doing so.
  • A Refragmented W.F. Elite
    npc_refragmented_combine_soldier_elite
    Has overall increased stats, fires an accumulated source of energy that deals true damage.
  • A Refragmented W.F. Rifler
    npc_refragmented_combine_soldier_ar2
    -Spawns 2 Refragmented Metro Raiders, kill him to kill them.
  • B Refragmented Winter Sniper
    npc_refragmented_winter_sniper
    -Will attack one target only and focus them down.
    -Dies after some time.
    -If he hits you while under cryo, he debuffs you harder.
  • A Vincent
    npc_vincent
    Miniboss, Crits
    Oldest robot in the facility
    Developed with self-consciousness to see how much better robots could fare in fights if given the ability to make their own choices,
    rather than to follow programming.
    CREATION OF HATRED - Exedious
    System Corruption (Intro) - Harry Callaghan
    System Corruption - Harry Callaghan
  • D Vincent Beacon
    npc_vincent_beacon
    Buffs Vincent in its range, and outside after leaving it a bit aswell.
  • Btd
  • B Big Airship of Doom
    npc_bad
    The Biggest of all Blimps! (for now...)
  • D Bloon
    npc_bloon
    Default Bloon, pop it.
  • B Brutal Floating Behemoth
    npc_bfb
    BFB, splits into multiple MOABS.
  • B Dark Dirigible Titan
    npc_ddt
    a DDT. Invis and having heavy resistances to most damage types.
  • B Massive Ornery Air Blimp
    npc_moab
    A Moab with high health.
  • B Zeppelin of Mighty Gargantuaness
    npc_zomg
    ZOMG, huge and devastates buildings, but slow.
  • Blueparadox
  • B Chaos Evil Demon
    npc_chaos_evil_demon
    -Heals all allies around himself
    -If he heals allies, he heals himself
    -Buffs both healed ally and himself IF he actually healed the targets
  • A Chaos Injured Cultist
    npc_chaos_injured_cultist
    Miniboss
    Hes on the brink of death.
    -Summons extreme slow areas that nerf attackspeed, and deal immensive damage if power reaches 100%, receives power when taking damage
    -Kicks very strongly.
  • A Chaos Insane
    npc_chaos_insane
    Someone who’s gone insane due to the influence of chaos.
    -Causes Earthquakes underneath enemies.
  • A Chaos Knight?
    npc_chaos_sick_knight
    Miniboss
    a very sick knight, who knows what he could do if not for his sickness.
    -Attacks deal chaos affliction.
    -Can go into a defensive state and heal up a bit.
    -After some time, receives a coughing fit
  • A Chaos Mage
    npc_chaos_mage
    A mage who has been taken control of by chaos.
    -Deals only ranged damage.
    -Attacks inflict chaos elemental damage.
    -revives once.
  • A Chaos Supporter
    npc_chaos_supporter
    A supporter of chaos, now fully controlled by it.
    -Deals only ranged damage.
    -Attacks inflict chaos elemental damage.
    -Heals all allies around itself.
  • A Chaos Swordsman
    npc_chaos_swordsman
    Whiteflower’s most prestigious swordman, now afflicted by chaos.
    -Performs a barrage of pulse attacks, gaining resistance during usage, and teleporting behind any player hit.
  • A Hallam's Great Demon
    npc_hallam_great_demon
    Greatest demon in Hallam, now chaos affected..
    -The more the whisperer is hurt the stronger he gets
    -Once whisperer dies, he enrages for a short time
    -Stays at 50% power if whisperer dies
    -Targets anyone attacking whisperer if close
    -Spawns chaos demons every so often
    -Shoots projectiles every so often
  • B Ihanal Demon Whisperer
    npc_ihanal_demon_whisperer
    Taming the great demon with chaos.
    -Heals the great demon and buffs him
    -Buffs great demon if he is close to him
    -If demon dies first, he explodes into 50 chaos demons
    -When hurt and near the demon, gives false therapy and makes the demon attack whoever attacked him
  • B Major Voided
    npc_majorvoided
    A taken over giant machine by the Void.
    - Uses a ranged attack and reloads
    - Immune to slow, stun, and shift effects
    - Attacks deal AOE and inflict Void elemental damage
    - Gains resistance when damage is taken
    - On death, deals AOE damage and summons Speechless
  • A Wildingen Hitman
    npc_thehunter
    Normal version:
    -Shoots from far range and marks on hit
    -After being marked, the next shot oneshots
    Raid version:
    Melee's and marks on hit
    -After being marked, the next shot oneshots
    -Can be hurt on the final wave only
    -First only attacks waldch if he is alive
  • Cof
  • A Baby
    npc_baby
    An annoying little baby.
    -Kills itself on contact, dealing damage
  • A Book Simon
    npc_simon
    Miniboss, Crits
    -Shoots explosive bullets
    -Must reload when shooting too much
    -When close, melee's instead
    -Before the final wave, if he kills anyone he escapes at low health
    -If he successfully escapes, he gains a permanent damage bonus
  • A Children
    npc_children
    Just like real-life children, they are annoying as hell.
    -Applies bleed on hit.
  • A Crazy Lady
    npc_crazylady
    A crazed lady who attacks you with a knife.
    -Attacks inflict a debuff that decreases movement speed.
  • A Doctor Purnell
    npc_doctor_city
    Miniboss, Crits
    -Shoots explosive bullets
    -Needs to reload after enough shots
    -Melee's and if hit, gains back 1 bullet
    -Stays near allies and buffs them for 30 seconds
  • A Faster
    npc_faster
    A mutilated woman with blade-like appendages for her arms and legs
    -Applies bleed on hit
  • A Psycho
    npc_psycho
    A man who moves quickly and wields an axe.
    -Very fast
  • A Sewmo
    npc_sewmo
    -Spawns with armor
    -Is slow
    -Has extra melee range
  • A Stranger
    npc_stranger
    A man with a book for a head.
    -Deals only ranged damage.
    -Has infinite range.
  • A Suicider
    npc_suicider
    A man on the brink of committing suicide.
    -Deals only ranged damage.
    -Predict their shots.
    -If gotten close to, kills themself, deal damage to nearby enemies
  • A Taller
    npc_taller
    A giant, distorted, man.
    -Attacks launch target back and fully stuns them for a few seconds.
  • A The Addiction
    npc_addiction
    Miniboss, Crits
    -The more enemeis remain in the wave he more resistance he gets
    -Shoots a bolt of lighting with a big delay
    -in non nightmare mode he is much slower untill half health
  • B Xeno Malfunctioning Robot
    npc_xenomalf_robot
    Miniboss, Crits
    -A Xeno Robot that overheats after hitting enough targets
    -Overheat releases a shockwave that deals massive AoE damage.
  • Common
  • A Battle Medic Main
    npc_medic_main
    The Strongest Zombie that exists without any Modifications.
    Medics pure rage caused this with the infection.
    -No special abilities
  • B Demoknight Main
    npc_zombie_demo_main
    A knight with a habit of jumping.
    -Jumps at you when far away.
  • B Engineer Deconstructor
    npc_zombie_engineer_grave
    This zombie will deal heavy bonus damage to any building.
    -High damage to buildings
  • A Fast Zombie
    npc_fastzombie
    A very fast zombie.
    -Jumps at you when in view.
  • A Father Grigori
    npc_last_survivor
    Father Grigori from Crowholm seems to have succumb to the zombie sideeffects.
    -Has a ranged attack
    -Summons lighting strikes on himself
    -On half health: more stats.
  • B Flying Armor
    npc_flying_armor
    Mysterious flying magical armor.
    -On death, splits into smaller pieces.
  • A Fortified Fast Zombie
    npc_fastzombie_fortified
    Stronger version of the normal Fast Zombie.
    -Jumps at you when in view.
  • A Fortified Giant Poison Zombie
    npc_poisonzombie_fortified_giant
    Miniboss
    Giants that are extreamly slow but very heavy hitting.
    -No special Effects.
  • A Fortified Headcrab Zombie
    npc_headcrabzombie_fortified
    Stronger version of the normal Headcrab Zombie.
    -No special Effects.
  • A Fortified Poison Zombie
    npc_poisonzombie_fortified
    Stronger version of the normal Poison Zombie.
    -No special Effects.
  • B Giant Heavy Brawler
    npc_zombie_heavy_giant_grave
    Miniboss
    Giant Brawlers, Massive meat to attack.
    -No Special Abilities.
  • B Giant Pyro Main
    npc_zombie_pyro_giant_main
    Miniboss
    Giant Menaces high of all stats..
    -No special abilities
  • B Half Cloaked Spy
    npc_spy_half_cloacked_main
    The infection broke the cloak and thus transformed them into skeletons as the rest is invis.
    -Half invis
    -Shoots only once.
  • A Headcrab Zombie
    npc_headcrabzombie
    Normal Zombie with nothing special about it. But this one is the most common seen around.
    -No special Effects.
  • B Heavy Brawler
    npc_zombie_heavy_grave
    Heavy's are boosted in power by the infection.
    Their pure power is incredible.
    -No Special Abilities.
  • B Kamikaze Demo
    npc_kamikaze_demo
    Very Fast, Very high damage, but low health zombies
    -On death, explodes.
  • B Medic Supporter
    npc_medic_healer
    This medic will heal any zombie near it.
    -Touching medic enrages it
    -Enrages on Patient death.
    -Enrage: No longer heals, instead attacks.
    -Heals one ally when not enraged.
  • A Metro Cop
    npc_combine_police_pistol
    W.F. Cops roaming around.
    -Has a ranged attack and reloads.
  • A Metro Raider
    npc_combine_police_smg
    Raiders are unable to melee you, thus will only shoot at close range.
    Melee resistances will not help against this enemy.
    -Has a ranged attack.
  • A Poison Zombie
    npc_poisonzombie
    A Slow Zombie with alot of damage and health.
    Hitting their head is quite easy.
    -No special Effects.
  • B Scout Assaulter
    npc_zombie_scout_grave
    Zombified Scout who is fast and attacks quickly too.
    -Very Fast
  • B Sniper Main
    npc_sniper_main
    These snipers lost their function to snipe you.
    -Ranged attack untill enraged
    -Enrages when half health.
  • B Soldier Giant Summoner
    npc_zombie_soldier_giant_grave
    This is another boss Zombie, He spawns rockets and shoots them at you.
    -When hurt enough at threshholds, summons minions.
    -If he cant summon, gains temp resistance instead.
  • B Soldier Minion
    npc_zombie_soldier_minion_grave
    Tiny minions from the boss, they are weak alone but in high numbers they will instakill everything.
  • B Soldier Rocketeer
    npc_zombie_soldier_grave
    These soldiers seem to have retained the ability to shoot.
    -Has a ranged attack.
  • B Spy Facestabber
    npc_zombie_spy_grave
    These spies wont even try to backstab you and outright go for your forehead.
    -No Special Abilities
  • B Spy Thief
    npc_spy_thief
    The infection seems to be boosting the powers of spies specifically.
    -No Special Abilities.
  • B Spy Trickstabber
    npc_spy_trickstabber
    They backstab you no matter what. You cannot outturn the backstabbing.
    -More Range.
  • B Tiny Flying Armor
    npc_flying_armor_tiny_swords
    Magical armor's even split into smaller ones when dying.
    -No Special Abilities.
  • A Torsoless Headcrab Zombie
    npc_torsoless_headcrabzombie
    A Zombie with his legs cut off, sentries cant hit him.
    Their health and damage is lower then the normal counterpart.
    -No special Effects.
  • B W.F. DDT
    npc_combine_soldier_swordsman_ddt
    Robot Built by W.F. against all.
    -Very Fast
  • A W.F. Deutsch Ritter
    npc_combine_soldier_deutsch_ritter
    An extreamly powerfull and tanky w.f. Soldier.
    -High stats, low movement.
  • A W.F. Elite
    npc_combine_soldier_elite
    Elites trained to elimitate.
    -Has a ranged attack and reloads.
    -Shoots explosive projectiles.
  • B W.F. Giant Swordsman
    npc_combine_soldier_giant_swordsman
    Miniboss
    Giant Swordsman genetically enhanced to be more resistable.
    -Performs pulse attack, gives resistance during usage.
  • A W.F. Golden Collos
    npc_combine_soldier_collos_swordsman
    Miniboss
    W.f. Collos giants, failed to imitate constructs.
    -Performs pulse attack, gives resistance during usage.
  • A W.F. Overlord
    npc_combine_soldier_overlord
    One of many ''overlords''
    -Performs pulse attack, gives resistance during usage.
    -Rages with cooldown: Damage, attackspeed, resistance.
  • A W.F. Rifler
    npc_combine_soldier_ar2
    A rifler on a mission to kill any who apose W.F.
    -Has a ranged attack and reloads.
  • A W.F. Shotgunner
    npc_combine_soldier_shotgun
    -Deals only Ranged damage
    -Very Fast
  • B W.F. Swordsman
    npc_combine_soldier_swordsman
    Combine imbued with Knightly powers.
    -Performs pulse attack, gives resistance during usage.
  • A X10 Spy Main
    npc_spy_boss
    Infections cancers all around.
    When hit, activates deadringer and gives Extreamly high res in duration.
    When Above half health:
    -Has a ranged bullet attack
    When below half health:
    -Ranged rocket attack, deals more damage, is faster, gains resistances.
  • Curtain
  • A Seinr
    npc_almagest_seinr
    Miniboss
    Almagest researcher who entered his own mech suit in a desperate attempt
    to avoid becoming warped. It didn't work out too well...
    -Deals warping damage and has armor that reduces attacker attackspeed and gfives cryo when hit to the attacker.
    -When armor is up, all allies except himself gain heavy resistances
    -Gains speed once armor is broken
    Also gives tonic buff to all allies shortly and stuns & invuln allies for a short time
  • A Torn Umbral Gate
    npc_torn_umbral_gate
    Miniboss
  • A Umbral Keitosis
    npc_umbral_keitosis
    An unstable Umbral, capable of splitting itself apart
    -Gains Power over time
    -creates summons upon death
    -Summon stats are increased based on Power
    -self destructs upon reaching max Power.
  • A Umbral Koulm
    npc_umbral_koulm
    An enigmatic Umbral, you can't tell if they're fighting for or against you
    -Grants Umbral Grace and Elemental Curing to anything within its AOE
    -becomes enraged when losing enough HP.
  • A Umbral Ltzens
    npc_umbral_ltzens
    An erratic Umbral, capable of defying the laws of physics.
    -Moves in short bursts, as if it were lagging.
  • A Umbral Refract
    npc_umbral_refract
    A fierce Umbral, ready to fight to the bitter end
    -When hurt, leaps and fires an exploding laser at the attacker.
  • A Umbral Rouam
    npc_umbral_rouam
    An easily irritable Umbral, provoke them at your own risk
    -Starts passive, becoming enraged when hurt.
    -Also enrages after some time.
  • A Umbral Spuud
    npc_umbral_spuud
    An incredibly fast Umbral, capable of moving past the speed of light
    -Gains additional speed, attackspeed and vulnerability the longer its alive.
  • A Umbral W.F.
    npc_umbral_whiteflowers
    Miniboss, Crits
    Umbrals created from the Umbral gate in the image of Whiteflower
    -Periodically uses Octane kick.
  • Expidonsa
  • A Anfuhrer Eisenhard
    npc_anfuhrer_eisenhard
    -On Hit gives stacking vulnerability for some time
    -On half health:
    Gain armor and speed
    Once armor breaks, speed weakens
  • A Armsa Manu
    npc_armsa_manu
    Similar to Rifal manu.
    -Every 10th shot deals 10x the damage.
  • B Benera
    npc_benera
    An expidonsan with a shotgun.
    -Close Ranged attack
  • B Biggun Assisa
    npc_biggun_assisa
    Similar to a Minigun Assisa
    -Once armor is broken once, their lose their hat and will gain double damage.
  • A Captino Agentus
    npc_captino_agentus
    -Inivislbe from afar
    -Tries to go behind you
    -Can backstab you
    -If your back is agaisnt the wall, they tase you instead
    -If attacking a barricade, gives massive shield to allies and gains resistances
    -On stab reduces cooldowns
    -Teleports behind you and spawns another Diversionistico, and gains attackspeed
  • B Cuttus Siccino
    npc_cuttus_siccino
    A medic with a pair of energy siccors.
    -Very fast attacking.
    -Gives infinite stacking vulnerability.
  • B Defanda
    npc_defanda
    -Slow moving
    -On hit, heals allies around and itself
  • B Diversionistico
    npc_diversionistico
    -Inivislbe from afar
    -Tries to go behind you
    -Spawns randomly around
    -Can backstab you
    -Ignores barricades
    -If your back is agaisnt the wall, they tase you instead
  • B Diversionistico Elitus
    npc_diversionistico_elitus
    Diversionisticos who were promoted to the Elitus status.
    -Invisible unless close to.
    -Can backstab you.
    -Backstabs prevent you from being healed from most things.
  • B Dual Rea
    npc_dualrea
    -No particular Abilities
  • B Ega Bunar
    npc_ega_bunar
    -Spawns with armor
    -Once armor breaks, they lose alot of speed
  • B Ega Bunar
    npc_ega_bunar
    -Spawns with armor
    -Once armor breaks, they lose alot of speed
  • B Eirasus
    npc_eirasus
    Similar to an Erasus.
    -Spawns with shields.
    -Gains the 'Angered expidonsan' buff once its shield breaks.
  • B Enega Kapus
    npc_enegakapus
    -Spawns with a shield that blocks most projectiles and hitscan
    -Shield breaks after some time
    -Has Ranged resistance
  • B Erasus
    npc_erasus
    -No particular Abilities
  • B Flaigus
    npc_flaigus
    Similar to an Dual-Rea.
    -Spawns with shields.
    -Will Fly towards you once every so often.
  • B Giant Armored Medibot
    npc_giant_armored_medic
    Miniboss
    A Giant support unit of Victorian Chemical Platoon designed only for defense
    -its patient receives massive buff and never dies unless oneshot
    -It moves very slowly
  • B Giant Tankus
    npc_gianttankus
    Miniboss
    -Has ranged resistance
    -Has melee vulnerability
  • B Guardus
    npc_guardus
    Miniboss
    -A heavy tank, heals all allied around itself when hitting an enemy.
    -Heals on death aswell.
    -Much stronger.
  • B Haltera
    npc_haltera
    Miniboss
    Similar to a Guardus
    -Once below half HP, gains 2x attackspeed but loses half their damage, healing is unchanged
  • A Heavy Punuel
    npc_heavy_punuel
    Miniboss
    -Slow giant
    -Spawns with armor
    -Once armor breaks, gains high speeds
  • B Heavy Weapons Guy
    npc_heavy_weapons_guy
    I am Heavy Weapons Guy, and THIS is my weapon.
    -Infinite range minigun
  • B Helena
    npc_helena
    This medic will heal any ally near it.
    -Touching medic enrages it
    -Enrages on Patient death.
    -Enrage: No longer heals, instead attacks.
    -Heals one ally when not enraged.
  • B Hia Expidonsan Rejuvinator
    npc_hia_rejuvinator
    Miniboss
    Very fast medic that spawns with shields.
    -When shield is broken, their lose alot of their speed.
    -When they heal an ally they give the 'Rejuvinator' Buff.
  • B Human Main
    npc_human_main
  • B Ignitus
    npc_ignitus
    Miniboss
    -Ignites enemies on hit
  • B Minigun Assisa
    npc_minigun_assisa
    -Close ranged hitscan enemy
  • B Pental
    npc_pental
    a lightsaber, its dangerous.
    -No Particular Abilities
  • A Pistoleer
    npc_benera_pistoleer
    -Ranged infinite pierce laser attack that deals damage after a delay
  • B Protecta
    npc_protecta
    -A heavy tank, heals all allied around itself when hitting an enemy.
    -Heals on death aswell.
  • A Rifal Manu
    npc_rifal_manu
    -Ranged hitscan enemy
  • B Selfam Ire
    npc_selfam_ire
    -Once close to enemies, gains high speed for a short time, with a cooldown
  • B Selfam Scythus
    npc_selfam_scythus
  • A Sergeant Ideal
    npc_sergeant_ideal
    -Spam ranged attack
    -Can melee if close
    -All damage taken by allies is redirected to him with some damage penalty
  • B Siccerino
    npc_siccerino
    -No particular Abilities
  • A Sniponeer
    npc_sniponeer
    -Ranged infinite pierce laser attack that deals damage after a delay
    -More range then pistoleers
  • A Soldine
    npc_soldine
    -Can rocketjump
    -Fires rockets
    -Can melee attack with a cooldown, this melee deals heavy damage.
  • B Soldine Prototype
    npc_soldine_prototype
    Miniboss
    -Slow giant
    -Shoots rockets at enemies
  • A Soldinus ilus
    npc_soldinus_ilus
    An upgraded version of the Soldine.
    -Can rocketjump.
    -Fires rockets.
    -Can melee attack with a cooldown.
    - Melee deals heavy damage and slides you.
  • A Speedus Absolutos
    npc_speedus_absolutos
    A extremely speedy scout.
    -Will survive certain death for 0.5 seconds.
    -Once it Reaches 1 hp, it will teleport behind the attacker.
  • A Speedus Adivus
    npc_speedus_adivus
    -High Speed
  • B Vaus Magica
    npc_vaus_magica
    -Follows allies
    -Applies shield to all allies around itself every so often.
    -Has a ranged attack
  • B Vaus Shaldus
    npc_vaus_shaldus
    Similar to Vaus Techicus.
    -Follows an ally and gives them a shield, taking the ally's speed and becoming 10% faster.
  • B Vaus Techicus
    npc_vaus_techicus
    -Follows allies
    -Applies shield to all allies around itself every so often.
    -Has a ranged attack
  • Iberiaexpialliance
  • B Anania
    npc_anania
    Miniboss
    -Gives morale to nearby enemies when it screams its horn.
  • B Anti Sea Robot
    npc_anti_sea_robot
    Miniboss
    -Deals immensive damage and takes 2x Melee dmg
    -Takes 0 dmg outside of its red radius.
    -Attacks 5x faster against marked enemies
  • B Beacon Constructor
    npc_beacon_constructor
    Places Beacons if close enough, has 50% resistance and reduced speed while it carries one.
  • B Cambino
    npc_cambino
    If its with melee, attacks with a gun 3 times. Deals no melee knockback
  • B Cenula
    npc_cenula
    -Shoots with 2 bullets, then melees.
    -If enemy is marked, has better aim.
  • B Combastia
    npc_combastia
    Miniboss
    -Buffs allies once it screams
    -Immune to bleeds
  • A Death Marker
    npc_death_marker
    -Marks an enemy on hit
    -Deals no melee knockback
  • B Destructius
    npc_destructius
    Foccuses buildings and deals massive damage to them.
  • B Ginus
    npc_ginus
    -Shoots with 1 bullet, then melees.
    -If enemy is marked, has better aim.
  • A Huirgrajo
    npc_huirgrajo
    Protects the lighthouse, If the lighthouse dies, gets stronger, eliminate him before the lighthouse.
    Has bad predictive aiming and summons holy lights like grigori.
  • D Iberia Beacon
    npc_iberia_beacon
    after 4 seconds, each 2 seconds it gives armor and morale to nearby enemies.
    Morale:
    W buff, Each number means its stronger upto 4.
    It buffs movementspeed, damage and resistance Exponentially the higher the morale.
    At morale 4, they scream.
  • A Iberia Lighthouse
    npc_iberia_lighthouse
    Miniboss
    Gives morale to any NPC in its line of sight, snipes enemies from afar, has a secondary shortrange gun.
    If low enough or enough time passes, Huirgrajo appears.
  • A Iberia-Expidonsan Seaborn Eradicator
    npc_seaborn_eradicator
    Miniboss
    -Acts as a spawnpoint, unkillable and oneshots anything.
    -Once most allies died, it enrages, loses all its resistance and 99% hp and gets very fast, loses alot of damage too.
  • B Ibira Kinat
    npc_elite_kinat
    -Deletes 1 projectile from the air with its bullet, if a player is too close, shoots them instead, Has 2 bullets instead.
    -If enemy is marked, gains bullet on melee hit.
  • A Inquisitor IIdutas
    npc_inqusitor_iidutas
    -If its knife is burning, next melee hit launches you up and marks you.
    -If enemy is marked, gains more ammo aswell.
    -If enemy is marked, shoots 3x faster.
  • A Inquisitor Irene
    npc_inqusitor_irene
    -If its knife is burning, next melee hit launches you up and marks you.
    -If enemy is marked, gains more ammo aswell.
    -If enemy is marked, shoots 3x faster.
    -Can activate judgement of iberia if close to enemies with a cooldown.
  • A Irani
    npc_irani
    -Marks an enemy on hit
    -Deals no melee knockback
  • B Ironborus
    npc_ironborus
    Miniboss
    Gives itself Quantum suit after some time.
  • B Kinat
    npc_kinat
    -Deletes 1 projectile from the air with its bullet, if a player is too close, shoots them instead.
    -If enemy is marked, gains bullet on melee hit.
  • B Kumbai
    npc_kumbai
    -If its with melee, attacks with a gun 3 times, backs off if enemy is too close while shooting
    -Deals no melee knockback
  • B Morato
    npc_iberia_morato
    -If the ceiling is high enough, shoots a high damage arcing mortar shot.
    -If ceiling is low, then shoots a lower damage slow rocket.
  • B Murdarato
    npc_murdarato
    -If the ceiling is high enough, shoots a high damage arcing mortar shot.
    -If ceiling is low, then shoots a lower damage slow rocket.
  • D Placed Supplies
    npc_placed_supplies
    Placed Supplies
  • A Ranka S
    npc_ranka_s
    Miniboss
    -Gives armor to all allies near it if it hits something
    Reduced if its an ubered enemy or a building.
  • A Runaka
    npc_runaka
    Miniboss
    -Gives armor to all allies near it if it hits something
    reduced if its an ubered enemy or a building.
  • B Sea Dryer
    npc_sea_dryer
    -Shoots a delayed C4, If enemy is killed, C4 despawns.
  • B Sea-Xploder
    npc_sea_xploder
    -Shoots a delayed C4, If enemy is killed, C4 despawns.
  • B Sentinel
    npc_sentinel
    If it loses its armor, it buffs everyone around it massively for a short time.
  • A Speedus Elitus
    npc_speedus_elitus
    -Very fast, if it hits a melee attack, teleports behind target with a CD.
    -If enemy is marked, CD is reduced.
  • A Speedus Initus
    npc_speedus_initus
    -Very fast, if it hits a melee attack, teleports behind target with a CD.
    -If enemy is marked, CD is reduced.
  • A Speedus Instantus
    npc_speedus_instantus
    -Very fast, if it hits a melee attack, teleports behind target with a CD.
    -If enemy is marked, CD is reduced.
  • A Speedus Itus
    npc_speedus_itus
    -Very fast, if it hits a melee attack, teleports behind target with a CD.
    -If enemy is marked, CD is reduced.
  • B Victorian
    npc_victorian
    -If the ceiling is high enough, shoots a high damage arcing mortar shot.
    -If ceiling is low, then shoots a lower damage slow rocket.
  • A Vivintu
    npc_vivintu
    -Marks an enemy on hit.
    -Deals no melee knockback
  • Interitus
  • A Abomination
    npc_abomination
    Creature created by pure anarchy
    -Periodically leaps at enemies
    -Gains resistance to the damage type taken, but loses resistance to the other damage type
    -Attacks apply Chaos elemental damage.
  • B Absolute Incinirator
    npc_absolute_incinirator
    -short Ranged hitscan attack
    -Tries to keep distance between itself and the enemy
    -Burns attacker on hit
  • B Aegir
    npc_aegir
    A ''fish'' that deals a large amount of extra damage to targets under the effects of Chaos or Jarate.
    -Deals increased damage targets with elemental damage or certain debuffs
    -In Red Moon, this trait is increased
  • B Ahim
    npc_ahim
    A scout that has a cleaver to throw at enemies
    -Has a ranged attack
    -Throws a cleaver at the first enemy that's in their range.
  • A Airborn Explorer
    npc_airborn_explorer
    -Can jump at you
    -while midair:
    they gain 3x damage, 3x range, and take 2x ranged damage.
  • B Anarchist Enforcer
    npc_enforcer
    -Infinite range sniper
    -Spawns randomly around the map
    Deals immensive damage to barricades.
    -Deals high bleed damage
  • B Ancient Demon
    npc_ancient_demon
    -Each time an enemy dies around them they gain HP, damage, resistance and a speed buff
    This also spawns a weaker smaller version of them randmly around the map
    -Buffs stack infinitly
    -Deals chaos damage.
  • B Archosauria
    npc_archosauria
    A hunter sniper with silent and deadly toxicants.
    - Uses a ranged attack
    - Attacks inflict Chaos elemental damage
    - Attacks inflict a debuff that increases damage taken
    - In Red Moon, increases elemental damage and debuff duration
  • A Arctic Mage
    npc_arctic_mage
    Miniboss
    -When taking damage, depending on the damage he will heal 3 allies around himself.
    -If they receive enough overheal, they will receive a permanent buff.
    -Gives himself a shield sometimes on hit, and shields allies on hit aswell.
    -Deals huge chaos damage.
  • B Aslan
    npc_aslan
    A fast scout that can pin players in place.
    - Attacks inflict a debuff that decreases movement speed
    - In Red Moon, attacks instead stun the target
  • A Atilla
    npc_atilla
    A spy that deals low damage but inflicts bleed
    -Attacks afflict bleed on hit.
  • B Behemoth
    npc_behemoth
    Miniboss
    A heavy, the size of a giant, with strong headgear
    -Attacks apply Chaos elemental damage
    -Takes 0 headshot damage.
  • B Braindead
    npc_braindead
    -Mid range Assault rifle attacks
    -Reloads after 10 shots
  • B Caprinae
    npc_caprinae
    Miniboss
    A magical ''goat'' that summons clones of itself
    - Does not attack
    - Periodically summons a clone of self and increases movement speed
    - On death, deals AOE damage
    - In Red Moon, increased damage, speed, and resistance
  • B Cautus
    npc_cautus
    A ''bunny'' that jumps around often
    -Periodically jumps at targets
    -Able to backstab, dealing increased damage
    -In Red Moon, attacks always backstab
  • A Freezing Cleaner
    npc_freezing_cleaner
    A pyro that, instead of using a flamethrower, uses a cryothrower
    -Deals only ranged damage
    -Attacks apply Chaos elemental damage
  • B Frost Hunter
    npc_frost_hunter
    -A scout that finally uses his scattergun, shortly
    -Deals ranged damage
    -Takes 2 scattergun shots at the nearest enemy.
  • B Hitman
    npc_hitman
    -Low health
    -VERY fast
    -Dodges every second attack
    -Deals high chaos damage
  • B Inabdil
    npc_inabdil
    Ramps up speed over time, at max speed it gains massive damage and resistance, and its sword glows gold, when it melee's, missing or not itll lose this bonus, deals chaos damage if charged.
  • B Irritated Person
    npc_irritated_person
    Each 3rd attack gives a small decaying resitance buff
    The more he is hurt, the more damage he takes but he gets faster and deals more damage too.
    -Jumps at you but if enough health is lost:
    will instead do a ground pound which damages all enemies.
  • B Khazaan
    npc_khazaan
    -Each 3rd melee if it hits grants decaying resistances
    -3rd hit also knocks you back and deals more damage
  • B Liberi
    npc_liberi
    A ''bird'' with a big peace sign.
    - Does not attack and follows it's allies
    - Grants invulnerability, shields, damage, attack speed, and resistance to it's nearby allies
    - Heals target allies over max health, granting permanent buffs when over x1.5 health
    - In Red Moon, increased buff duration and movement speed
  • B Mad Doctor
    npc_mad_doctor
    -attacks very very fast and each 3rd attack gives it resistance and a big attack cooldown to itself.
    -Each ATTACK not based on damage heals allies around themselves simular to rajul or arctic mage.
  • B Major Steam
    npc_majorsteam
    A giant steampunk robot which reloads while not firing.
    -Able to fire when it has enough rounds and can't change target while firing
    -Uses a ranged attack and reloads
    -Immune to slow, stun, and shift effects
    -Attacks deal AOE and inflict Chaos elemental damage
    -Has resistances that decrease when damage is taken
    -On death, deals AOE damage and summons a Vulpo
    In Red Moon, increased elemental damage and projectile speed
  • B Perro
    npc_perro
    A ''dog'' that gets faster and deals more damage with less health
    -Increases damage and speed as health decreases, up to x4
    -In Red Moon, cap is increased to x8
  • B Qanaas
    npc_qanaas
    -Infinite range sniper
    -Spawns randomly around the map
    Deals immensive damage to barricades.
  • A Rajul
    npc_rajul
    Miniboss
    When taking damage, depending onthe damage he will heal 3 allies around himself.
    If they receive enough overheal, they will receive a permanent buff.
  • B Ransacker
    npc_ransacker
    Has a ranged attack
    -Throws a cleaver at the first enemy that's in their range.
  • B Runover
    npc_runover
    -Ramps up speed over time, at max speed it gains massive damage and resistance
    -its sword glows gold at max speed, when it melee's, missing or not itll lose this bonus
    -deals chaos damage if charged.
  • B Sakratan
    npc_sakratan
    Attacks inflict high Chaos elemental damage.
  • A Skin Hunter
    npc_skin_hunter
    -A hunter that gains the interest of skinning his enemies.
    -Heals all allies around himself
    -Heals all allies around himself
    -Deals only ranged damage
    -Throws knives at enemies.
  • B Snowey Gunner
    npc_snowey_gunner
    -short Ranged hitscan attack
    -Tries to keep distance between itself and the enemy
  • B Ursus
    npc_ursus
    A ''bear'' with hits that debuff a large amount of Chaos
    -Attacks inflict high Chaos elemental damage
    -In Red Moon, increased elemental damage and damage against buildings
  • B Vulpo
    npc_vulpo
    A ''fox'' that fires ranged attacks with high damage bonus against buildings.
    -Uses a ranged attack
    -In Red Moon, deals increased damage to buildings
  • B Winter Sniper
    npc_winter_sniper
    -Infinite range sniper
    -Spawns randomly around the map
    Deals immensive damage to barricades.
    -Deals high Chaos damage
  • A Yadeam
    npc_yadeam
    A sniper that heals his allies
    -Heals all allies around himself
    -Throws explosive jars of piss in a straight line at enemies.
  • B Ziberian Miner
    npc_ziberian_miner
    A engineer back from the mines to destroy your buildings
    -Attacks deal bonus damage to buildings
    -First attack deals 2x damage.
  • Matrix
  • A Agent Alan
    npc_agent_alan
    This agent gets buffed if you're too close to his proximity.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Buffs himself if enemies are near him.
  • A Agent Alexander
    npc_agent_alexander
    A agent that gets stronger the lower his health is.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -The more he is hurt, the more damage he deals.
  • A Agent Ben
    npc_agent_ben
    Stronger variant of Agent Jack.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -The more he is hurt, the faster he attacks.
  • A Agent Chad
    npc_agent_chad
    Stronger variant of Agent Paul.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Buffs himself if enemies are near him.
  • A Agent Chase
    npc_agent_chase
    This agent starts extremely slow, but gains velocity over time, uncapped.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Gains more movement speed over time.
  • A Agent Chris
    npc_agent_chris
    Stronger variant of Agent Jim.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
  • A Agent Connor
    npc_agent_connor
    Strongest variant of Agent Chris.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
  • A Agent Dave
    npc_agent_dave
    He has the ability to reflect incoming attacks, gaining insane resistance under reflect.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Able to go into a reflecting state, turning himself green, and reflects damage taken back to the attacker.
  • A Agent Dave
    npc_freeplay_agent_dave
    He has the ability to reflect incoming attacks, gaining insane resistance under reflect.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Able to go into a reflecting state, turning himself green, and reflects damage taken back to the attacker.
  • A Agent Dick
    npc_agent_dick
    Stronger variant of Agent Eric.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -The more he is hurt, the more damage he deals.
  • A Agent Eric
    npc_agent_eric
    Stronger variant of Agent Alexander.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -The more he is hurt, the more damage he deals.
  • A Agent Graham
    npc_agent_graham
    Applies insane Corruption Debuff.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
  • A Agent Henry
    npc_agent_henry
    Strongest variant of Agents Chad.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Buffs himself if enemies are near him.
  • A Agent Ian
    npc_freeplay_agent_ian
    Stronger variant of Agent Wayne.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Able to go into a reflecting state, turning himself green, and reflects damage taken back to the attacker.
  • A Agent Ian
    npc_agent_ian
    Stronger variant of Agent Wayne.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Able to go into a reflecting state, turning himself green, and reflects damage taken back to the attacker.
  • A Agent Jack
    npc_agent_jack
    Stronger variant of Agent Steve.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -The more he is hurt, the faster he attacks.
  • A Agent Jackson
    npc_agent_jackson
    Independent Agent. Acts as a spawn point for the other agents.
  • A Agent James
    npc_agent_james
    A less basic agent, but doesn't have anything special.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
  • A Agent Jeremy
    npc_agent_jeremy
    Strongest variant of Agent Mike.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
  • A Agent Jim
    npc_agent_jim
    Stronger variant of Agent James.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
  • A Agent John
    npc_agent_john
    The most basic of agents.
    -No special Effects.
  • A Agent Johnson
    npc_agent_johnson
    Independent Agent.
    Adapts very fast to the type of damage he takes.
    Better have a balanced team of melee and ranged users.
    Navras - Juno Reactor
  • A Agent Jones
    npc_agent_jones
    Independent Agent.
    Has a continuous pull around him, don't get pinned.
  • A Agent Josh
    npc_agent_josh
    Stronger variant of Agent John.
    -No special Effects.
  • A Agent Kenneth
    npc_agent_kenneth
    Stronger variant of Agent Chase.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Gains more movement speed over time.
  • A Agent Kurt
    npc_agent_kurt
    Strongest variant of Agent Dick.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -The more he is hurt, the more damage he deals.
  • A Agent Logan
    npc_agent_logan
    Strongest variant of Agent Zach.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Gains more movement speed over time.
  • A Agent Mike
    npc_agent_mike
    Stronger variant of Agent Tyler.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
  • A Agent Paul
    npc_agent_paul
    Stronger variant of Agent Alan.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Buffs himself if enemies are near him.
  • A Agent Ross
    npc_agent_ross
    Strongest variant of Agent Ben.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -The more he is hurt, the faster he attacks.
  • A Agent Sam
    npc_agent_sam
    Stronger variant of Agent Josh.
    -No special Effects.
  • A Agent Spencer
    npc_agent_spencer
    Strongest variant of Agent Ian.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Able to go into a reflecting state, turning himself green, and reflects damage taken back to the attacker.
  • A Agent Spencer
    npc_freeplay_agent_spencer
    Strongest variant of Agent Ian.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Able to go into a reflecting state, turning himself green, and reflects damage taken back to the attacker.
  • A Agent Steve
    npc_agent_steve
    Attacks faster the less health he has.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -The more he is hurt, the faster he attacks.
  • A Agent Thompson
    npc_agent_thompson
    Miniboss, Crits
    Independent Agent.
    Appears to have the ability to teleport behind the enemy on hit.
    Furious Angels (Instrumental) - Rob Dougan
  • A Agent Todd
    npc_agent_todd
    Strongest variant of Agent Sam.
    -No special Effects.
  • A Agent Tyler
    npc_agent_tyler
    Stronger variant of Agent Graham.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
  • A Agent Wayne
    npc_agent_wayne
    Stronger variant of Agent Dave.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Able to go into a reflecting state, turning himself green, and reflects damage taken back to the attacker.
  • A Agent Wayne
    npc_freeplay_agent_wayne
    Stronger variant of Agent Dave.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Able to go into a reflecting state, turning himself green, and reflects damage taken back to the attacker.
  • A Agent Zack
    npc_agent_zack
    Stronger variant of Agent Kenneth.
    -Has a ranged attack.
    -Attacks inflict Corruption Debuff.
    -Gains more movement speed over time.
  • D Anti Viral Programm
    npc_antiviral_programm
    Its an anti virus, and youre the virus.
    -Goes after only one target.
    -If target dies or enough time passes, he fades away
    -Phases through everything.
  • A Hijacked Red Pill
    npc_giant_knockout
    Miniboss
    Much more powerful than any regular Agents, humans are stronger than AI after-all...
  • A Hijacked Red Pill
    npc_giant_regeneration
    Miniboss
    Much more powerful than any regular Agents, humans are stronger than AI after-all...
  • A Hijacked Red Pill
    npc_giant_haste
    Miniboss
    Much more powerful than any regular Agents, humans are stronger than AI after-all...
  • A Hijacked Red Pill
    npc_giant_reflector
    Miniboss
    Much more powerful than any regular Agents, humans are stronger than AI after-all...
  • A Merovingian
    npc_merovingian
    Generally nearly the same as other Spy Agents.
    Hitting a barricade will cause him to create a temporary spawn point on it.
  • A Twin No.
    npc_twins
    We are getting aggravated.
    Yes we are.
    They share the same characteristics and skill sets.
    Better focus on one of them to prevent them from fully healing back.
    Double Trouble - Don Davis
  • Medieval
  • A Achilles
    npc_medival_achilles
    -Rapid melee attacks
    -Has slight ranged resistance
    -Can throw spear dealing immensive building damage with a delay
    -Can jump at enemies
  • B Archer
    npc_medival_archer
    -Shoots arrows at target
  • A Building
    npc_medival_building
    A building built by the villager, somehow this building containts an infinite amount of enemies inside, it also has the ability to shoot anyone near it
  • A Capped Ram
    npc_medival_ram
    -Attacks buildings dealing high damage
    -Contact damage
    -Takes next to no melee damage
  • B Cavalary
    npc_medival_cavalary
    -no particular abilities
  • B Champion
    npc_medival_champion
    -Has melee resistance
  • A Crossbow Giant
    npc_medival_crossbow_giant
    Miniboss
    -Slow giant
    -Shoots projectiles that predict fast
  • A Crossbow Man
    npc_medival_crossbow
    -SHoots arrows which predict movement
  • B Eagle Scout
    npc_medival_eagle_scout
    -High speed
    -Melee vulnerable
  • B Eagle Warrior
    npc_medival_eagle_warrior
    -High speed
    -Ranged resistance
  • B Elite Skirmisher
    npc_medival_elite_skirmisher
    -Shoots arrows at target
    -Has minimum range and retreats if too close
    -Has extreme high ranged res
  • B Giant Eagle Warrior
    npc_medival_eagle_giant
    Miniboss
    -High speed
    -Ranged resistance
    -Knockback on melee hits
  • B Hand Cannoneer
    npc_medival_handcannoneer
    -High damage projectiles, no prediction
  • B Hussar
    npc_medival_hussar
    -Stands and protects allies
    -Buffs allies sometimes
  • B Knight
    npc_medival_knight
    -no particular abilities
  • B Light Cavalry
    npc_medival_light_cav
    -no particular abilities
  • B Long Swordsman
    npc_medival_swordsman
    -Has melee resistance
  • A Man-At-Arms
    npc_medival_man_at_arms
    -Has melee resistance
  • A Medieval Arbalest
    npc_medival_arbalest
    -Short range arrows, predicts target
  • B Medieval Brawler
    npc_medival_brawler
    -Fast attacking melee
  • A Medieval Construct
    npc_medival_construct
    -Heals on attacking buildings, eating them
  • B Medieval Elite Longbowmen
    npc_medival_elite_longbowmen
    -Long range arrows, predicts target
  • A Medieval Halberdier
    npc_medival_halbadeer
    -Each hit applies a debuff
    -Once debuff is maxed all spearment deal immensive damage
  • B Medieval Longbowmen
    npc_medival_longbowmen
    -Long range arrows, predicts target
  • B Medieval Scout
    npc_medival_scout
    -Fast speed
    -Ranged resistance
  • A Militia
    npc_medival_militia
    -No particular abilities.
  • A Monk
    npc_medival_monk
    -Stays near allies
    -Attacks enemies and causes a zone which heals allies to full instantly and hurts enemeis
  • B Mounted Archer
    npc_medival_riddenarcher
    -Fast archer
    -Arrows predict targets
  • A Obuch
    npc_medival_obuch
    -Attacks faster the more it attacks
    This wears off after enough time of no attacks
  • B Paladin
    npc_medival_paladin
    -no particular abilities
  • A Pikeman
    npc_medival_pikeman
    -Each hit applies a debuff
    -Once debuff is maxed all spearment deal immensive damage
  • B Samurai
    npc_medival_samurai
    -High damage
    -If hurt too much by non melee damage, enrages
    enrage: Speed damage and resitsances buffed
  • B Skirmisher
    npc_medival_skirmisher
    -Shoots arrows at target
    -Has minimum range and retreats if too close
    -Has high ranged res
  • A Son Of Osiris
    npc_medival_son_of_osiris
    Miniboss, Crits
    -Cannot be shifted, stunned or slowed down
    -Oneshots buildings
    -Attacks chain, each chained target takes more damage
  • A Spearman
    npc_medival_spearmen
    -Each hit applies a debuff
    -Once debuff is maxed all spearment deal immensive damage
  • A Swordsman Giant
    npc_medival_swordsman_giant
    Miniboss
    -Fast attacking giant
    -Has high melee resistance
  • B Trebuchet
    npc_medival_trebuchet
    -Contact damage to non buildings
    -Shoots Building destroying projectiles that land after a delay doing aoe damage
    -Takes next to no melee damage
  • A Twohanded Swordsman
    npc_medival_twohanded_swordsman
    -Has melee resistance
  • Mutation
  • A A Man Who Is Really Ambitious About Team Fortress 2 Trading
    npc_ambitious_trader
    A Man Who Is Really Ambitious About Team Fortress 2 Trading, really.
    -Each life lost makes him lose a hat and overall stats untill death.
  • A Ammo Box
    npc_ammobox
    using gives you ammo for your holding weapon.
  • D Annoying Spirit
    npc_annoying_spirit
    An invincible, annoying spirit.
    Pretty much a product of Koshi's weird mind.
    This spirit is not threatening at all, in fact he doesn't even deal damage.
    He just... screams.
  • C Anti-Camp Temperal Buster
    npc_buster_man
    Crits
  • A Australian Spider
    npc_spider
    A Massive spider from Australia.
    -Very fast.
    -Attacks very fast
    -Very small
    -Very much a spider
  • A Axe Throwing Barbarian
    npc_axe_throwing_barbarian
  • A Blue Heavy
    npc_blue_heavy
  • B Bombasticus Swordus of Fuckyus
    npc_fucker_swordsman
  • D Broly
    npc_broly
    Weakling.
    -Stand still and looks at you
    -When he feels like it, runs at light speed and oneshots you
    Dragon Ball Z: The Legendary Super Saiyan - Pantera
  • B Christian Brutal Sniper
    npc_christianbrutalsniper
    ' artist=' Combustible Edison ' class="audio"> The Millionaire's Holiday - Combustible Edison
  • A Cyan Heavy
    npc_cyan_heavy
  • D Darkened Heavy
    npc_darkenedheavy
    Taken by an unknown force, it was converted into an obscure, dark entity.
    Damaging it outside its aura causes it to heal.
    ''The darkness is coming. You need to run.''
  • B Dismounted Teuton
    npc_dismounted_teuton
  • D Disturbed Umbral
    npc_dimensionfrag
    Alerted by the rip in the curtain, they come to stop the ''invasors''...
    These creatures are completely crazed, doing various things when harmed.
    (Silence) Reduces its attackspeed greatly.
  • B Fish Scout
    npc_fish_scout
    Fish.
  • B Gentle Spy
    npc_gentlespy
    The Blue Wrath - I Monster
  • A Giga Obuch
    npc_giga_obuch
  • A Green Heavy
    npc_green_heavy
  • D Headcrab
    npc_headcrab
    A 'crab' that tries to latch onto your head, very fast and annoying.
  • D Horseless Headless Horsemann
    npc_hhh
    Haunted Fortress 2 - Mike Morasky
  • C Hunter
    npc_hunter
    A dog-like creature that isn't very friendly to Mercenaries.
    Will occasionally charge, gaining 50 percent resistance while actively charging.
    Will occasionally fire flechettes.
    Every 5th hit, it'll skewer whatever is in its way, dealing extra damage and inflicting bleed.
  • D Immutable Heavy
    npc_immutableheavy
    A bigger, stronger enemy from the Curtain.
    So far, many encounters with it resulted in catastrophic failures, few chances of survival.
    Don't let it hit anything, and beware of its ranged attacks.
    (Silence) Blocks debuff immunity.
  • A Kahmlstein's Dead Grandma
    npc_kahmlstein_grandma
    This is so sad
  • B King of Australia
    npc_australianking
  • B Lard Fat
    npc_lard_fat
    Fatty lose some weight.
    -Eats his fat ass sandwich if close and damages you like that
  • B Living Metal Ball
    npc_living_metal_ball
    Living Large metal balls
    -Roll towrads you and deal knockback on you and itself on hit
  • C Lost Knight
    npc_combine_lost_knight
    This Knight does not belong here.
    A thick fog enters the room with the Knight.
    The Knight applies 3 permanent buffs on every enemy.
    Better not leave him as the last one alive...
  • A Male 07
    npc_male07
    it's Male07 - Holy fuck
  • B Merlton
    npc_merlton_boss
    A robot that gained powers from the Seaborn infection. Seemingly hasn't been corrupted by it though.
    Applies 'MERLT0N-BUFF' on enemies.
    Summons copies of itself, although in a smaller form.
    Will become enraged if it has no one left to look after.
  • B Mounted Teuton
    npc_mounted_teuton
  • D Nightmare
    npc_nightmare
    Miniboss, Crits
    Stronger than the every day zombie in almost every way, the Nightmare is a force to be reckoned with. One swipe of its claws is enough to put down almost any person.
  • B Nova Prospekt Overseer
    npc_nova_prospekt_overseer
  • A Orange Heavy
    npc_orange_heavy
  • A Pack-a-Punch
    npc_packapunch
    allows you to upgrade your weapon, recommended to have only one globally.
  • A Perk Machine
    npc_perkmachine
    using will give you a perk that vanishes on death/downed.
  • B Petrisis' Baron
    npc_petrisisbaron
    Miniboss, Crits
    It's neverending hunger works very well against barricades. The ability to regenerate health per barricade hit makes it very dangerous. Not very effective against humans.
  • D Poison Headcrab
    npc_poisonheadcrab
    Yet another crab that tries to latch onto your head, inflicts bleed on hit.
  • B Professional Fingerer
    npc_professional_fingerer
  • B Purple Guy
    npc_purple_guy
    The bite of 87!? Wait, no, it was the missing children's incident he caused, old sport.
  • A Purple Heavy
    npc_purple_heavy
  • B Randomizer Base Flamethrower
    npc_randomizer_base_flamethrower
  • B Randomizer Base Huntsman
    npc_randomizer_base_huntsman
  • B Randomizer Base Southern Hospitality
    npc_randomizer_base_southern_hospitality
  • A Randomizer!
    npc_randomizer
  • A Red Heavy
    npc_red_heavy
    Finale - Toby Fox
  • B Rocket Gunner
    npc_rocket_gunner
  • A Roll The Dice
    npc_rtd_medic
  • A Rollermine
    npc_rollermine
  • A SIGMALLER
    npc_freeplay_sigmaller
  • A Seaborn Metro Cop
    npc_seaborn_combine_police_pistol
    Their combat has been enhanced by the Seaborn infection.
    Fires bullets extremely fast.
  • A Seaborn Metro Raider
    npc_seaborn_combine_police_smg
    A Metro Raider corrupted by the sea.
    Melee resistances will not help against this enemy.
    -Has a ranged attack.
    -Throws a gernade when close enough.
  • A Seaborn W.F. Elite
    npc_seaborn_combine_soldier_elite
    A W.F. Elite corrupted by the sea.
    -Has a ranged attack and reloads.
    -Shoots explosive projectiles.
  • A Seaborn W.F. Rifler
    npc_seaborn_combine_soldier_ar2
    A W.F. Rifler corrupted by the sea.
    -Has a ranged attack and reloads.
    -Throws a gernade when close enough.
  • A Seaborn W.F. Shotgunner
    npc_seaborn_combine_soldier_shotgun
    A W.F. Shotgunner corrupted by the sea. Deals Ranged damage
    -Shoves you away if your to close.
    -Very Fast
  • B Sphynx
    npc_sphynx
    Miniboss, Crits
    Rumors say this beast was created in the Abandoned Lab. It emits noxious gasses and heals zombies.
  • B Spotter
    npc_spotter
  • A Steam Happy
    npc_steam_happyfier
  • B Suction Medic
    npc_suction_medic
    Masters of the battle medigun, or just masters of sucking on stuff.
    -Sucks away your hp if you're close enough.
  • A Troll Brawler
    npc_troll_melee
    W.F. soldier infected by the Troll virus.
    -No special effects.
  • A Troll Cop
    npc_troll_pistol
    W.F. Metro Cop infected by the Troll virus.
    -Has a ranged attack and reloads.
  • A Troll RPG Carrier
    npc_troll_rpg
    W.F. soldier infected by the Troll virus.
    -Has a aoe ranged attack and reloads.
  • A Troll Rifler
    npc_troll_ar2
    W.F. Rifler infected by the Troll virus.
    -Has a ranged attack and reloads.
  • D Vanishing Matter
    npc_vanishingmatter
    It begs for the pain to stop...
    It slowly vanishes overtime. As it attacks, it vanishes faster.
    Seems to have some sort of barrier that prevents it from being instantly killed...
    (Silence) Reduces its enraged attackspeed greatly.
  • B Very Heavy Heavy
    npc_very_heavy_heavy
    A Heavy who is bigger, fatter, and of course heavier.
    -On hit fucking ragdolls you
  • A Voided Metro Cop
    npc_voided_combine_police_pistol
    A Metro Cop controled by the void.
    -Has a ranged attack and reloads.
    -Stunstick applies cripple debuff
  • A Voided Metro Raider
    npc_voided_combine_police_smg
    A Metro Raider controled by the void.
    Melee resistances will not help against this enemy.
    -Has a ranged attack.
    -Attacks inflict void elemental damage
  • A Voided W.F. Elite
    npc_voided_combine_soldier_elite
    A W.F. Elite controled by the void.
    -Has a ranged attack and reloads.
    -Shoots 3 explosive projectiles one after another.
  • A Voided W.F. Rifler
    npc_voided_combine_soldier_ar2
    A W.F. Rifler controled by the void.
    -Has a ranged attack.
    -Once they reload once they wont have to again.
  • A Voided W.F. Shotgunner
    npc_voided_combine_soldier_shotgun
    A W.F. Shotgunner controled by the void. Deals only Ranged damage.
    -Lunges at you to close the distance.
    -Very Fast
  • A Yellow Heavy
    npc_yellow_heavy
  • A Z-Main
    npc_zmain_headcrabzombie
  • D Z-Main Headcrab
    npc_zmain_headcrab
    Zmaining is full time job now.
  • A Z-Main Poison Zombie
    npc_zmain_poisonzombie
  • D Zombine
    npc_zombine
  • C nothing
    npc_error_melee
    Example Text!
  • C nothing
    npc_error_ranged
    Example Text!
  • Necropolain
  • B Aleraiser
    npc_aleraiser
    • Tosses bottles of ale at allies, which explode, healing nearby allies with a chance to permanently buff them.
    • Enters a psychotic rampage when no non-healer allies are alive.
    There's not a whole lot in this world that a pirate loves more than ale.
    Even in death, with no organs or tastebuds, they've found a way to enjoy it!
  • B Basic Bones
    npc_basicbones
    An average resident of Necropolis, who decided to join the Necropolain Armed Forces as an excuse to see the mortal realm one last time.
  • B Beefy Bones
    npc_beefybones
    Most Beefy Bones are deceased weightlifters, whose strength carried over into the afterlife.
    They've always hated cardio, though, so they aren't very fast.
  • B Big Bones
    npc_bigbones
    When he was alive, people would always laugh when he told them he was ''big boned''. Well, who's laughing now?
  • B Blighted Bones
    npc_skeletalsaint
    • Transforms into Skeletal Saint when buffed.
    • Chooses a target ally and continually heals them.
    • Target is buffed while being healed.
    • Permanently goes crazy and starts casting spells at enemies when no non-healer allies are alive.
    The plague killed a lot of people, and these guys saw it as a great opportunity for research.
    Now there's another plague killing a lot more people...
  • B Bone Breaker
    npc_slugger
    • Transforms into Spinal Slugger when buffed.
    Is there any instrument of blunt violence which suits the mob better than a baseball bat?
    They're threatening, they're effective, they're easy to use, and they're cheap!
    That's what these guys think, at least.
  • B Bone Brewer
    npc_alchemist
    • Tosses potions at nearby allies, which heal them with a small chance to permanently buff them.
    • Enters a psychotic rampage when all non-healer allies are dead.
    Alchemy is a difficult field, which draws people in with promises of gold, then crushes them under the weight of its complexity.
    Sometimes, though, it just outright kills them when they accidentally make toxic gas. Whoops!
  • B Boss Bones
    npc_bossbones
  • B Brigadier Bones
    npc_buccaneerbones
    • Transforms into Boner Bomber when buffed.
    • Fires explosive cannonballs from a distance.
    • Will retreat if enemies get too close.
    • Deals huge damage to buildings.
    Despite the ''crazy barbarian'' image he projects in battle, Faux-Beard is a shockingly talented inventor.
    It takes ingenuity to make a literal handcannon that can be wielded by a skeleton WITHOUT blowing them to bits.
  • B Brittle Bones
    npc_brittlebones
    Best not to ponder why this Necropolain is so small. Even better not to consider why there are so many...
  • B Buccaneer Bones
    npc_calciumcorsair
    • Transforms into Calcium Corsair when buffed.
    What they lack in trained swordsmanship, pirates more than make up for in boldness.
    This typically results in the pirate's death in combat, but you can bet Faux-Beard's crew always took some of those filthy landlubbers down with them.
  • B Calcium Criminal
    npc_criminal
    • Permanently transforms into a random Mob skeleton when buffed.
    Organized crime nearly always ends in a terrible death. Just ask this guy, he didn't even last a week!
  • B Captain Faux-Beard, Terror of the Dead Sea
    npc_boss_captain
    Miniboss
    • Can slam his anchor down, dealing huge damage within a short radius.
    • Can rapidly fire cannonballs.
    • Can throw his anchor, which bounces several times, dealing AOE damage and knockback.
    • Can rally his troops, healing and buffing them.
    One of the Four Great Rulers of Necropolis.
    As talented in the workshop as he is on the battlefield, Faux-Beard built his ship by himself.
  • B Fearsome Fool
    npc_jester
    • Transforms into Servant of Mondo when buffed.
    • Juggles two bombs, which it will throw at the same target once it is holding both of them.
    • Deals huge building damage.
    Not all kings have the patience to recognize ''Jester's Privilege''.
    In fact, none of them do if you ask one of these guys!
    They don't mind, though. The afterlife has given them plenty of time to master juggling.
  • B Godfather Grimme
    npc_boss_godfather
    Miniboss
    • Can fire both SMGs independently at different targets.
    • Can order a hit on a specific enemy, forcing all nearby NPC allies to target that enemy.
    • Has a heavy kick which deals knockback, and a dirty kick which stuns the target.
    One of the Four Great Rulers of Necropolis.
    Some of his mobsters ran with him during their mortal lives, others joined him in Necropolis, all are loyal.
  • B Lordread, Royal Executioner of Necropolis
    npc_boss_executioner
    Miniboss
    • Melee attack one-shots, and will halve your downed HP.
    • Can spin wildly, dealing rapid damage and drawing enemies in.
    • When at low health, will call upon lightning which summons allies.
    In life, Lordread was a beloved warrior king, known for his skills as a master warlock.
    As one of the Four Great Rulers of Necropolis, he is responsible for slaying those infected by Chaos.
  • B Mr. Molotov
    npc_molotov
    • Throws molotovs, which explode and light targets on fire.
    • Deals huge building damage.
    When the police came knocking to take down the mob's bootlegging operation, a lot of mobsters thought it would be clever
    to turn their illegal booze into impromptu illegal explosives. If the fire or smoke didn't get them, the mob themselves would for wasting their product.
  • B Novice Necromancer
    npc_necromancer
    • Transforms into Bringer of Bones when buffed.
    • Periodically casts necrotic energy from the sky, which summons Unpleasant Peasants.
    • Can only have 4 Peasants at once.
    Due to how Necropolis works, the art of necromancy, as is commonly understood, is impossible.
    In reality, what we view as necromancy is merely a manifestation of one's arcane energy in the form of a living puppet.
  • B Rattler
    npc_rattler
    • Transforms into Hollow Hitman when buffed.
    • Runs to the nearest target, then stops and unloads his entire clip on them when close enough.
    • Runs away to reload once out of ammo.
    ''Sure, sure, my aim MIGHT be bad,'' says one Rattler, ''but does it REALLY matter when I have so many bullets?''
    They would have lived if they didn't waste all of their ammo in their shootout with the cops.
  • B Skeletal Squire
    npc_skeletalsquire
    • Transforms into Knightmare when buffed.
    The common riff-raff of medieval armies: the noble squire.
    Is he great with his sword? Nope. Is he only there because being a peasant sucks? Yep.
    Did it work out for him? He's a resident of Necropolis now, so take a wild guess.
  • B Spelleton
    npc_archmage
    • Transforms into Alakablaster when buffed.
    • Casts small fireballs from a distance.
    • Backs off if enemies get too close.
    Necropolis is an inherently magical society which simply could not exist without magic.
    Many Necropolains dedicate their afterlives to worshipping and researching this magic.
    These guys are newbies, but they're on the right track!
  • B Swashbuckler Skelebones
    npc_flintlock
    • Transforms into Deadeye when buffed.
    • Approaches their target, then stops and unloads their entire clip when close enough.
    • Fires a shotgun blast of projectiles.
    • Retreats when out of ammo.
    No pirate gang would be complete without flintlock!
    Faux-Beard's deranged crew tend to overload their guns.
    ''More balls means more kills,'' they say, ''it's not that hard to understand.''
  • B Undead Deckhand
    npc_undeaddeckhand
    • Permanently transforms into a random pirate skeleton when buffed.
    Whenever someone would surrender to Faux-Beard's crew in combat, they would be spared, then immediately recruited.
    These poor fools would typically spend the rest of their very short futures assigned to cleaning the poop deck
    before dying in combat, never given any equipment until proving their loyalty in battle.
  • B Unpleasant Peasant
    npc_peasant
    • Permanently transforms into a random medieval skeleton when buffed.
    The humble peasant, a hard worker who loves his crops, loves his family, hates the plague, simple as.
  • Outlaws
  • A Agent 61
    npc_agent_61
    A hired hitman merc, number assosiation unknown.
    -Will find the weakest target on the map and focus them
    -Phases through everything
    -Has challanger buff
    -Shoots his gun once which if hitting, deals a stacking fear debuff.
  • D Alive Construct
    npc_base_construct_defender
  • D Almagest Proxima
    npc_almagest_proxima
    -Starts with 5 shields
    -Heals its own kind near eachother
    -Deals high melee damage and deals 3x damage once the debuff maxes out
    -Applies 2 spearmen debuff each hit
    -Will try to surround you at all times
  • A Barbaric Teardown
    npc_barbaric_teardown
    Fellow outposts base demolisher's.
    -First 3 hits deal bonus damage
    These 3 hits deal much higher building damage.
  • A Battlefield Supplier
    npc_battlefield_supplier
    Hired supplier.
    -Has a supply drop every 15 seconds when placed down
    -This supplydrop heals & buffs everyone, benifits their own team more.
    -Is slower and gets resistance while holding the supplydrop.
  • A Behemoth Behemoth
    npc_behemoth_behemoth
    Miniboss
    A Bigger Behemoth, too many vitamins.
    -Deals chaos damage on hit
    -Has AOE swings
    -Immune to Headshots
  • A Catapult
    npc_catapult
    Manned Catapult to demolish buildings
    -Shoots a volley of 10 rockets at once towards the nearest target
    -Has a delay before fiering
    -Has a great deviation
    -Attacks buildings with high priority
    -Collision hurts targets
  • A Chaos Blade Thrower
    npc_chaos_blade_thrower
    -Throws one infinitely piercing Blade
  • A Chaos Fencer
    npc_chaos_fencer
    -Gets heavily buffed when alone
    -Ignores armor (not resistances) at all times
    -When buffed, gains the ability to dodge any attacks is too far away
  • A Chaos Gunman
    npc_chaos_gunmen
    -Fires a barrage of bullets dealing immensive damage
    -Predicts if enemy is too close.
    -Stands still while attacking
    -Kites around you while not shooting
  • B Contracted Motivator
    npc_contracted_motivator
    A great motivator to any army
    -attacks in bursts of 3 rockets
    -rockets predict your movement\m-Surrounds and strafes around target
    -Dealing enough melee damage in 1 hit will disarm them.
    -Buffs all allies around themselves with War Cry
  • A Cursed King
    npc_cursed_king
    A king that delt too many deals
    -Each 1% life lost boosts the king with minor buffs for 10 seconds, stacking
    -Once below 25% health, enrages more and gains the chaos buff
    Its recommended to slowly take him out, not with burst.
  • A Demon Devoter
    npc_demon_devoter
    A warrior dealing with the demons that got possed by chaos.
    -Once losing his life he will enrage and fullheal
    This buff lasts only for a few seconds.
    -This can be canceled by dealing enough damage at once, or stunning him and then killing him.
  • A Demon Possesed Armor
    npc_demon_possesed_armor
    Miniboss
    An armor possesing a giant warrior.
    -Has 2 lives
    -If he loses his life, he splits apart and his armor and he attacks seperatly
    -This can be canceled by dealing enough damage at once, or stunning him and then killing him.
  • A Glug
    npc_glug
    A Harmless rockslime.
    -Jumps around randomly
    -Jumps at you if close enough
    -Spins to deal AOE damage if close
    -Splits apart into 3 once on death
  • D Lantean Drone Projectile
    npc_lantean_drone_projectile
    Its like the drones from the lantean wand. but instead they are tracking you.
  • A Skilled Crossbowman
    npc_skilled_crossbowman
    Extreme skill with their crossbow, but weak to melee
    -attacks in bursts of 3 arrows
    -Arrows predict your movement
    -Surrounds and strafes around target
    -Dealing enough melee damage in 1 hit will disarm them.
  • A The Great Ram
    npc_the_great_ram
    A ram made for one purpose only.
    -Attacks your main building only, and slowly goes to it
    -Releases a barrage of rockets every so often
    -Deals constant contact damage
    -Deals ram damage constantly in an AOE.
  • Raid
    This assumes you are on the final encounter unless stated otherwise.
  • A Agent Smith
    npc_agent_smith
    Miniboss, Crits
    It is purpose that defines us.
    -Initially appears as a normal boss which can multiply for up to 64 times.
    -Appears later on once more, with the ability to infect players and turn them into clones, better cure them fast by standing near them!
    Neodämmerung - Don Davis
  • A Black Heavy Soul
    npc_black_heavy_soul
    Miniboss, Crits
    He killed all the other heavy souls, oh my god..
    -stand still and shoots finger bullets that explode, they rehome once
    -Can jump and do a aoe explosive slam
    -Can conga and deal huge damage in an aoe constantly, has bad mobility but is fast
    -Transforms a few times in the battle once reaching an hp threshhold, gaining massive stats.
    Retep theme - terraria peter griffin mod
    Ultra Instinct Theme - Dragon Ball Super
    Flow Hero Song of Hope - Dragon Ball Z: Battle Of Gods ED
  • D Bladedance The Betrayed
    npc_bladedance
    What can be as strong as Bob?
    -Summons explosive orbs, dealing nervous impairment when throwing them around himself
    -Buffs all allies around himself randomly
    -In rogue he spawns with all bosses upto that point
  • A Blitzkrieg
    npc_blitzkrieg
    A supreme being of rockets, hacked and now used for terrible things
    -shoots rockets that deal more damage the more they travel
    -If outside of his red orb, summons lightning strikes onto you
    -The lower hp, the stronger he gets
    -Once low enough hp, summons moonlight, gaining massive ranged resistance
    -Teleport and dash during moonlight (can be silenced).
    Fighting him in expidonsan maps majorly buffs him
    Great Machine from the big Three - Grandpa Bard
  • A Calmaticus
    npc_xeno_raidboss_nemesis
    Miniboss, Crits
    The originator of the Xeno infection. Silvester and Waldch tried to warn you, but you didn't listen.
    -Melee attack hits multiple times and launches the target at the end.
    -Causes infection blast below every enemy, in LoS, after performing or ending any attack.
    -If hit by the infection blast, you are afflicted with a heavy bleed.
    -Occasionally, he'll charge towards the closest enemy, picking them up, and ripping them apart. He'll then throw them into the sky.
    -Has a minigun that shoots explosive bullets.
    -Once he hits 25% of his HP, he will drop to the floor and regen 50% of his total HP back over 20 seconds. During this, he gains 70% damage resistance.
    Genesis of the void - Grandpa Bard
  • A Chaos Kahmlstein
    npc_chaos_kahmlstein
    Afflicted by chaos to make his reasoning uncontrollable.
    He hates you for killing expidonsans.
    Dont let the fight take too long as he gets faster over time.
    (Silence) makes his melee not glide you around, it also makes his projectiles deal less chaos, also reduces resistances he gets when going below a health threshhold.
    Chaos Reigns - Grandpa Bard
    Chaos Reigns - Grandpa Bard
  • A Corrupted Barney
    npc_corruptedbarney
    Miniboss, Crits
    Its me gordon.
    -Glitches your game, on half health, lags you aswell
    -Has random speed resistances and damage
    -On his map, randomizes cash and perks and downs
    -Spawns Simon and Addiction, both respawn if killed after some time:
    -Simon gives a damage buff, simon keeps the damage bonus from previous waves
    On death, simon spawns psychos
    Addiction grants resistances
    On death, summons tallers
    -Both must be killed or else barney cant die
    -If barney's hp is 1 with eiher alive, he gains massive buffs
    Last Legs - Kelly Bailey
  • A God Alaxios
    npc_god_alaxios
    Miniboss, Crits
    Summons his army, when reaching hp threshholds.
    -Buffs allies around himself and tries to reach them (but not if alone) (silence reduces how long this is)
    -Melee attacks rapidly and causes you to slide
    -Jumps up and throws a spear at an enemy, exploding
    -Charges a whirlwind, targeted enemy gets pulled in, the rest get pushed back and take damage
    -Once on final army, is immortal
    -Once army dies, he enrages and gains stats
    lobotomy corp - insignia decay - ???
    Arknights - Putrid - Arknights
  • D HMS: Regalia
    npc_starship_regalia
    Regalia class Battlecruiser. Stolen by an Almagest scientist who's trapped here after we closed the rift through the Curtain.
    -Has 2 phases and flies high in the sky
    -Spawns beacons around the map
    -Periodically locks onto the closest player to. It will then start charging up a sky laser to strike down on them.
    -Occasionally shoots a powerful laser with high control
    -Also can shoot a laser straight into the ground. After some time, this will summon a group of Almagest Proxima.
    -Able to shoot out Lantean drones
    -Periodically flies above where most players are ands and creates a circle of lasers. These lasers will be facing inwards and spin while also moving further out.
    -Once in phase 2, gains a stats boost and a new ability. Can now command all beacons on the map to spawn in an Almagest Proxima every so often.
    The Voids - Galaxy On Fire 2
    Renegate Justice - Galaxy On Fire 2
  • A Infected Silvester
    npc_true_fusion_warrior
    Miniboss, Crits
    Investigation Goes Awry - Grandpa Bard
  • A Jkei
    npc_almagest_jkei
    Miniboss, Crits
    Ruthless leader of the Almagest squad sent into the Curtain.
    Their motives remain unclear.
    -Deals void damage
    -summons drones to deal chaos damage
    -After losing a certain amount of HP, becomes invulernerable until the current wave is defeated.
    Nostaglica - I HATE MODELS
  • A Jkei Drone
    npc_jkei_drone
    Construct used by Jkei in battle
    -Deals chaos damage, and after a delay
    -runs towards an ally and self destructs.
  • A Karlas
    npc_karlas
    Miniboss, Crits
    The true name of ''Schwertkrieg''
    Alongside his teleport strike becoming stronger
    -Spawns with stella
    -The more enemies are around him, the faster he swings
    -Stand still and shoots homing projectiles that pierce
    -Heals stella if low on health, on half hp, he loses this ability
    -If stella dies, he gains immortality for 20 seconds unless he also dies
    -Once stella is on last breath, he gets massively buffed
    summons swords aswell when this happens that spin around him
    -Teleports to an enemy and causes a delayed explosion
  • A Lelouch
    npc_lelouch
    Miniboss, Crits
    [東方自作アレンジ] Idola Deus 〜 Idoratrize World - maritumix/まりつみ
  • D Mazeat Fabulous Squad X Elite, Solvence of Cringe
    npc_squad_master
    Raid Quadra boss
    -Spawns:
    Bob the first:
    -Melee attacks cause stacking vuln
    -Causes air punch attacks
    Omega
    -Punches very fast
    -Summons a one time vincent that dunks you
    Whiteflower:
    -Dashes at you dealing damage
    -Dash cooldown reduced with melee hits
    Shadowing darkness:
    -Attacks cause Necrosis
    -teleports above you, slams down, spawns a pool that causes necrosis, and shoots 2 waves that damage you
    All these raids are heavily dummed down or changed
    Pokeminaj XY - Team Flanaconda boss Battle (Mashup) - Delak
  • A Nemal
    npc_nemal
    Miniboss, Crits
    -Each 4th hit gives you a teslar debuff.
    -Lays mines:
    Red: damages, marks you, if marked, more damage.
    Green: Cures of teslar debuff, launches up, cant be sniped for 4 seconds and no fall damage
    -Each 10 seconds she marks you if hit with melee.
    -Laser attack predicts, anti predict it.
    -Wave ability predicts if youre marked.
    -Simular abilities on Silvester.
    -Her melee makes you glide (Silencable)
    Morning Moon - Hopeku
    Expidonsa Training Montage - Grandpa Bard
  • D No Random Kranz V3
    npc_no_random_kranz
    Miniboss, Crits
    -Can rocketjump, while doing so, rockets summon blackholes
    -Fires rockets
    -Can melee attack with a cooldown, this melee deals heavy damage and spawns blackholes.
    -Blackholes cause aoe damage and fade after some time
    -Has 7 lives, each life lost gives major buffs for a short time
    -Occasionally summons 3 sniper verions which on hit with anything spawn blackholes
    AGL LR Super Saiyan Blue Goku & Vegeta Intro OST - Dragon Ball Z Dokkan Battle
    Ultra Instinct Theme - Dragon Ball Super
  • A Omega
    npc_omega_raid
    Miniboss, Crits
    He has come to save Bob from Whiteflower's Soldiers.
    The unfortunate part? He thinks you're a part of them.
    Despite performing hand-to-hand combat, he still keeps his trusty Rocket Launcher with him.
    -After enough hits, his hands will start generating enough energy to perform a powerful attack.
    -Sometimes summons permanent armor grandes
    -launches up and shoots rockets with a cooldown
    Cauterizer (+ Gravity Perforation Detail) - Valve
  • D Overlord The Last
    npc_overlord_rogue
    He thinks youre for his crown aswell...
    -Enrages with a cooldown, gaining massive speed, resistance and damage
    -His fire is global range and has a LOS check.
    -Stands when appearing for a while.
    Arknights bat_talulha (no Official name.) - Arknights
  • A Reila
    npc_boss_reila
    Miniboss, Crits
    Former Almagest researcher, now trying to close the rifts and contain the Void at all costs
    -Hp threshholds buff her resistance for abit
    -Fires a laser with a delay that spreads outwards, during it
    -Summons projectiles that cause lighting strikes after a random delay
    -Controls the Construct while active, and permanently gains resistance whenever it is destroyed for time
    -fight starts with very low time
    -Spawns together with umbrals
    Twin Souls - I HATE MODELS
  • A Reila's Beacon
    npc_beacon_reila
    Miniboss
    Device built by Reila to close the rifts,
    albeit at the cost of trapping the activator inside.
    Resets when enough HP is lost, granting additional raid time and resistance to itself and Reila.
  • A Sensal
    npc_sensal
    Miniboss, Crits
    The leader of the scouting group and a friend of silvester and Waldch, he is here for what you ''did''.
    -He summons scythes that home onto you
    -summons portals which summon sythes
    -fires a laser onto all enemies in range aswell, spawns crystals when he does this which he targets
    -Gets a shield on ability use
    -Low enough hp and he gains stats and heals abit
    Slide on hit (can be silenced)
    Goukisan - Betrayal of Fear (TeslaX VIP remix) - Talurre/TeslaX11
  • A Shadowing Darkness, The Ruler
    npc_shadowing_darkness_boss
    Miniboss, Crits
    Ruler of the Umbrals. Keeper of the Purgatory Throne. Culprit behind the Void outbreaks.
    Trapped inside the Curtain, she lost her mind long ago.
    She must be stopped at all costs.
    -She gives necrosis on most of her abilities.
    Burnt Light - NeboScrub
    Burnt Light - NeboScrub
  • A Silvester
    npc_xeno_raidboss_silvester
    Miniboss, Crits
    The superpowered warrior returns but something is up. You cured him yes?
    -Spawns together with waldch
    -Fires a laser with a delay, having resistances
    Laser resistance (can be silenced)
    -Causes quakes sometimes
    -Stands still and causes more quakes
    -If near waldch, takes most of the damage and nullifies some of it (Disabled if alone or lastman)
    -At low hp, enrage and increases stats
    The Duo that Warns in inconspicuous Ways - Grandpa Bard
  • A Silvester, The Sparring Partner
    npc_raid_silvester
    Miniboss, Crits
    -Spawns together with nemal
    -If the player is alone, he wont attack
    -If enough time passes or gets hurts too much, transforms and gains stats and abilities
    -Can throw waves of energy that deal huge damage
    -If marked, these predict
    -Can throw quake attacks aswell
    -Jumps into air and throws waves of energy at enemies
    -Teleports to nemal if too far away, gainging resistance during it
  • A Stella
    npc_stella
    Miniboss, Crits
    The true name of ''Donnerkrieg''
    Her spells are far more refined and ''pure'' compared to her enslaved state
    -She walks through all enemies and isnt collideable
    -Shoots a laser that turns to you slowly, while lasering, around her is a damage and debuff zones
    -Can stand still and summons net that follows you slowly and hurts you
    -Can create a big laser after a delay that deals huge damage, Karlas can redictect this around corners
    -Once karlas dies, she gains massive buffs and all her abilities are hyper buffed
    Night life in Ruina - Grandpa Bard
    Echos of the wrong war - Grandpa Bard
  • B Supreme Spookmaster Bones
    npc_ssb
    Miniboss, Crits
    The ruler of Necropolis, Eternal City of the Dead.
    SSB is seen by his subjects as a fair, noble, and affable ruler... so why is he trying so hard to kill the mercenaries?
    You almost entirely wiped out the Xeno infection and have been fighting to keep the world safe.
    If anything, SSB should be thanking you! Something seems wrong...
    Has a strange but friendly rivalry with Sensal.
  • B Supreme Spookmaster Bones, Magistrate of the Dead
    npc_ssb_finale_phase1
    Miniboss, Crits
    • Summons up to 4 tombstones every time he loses 25%% of his max HP.
    • Tombstones summon skeletons, and provide invulnerability to SSB.
    When someone dies, they show up in a long queue as a skeleton.
    At the front of this queue, SSB judges the recently-deceased, deciding whether they should be allowed
    into Necropolis or turned away, doomed to wander purgatory alone for eternity.
  • A The Messenger
    npc_the_messenger
    Kahmlsteins forced right hand man, he really wants his attention.
    Apart of the no goverment group called Interitus.
    -Wave 10: Deals fire and bleed damage
    -Wave 20: deals massive chaos damage
    -Each time he does his 4 ball attack he gains permanent power and resistance.
    -Each time he shows his hand sign he will teleport
    -Can equip a gun that shoots balls at you.
    (Silence) Reduces chaos damage he deals.
    Ultimatum - Grandpa Bard
  • A The Purge
    npc_the_purge
    A machine to help the efforts of the Interitus group...
    -It a great arsenal of weapons.
    -Heals when low enough and gains massive power everytime it has its fists out.
    -As time passes it gains massive damage bonuses
    -Its aim is bad so you must kite
    -Its melee rams you with contact damage
    -Minigun makes it stand still to shoot
    -Quad launcher shoots 4 rockets at once
    can stand still to shoot rockets at people from his back launcher
    -Rest are average guns.
    (Silence)Decreases his healing abit
    Chaos Engineered Cyborg - Grandpa Bard
  • A Todd Howard
    npc_toddhoward
    Miniboss, Crits
    Reskinned alaxios lol
    It Just Works - The Chalkeaters
  • A Twirl
    npc_ruina_twirl
    The ruler of Ruina
    It is advidsable not to group up aggainst her
    If 4 or more people are near her, she has the ability to teleport
    In addition, on wave 60, walk in a circle to avoid her Ion spam attack.
    Night life in Ruina - Grandpa Bard
  • A Unspeakable
    npc_void_unspeakable
    Miniboss, Crits
    Hearts of the void...
    -Ability sucks all allies in and if too close, damages them heavily and debuffs, gains ranged resistance and melee vuln during it it.
    Can rapid attack if it didnt attack for a while or after a cooldown.
    During its existance, void spreading is immensively increased.
    Void Pillars are summoned below enemies.
    If too low on health, will spread void where it walks.
    -Can get a shield each hp threshhold
    (Silence)makes voidbuff weaker
    Center Of The Void - Grandpa Bard
  • A Vhxis
    npc_vhxis
    Miniboss
    The void keeper, killing him is not a good idea...
    -Can punc the ground with a delay:
    Standing outside of the zone heavily damages you and debuffs you and knocks you up
    inside the zone you get pushed back
    Also summons earthquake rocks
    -Can summon voided vanguards to buff speed
    -Can Gather energy and explode afte a delay, damaging and spawning alot of ixufan's
    -Stands still and fires a delayed laser at 2 enemies, changing between them
    (Silence makes voidbuff weaker)
    Breach and Escape - Spencer Baggett
  • A Victoria Atomizer
    npc_atomizer
    Miniboss, Crits
    `You can't outrun me!`
    Captain of Victoria's Leatherboots Scoutsquad. Priorities speed over everything
    Fires barrage of homing energy balls which will slow targets down and often drags all people to him to swing a homerun
    Harrison will help Atomizer by controlling victorian artillery and target the furtherest target from atomizer dealing devastating damage
    Hard to Ignore - UNFINISH
  • A Victoria Castellan
    npc_castellan
    Miniboss, Crits
    `Did you really thought you could get out this mess that easily?`
    Colonel of Victoria's Army. He has mastered skill for explosives and command
    He wants your death for the amends of Radiotower's destruction. Do we really have to fight him while we got same enemeis in common?
    He will utilize all of the abilites that previous raidbosses used and often call in for support
    Deep Dive - Arena Fight - Serious Sam 4: Reborn mod
  • A Victoria Harrison
    npc_harrison
    Miniboss, Crits
    `Do I really have to do this myself?`
    Lieutenant Colonel of Victoria's Stormtrooper Team and controller of Victorian Artillery.
    Utilizes lots of ranged firearms
    He will call in massive airstrikes and rearm himself when he takes enough damage. Then, he will set Victorian Artillery to automode and greatly increase his firepower
    What Lies Unseen - Arena FIght - Wave 3 - Serious Sam 4: Reborn mod
  • A Victoria Huscarls
    npc_the_wall
    Miniboss, Crits
    `You're up against the wall and I am the fucking wall!`
    Lieutenant of Victoria's Irongate Defense Units. Aquires adaptive armor on each amount of health loss
    Peform various abilities focused on defense and blocking attacks
    He will summon Brassbunker Avangards when he is in danger. However, they are not ready yet so easy to kill
    Harrison will help Atomizer by controlling victorian artillery and target the furtherest target from atomizer dealing devastating damage
    Unstoppable Force - Grandpa Bard
  • A Vivithorn
    npc_xeno_mrx
    Miniboss, Crits
    Activator of the xeno infection source. He won't let you stop him from infecting the world with the Xeno infection.
    -Melee attack hits multiple times and launches the target at the end.
    -Able to start sprinting towards the closest enemy, starting slow and gaining speed until he grabs someone. He will pick them up and snap their neck. Dropping them onto the floor afterward, and stunning them for a few seconds
    -Occasionally charges to the closest enemy, ramming into them. This will deal damage and knockback on contact. At the end of this, he will be dazed for a few seconds.
  • A Waldch
    npc_infected_goggles
    Miniboss, Crits
    A friend to Silvester and a gunslinger to various weapons and support tools.
    What are they doing fighting you?
    If close or far, with some randomness:
    -Melee hits twice
    -Smg has bad aim but deals huge damage upclose
    -Sniper deals massive damage, Sniper attack prediction (can be silenced)
    -Can summon a c4 that explodes dealing true damage with a delay
    -If damaged too much away from silvester, teleports to him
    -If alone, enrages and gains massive stats
  • A Wildingen Hitman
    npc_finalhunter
    Normal version:
    -Shoots from far range and marks on hit
    -After being marked, the next shot oneshots
    Raid version:
    Melee's and marks on hit
    -After being marked, the next shot oneshots
    -Can be hurt on the final wave only
    -First only attacks waldch if he is alive
  • A Zilius
    npc_zilius
    Miniboss, Crits
    Racist Expidonsan
    -Buff aura that gives major buffs to expidonsan shields
    -Can gather energy and give himself shield and a temp buff
    -Can strike and fly towards enemies, sloggishly flying and slicing
    -Can summon portals that fire lasers at enemies with a delay
    Can only have 3 portals at once
    -On spawn summons a trapped zeina, that once freed, buffs allies around her
    bat_prtsstage1 - Arknights OST
  • A kevinmery2009
    npc_kevinmery2009
    Rock and Awe - Tim Wynn
    Plead - Key After Key
  • Ruina
  • B Adiantum
    npc_ruina_adiantum
    Miniboss, Crits
    -Melee Attacks
    -Ion barrage
    Battery:
    -None
  • B Aether
    npc_ruina_aether
    -Ranged Attacks
    -Stays far away
    -Groups around Anchors/Helia-Type's
    Battery:
    -None
  • B Aetheria
    npc_ruina_aetheria
    -Ranged Attacks
    -Stays far away
    -Groups around Anchors/Helia-Type's
    Battery:
    -None
  • B Aetherianus
    npc_ruina_aetherianus
    -Ranged Attacks
    -Stays far away
    -Groups around Anchors/Helia-Type's
    Passively boosts other Aether-Type npc damage
    Battery:
    -Shoots out a projectile Laser
  • B Aetherium
    npc_ruina_aetherium
    -Ranged Attacks
    -Stays far away
    -Groups around Anchors/Helia-Type's
    Battery:
    -Shoots out a projectile Laser
  • B Astria
    npc_ruina_astria
    -Ranged Attacks
    -Giant
    -passively boosts the speed of friendly ruina units around it
    Battery:
    -Calls friendly ruina units to its location, then gives them resistances
  • B Astriana
    npc_ruina_astriana
    -Ranged Attacks
    -Giant
    -passively boosts the speed of friendly ruina units around it
    Battery:
    -Calls friendly ruina units to its location, then gives them resistances
  • B Astrianious
    npc_ruina_astrianious
    -Ranged Attacks
    -Giant
    -passively boosts the speed of friendly ruina units around it
    Battery:
    -Calls friendly ruina units to its location, then gives them the ability to teleport once
  • B Astrianis
    npc_ruina_astrianis
    -Ranged Attacks
    -Giant
    -passively boosts the speed of friendly ruina units around it
    Battery:
    -Calls friendly ruina units to its location, then gives them the ability to teleport once
  • B Daedalus
    npc_ruina_daedalus
    -Ranged Attacks
    -Stays at a distance
    Battery:
    -Gives a shield to nearbly ruina allies
  • B Draconia
    npc_ruina_draconia
    -Ranged Attacks
    -Stays at a distance
    Battery:
    -Gives a shield to nearbly ruina alies
    -Ignores shield timeouts
  • B Draedon
    npc_ruina_draedon
    -Ranged Attacks
    -Stays at a distance
    Battery:
    -Gives a shield to nearbly ruina allies
  • B Draeonis
    npc_ruina_draeonis
    -Ranged Attacks
    -Stays at a distance
    Battery:
    -Gives a shield to nearbly ruina lalies
  • B Dronian
    npc_ruina_dronian
    -Melee Attacks
    Battery:
    -None
  • B Dronianis
    npc_ruina_dronianis
    -Melee Attacks
    -Passively gives damage bonus to allied Drone-Type npc's nearby
    Battery:
    -None
  • B Dronis
    npc_ruina_dronis
    -Melee Attacks
    Battery:
    -None
  • B Eurainis
    npc_ruina_eurainis
    -Ranged Attacks
    -Stays far away
    -Groups around Anchors/Helia-Type's
    -Summons Drones/Lanius/Magia
    Battery:
    -Duplicates itself, with lower max health
    -Strong aoe speed bonus after duplication
  • B Euranionis
    npc_ruina_euranionis
    -Ranged Attacks
    -Stays far away
    -Groups around Anchors/Helia-Type's
    -Summons Drones/Lanius/Magia
    Battery:
    -Duplicates itself, with lower max health
    -Strong aoe speed bonus after duplication
  • B Europa
    npc_ruina_europa
    -Ranged Attacks
    -Stays far away
    -Groups around Anchors/Helia-Type's
    -Summons Drones
    Battery:
    -Duplicates itself, with lower max health
  • B Europis
    npc_ruina_europis
    -Ranged Attacks
    -Stays far away
    -Groups around Anchors/Helia-Type's
    -Summons Drones
    Battery:
    -Duplicates itself, with lower max health
  • B Helia
    npc_ruina_helia
    -Stays far away
    -Any npc's within range of it are healed passively
    Battery:
    -Large AOE Healing pulses
  • B Heliara
    npc_ruina_heliara
    -Stays far away
    -Any npc's within range of it are healed passively
    Battery:
    -Large AOE Healing pulses
  • B Heliarionus
    npc_ruina_heliarionus
    -Stays Far away
    -Any npc's within range of it are healed passively
    Battery:
    -Large AOE Healing pulses
    -Gives A large damage bonus to friendly ruina units around it
  • B Heliaris
    npc_ruina_heliaris
    -Stays far away
    -Any npc's within range of it are healed passively
    Battery:
    -Large AOE Healing pulses
  • A Iana
    npc_ruina_iana
    Miniboss, Crits
    -String Like Attacks
    -If close to Lex, % of taken dmg is rerouted to Lex
    Battery:
    -Shoots an infinite range laser
    -Laser damage scales on duration.
    -If health is less then 10% and is firing laser, npc becomes invincible
  • D Interstellar Weaver
    npc_interstellar_weaver
    A Stellar Weaver trashed by Ruina. Now rebuilt by Lelouch to protect him.
    -Is a flying enemy.
    -Targets the nearest target to Lelouch, who isn't his target.
    -Shoots out a barrage of magical fireballs and homing lasers.
    ''Servants of The Scourge'' - Theme of The Sentinels of The Devourer - DM DOKURO
  • A Lancelot
    npc_ruina_lancelot
    Miniboss, Crits
    -Melee Attacks
    -Damage taken is equally rerouted to all alive Lancelots
    Battery:
    -High damaging explosion
    -Short range
    -Can only be triggered if 4 or more people are detected
    Particle effect appears on hand to show its ready
  • A Laniun
    npc_ruina_laniun
    -Melee Attacks
    Battery:
    -Boosts the speed of friendly ruina units around it
  • A Lanius
    npc_ruina_lanius
    -Melee Attacks
    Battery:
    -Boosts the speed of friendly ruina units around it
  • B Laz
    npc_ruina_laz
    -Ranged Attacks
    -Stays at a distance
    -Its laser acts moreso like a rocket with slight homing
    Battery:
    -None
  • A Lazines
    npc_ruina_lazines
    -Ranged Attacks
    -Stays at a distance
    -Its laser acts moreso like a rocket with slight homing
    Battery:
    -None
  • B Lazius
    npc_ruina_lazius
    -Ranged Attacks
    -Stays at a distance
    -Its laser acts moreso like a rocket with slight homing
    Battery:
    -None
  • A Lazurus
    npc_ruina_lazurus
    -Ranged Attacks
    -Stays at a distance
    -Its laser acts moreso like a rocket with slight homing
    Battery:
    -None
  • A Lex
    npc_ruina_lex
    Miniboss, Crits
    -Melee Attacks
    -Passively buffs Damage/Speed/Resistances of friendly ruina units around it
    nBattery:
    -Summons several strikes on its current target
    -Ion strikes add current targets velocity to predict their location
  • A Loonarionus
    npc_ruina_loonarionus
    -Melee Attacks
    -Can Teleport
    -Deals damage to enemies inbetween its origin point and to where it teleports
    Battery:
    -Boosts the speed of friendly ruina units around it
    -Heals Lanius-Type npc's around it
  • A Loonaris
    npc_ruina_loonaris
    -Melee Attacks
    -Can Teleport
    -Deals damage to enemies inbetween its origin point and to where it teleports
    Battery:
    -Boosts the speed of friendly ruina units around it
  • A Magia
    npc_ruina_magia
    -Ranged Projectile Attacks
    -Stays at a distance
    Battery:
    -Boosts the speed of friendly ruina units around it
  • B Magia Anchor
    npc_ruina_magia_anchor
    Crits
    -Building
    -Spawns constant drones
    -Acts as a rally point for long ranged NPC's
    Battery:
    -Summons a Stellar Weaver.
    -HP is shared on both the summoned weaver and the anchor
  • A Magianas
    npc_ruina_magianas
    -Fires multiple projectiles in sucession, then recharges
    -Stays at a distance
    Battery:
    -Boosts the speed of friendly ruina units around it
    -Fires a homing Projectile
    -Gains homing on normal attacks
  • A Magianius
    npc_ruina_magianius
    -Fires multiple projectiles in sucession, then recharges
    -Stays at a distance
    Battery:
    -Boosts the speed of friendly ruina units around it
    -Fires a homing Projectile
    -Gains homing on normal attacks
  • A Magnium
    npc_ruina_magnium
    -Fires multiple projectiles in sucession, then recharges
    -Stays at a distance
    Battery:
    -Boosts the speed of friendly ruina units around it
    -Fires a homing Projectile
  • B Maliana
    npc_ruina_maliana
    -Ranged Attacks
    -Stays at a distance
    -Groups around Anchors/Helia-Type's
    Battery:
    -Gives Battery charge to friendly ruina units around it\-Stationary while in use
  • B Malianium
    npc_ruina_malianium
    -Ranged Attacks
    -Stays at a distance
    -Groups around Anchors/Helia-Type's
    Battery:
    -Gives Battery charge to friendly ruina units around it\-Stationary while in use
    -Gives AOE defense buff to friendly ruina units around it
  • B Malianius
    npc_ruina_malianius
    -Ranged Attacks
    -Stays at a distance
    -Groups around Anchors/Helia-Type's
    Battery:
    -Gives Battery charge to friendly ruina units around it\-Stationary while in use
    -Gives AOE defense buff to friendly ruina units around it
  • B Malius
    npc_ruina_malius
    -Ranged Attacks
    -Stays at a distance
    -Groups around Anchors/Helia-Type's
    Battery:
    -Gives Battery charge to friendly ruina units around it
  • B Ruianus
    npc_ruina_ruianus
    -Melee Attacks
    -Damage taken in the last 5 seconds gets converted into AOE healing with a 3 dmg to 1 healing ratio
    -The healing cap is a 20% of the npc's max health
    -Healing pulses are only triggered when taking damage
    Battery:
    None
  • B Ruina Drone
    npc_ruina_drone
  • A Ruliana
    npc_ruina_ruliana
    Miniboss, Crits
    -Fires multiple projectiles in sucession, then recharges
    -Stays at a distance
    -ALL non-boss NPC's attack the same target as Ruliana, they also group near Ruliana
    Once Ruliana goes bellow 50% hp, Ruliana will start to suck up nearby ally hp to heal
    Battery:
    -Once Power hits 100% and there are more than 4 targets infront-in line of sight, she fires several highly damaging projectiles
  • B Rulianius
    npc_ruina_rulianius
    -Melee Attacks
    -Damage taken in the last 5 seconds gets converted into AOE healing with a 3 dmg to 1 healing ratio
    -The healing cap is a 15% of the npc's max health
    -Healing pulses are only triggered when taking damage
    -Fires a wave of energy
    Battery:
    None
  • B Rulius
    npc_ruina_rulius
    -Melee Attacks
    -Damage taken in the last 5 seconds gets converted into AOE healing with a 5 dmg to 1 healing ratio
    -The healing cap is a 40% of the npc's max health
    -Healing pulses are only triggered when taking damage
    -Fires a wave of energy
    Battery:
    None
  • B Ruriana
    npc_ruina_ruriana
    -Melee Attacks
    -Damage taken in the last 5 seconds gets converted into AOE healing with a 2 dmg to 1 healing ratio
    -The healing cap is a 10% of the npc's max health
    -Healing pulses are only triggered when taking damage
    Battery:
    None
  • D Stellar Weaver
    npc_ruina_stellar_weaver
    -Ranged Attacks
    -Flies
    -Noclips
    Battery:
    -Fires off several laser projectiles
    ''Servants of The Scourge'' - Theme of The Sentinels of The Devourer - DM DOKURO
  • A Theocracy
    npc_ruina_theocracy
    Miniboss, Crits
    -Melee Attacks
    -Passively buffs Damage/Speed/Resistances of friendly ruina units around it
    Battery:
    -Melee hits gain the ability to hit multiple targets, however each target takes the same amount of damage
    -Damage is reduced for targets hit
    -Aura is visible while ability is active
  • B Valiant
    npc_ruina_valiant
    Miniboss, Crits
    -Melee Attacks
    -Uppon spawning, after 7 seconds, spawns a Magia Anchor
    -If anchor is destroyed, 30s later will attempt to build a new Anchor
    Battery:
    -None
  • Seaborn
  • A Armorless Union Assassin
    npc_seaborn_kazimersch_melee_assasin
    They have adopted some kind of bounty system and are often very thorough in their tasks.
    - Uses a ranged attack
    - Has camouflage
    - Deals increased damage when no targets in close range
  • A Armorless Union Cleanup Squad
    npc_seaborn_kazimersch_longrange
    Invis from afar and deal immensive damage.
  • A Armorless Union Knight
    npc_seaborn_kazimersch_knight
    An infected from Kazimierz.
    - Periodically resists melee damage
  • A Basin Sea Reaper
    npc_seareaper
    , Miniboss
    A Sea Terror that emits ear-splitting screeches.
    Should its nourishment be interrupted, it will immediately counterattack any nearby threats, until all other signs of life have ceased.
    - Starts in Standby state
    - Does not attack in Standby state
    - When injured, enters Combat state
    - When in Combat state, inflicts Nervous Impairment in an AOE
    - When in Combat state, loses health over time
    - Elite variant gains increased health and damage
  • A Bloodboil Knightclub Trainee
    npc_seaborn_kazimersch_beserker
    , Miniboss
    The Bloodboil Knights have long been known for their ferocity and aggression.
    - Gains stacking increased damage and attack speed when their ally has died within range
  • A Deep Sea Slider
    npc_seaslider
    A Sea Terror that crawled onto the shore.
    It brandishes its tough appendages menacingly.
    - Attacks inflict Nervous Impairment
    - Elite variant gains increased health and damage
  • A Ishar'mla, Heart of Corruption
    npc_isharmla
    , Miniboss
    It speaks for we many.
    - Starts in Healer form
    - When in Healer form, follows it's allies and attacks heal up to 2 targets
    - Gains power over time and enters Leviathan form when full, increased while on Nethersea Brands
    - Gains power rapidly when falling below half health for the first time
    - When in Leviathan form, attacks targets 6 locations, dealing AOE True damage, and destorys blocking buildings
    - Reverts forms when Leviathan form, spawns Nethesea Brands and heals self
  • A Nethersea Brandguider
    npc_netherseabrandguider
    A new type of Sea Terror formed from a colony that was about to decay and die.
    In order to effectively utilize the last bit of nutrients in their bodies, all they need to do is smear themselves across the ground.
    - When below half health, spawns Nethersea Brands and gains melee damage resistance
    - Elite variant gains increased health and damage
    - When consumed by Endspeaker, provides melee damage resistance when below half health
  • A Nethersea Founder
    npc_netherseafounder
    A Sea Terror that has inexplicably grown a chitinous skull.
    There is no corresponding organ to be found beneath it.
    - Attacks inflict Nervous Impairment
    - Resists ranged damage
    - On death, spawns Nethersea Brands when touching the ground
    - Elite variant gains increased health and damage
    - When consumed by Endspeaker, provides ranged damage resistance
  • A Nethersea Predator
    npc_netherseapredator
    A Sea Terror that has learned to use its chitinous skull to deal physical attacks, storing scraps of food in its body comprised of countless tiny creatures.
    - Attacks inflict Nervous Impairment
    - While on Nethersea Brands, has a chance to dodge attacks when not stunned
    - While on Nethersea Brands, ignores and bypasses buildings
    - Elite variant gains increased health, damage, and dodge chance
    - When consumed by Endspeaker, provides a chance to dodge attacks
  • A Nethersea Reefbreaker
    npc_netherseareefbreaker
    An extremely aggressive individual born from the nethersea brand, capable of inflicting tremendous damage to its surrounding environment for its kin to transform.
    Lifeforms not considered kin fall under this category.
    - Uses melee and ranged attacks
    - Gains increased damage, stacking every attack, effect decays over time
    - While on Nethersea Brands, gains camouflage
    - Elite variant gains increased health and damage
    - When consumed by Endspeaker, provides increased damage for every attack, decays over time
  • A Nethersea Spewer
    npc_netherseaspewer
    Possesses a hard, chitinous shell that it uses to protect itself, possibly capable of sporulation or a similar function.
    A commonly seen Sea Terror where the nethersea brand proliferates.
    - Uses a ranged attack, up to 3 targets
    - Attacks inflict Nervous Impairment
    - Can attack targets on Nethersea Brands at any range
    - Elite variant gains increased health and damage
    - When consumed by Endspeaker, provides AOE to ranged attacks
  • A Nethersea Swarmcaller
    npc_netherseaswarmcaller
    A rare Sea Terror, able to manipulate the tiny creatures in the air and on the ground to eat away at their surroundings even in the absence of the nethersea brand.
    They seem to call the brand itself to life, hence their name.
    - Does not attack
    - Deals damage and inflicts Nervous Impairment in an AOE
    - Immune to slow effects
    - Elite variant gains increased health and damage
    - When consumed by Endspeaker, provides immunity to slow effects and resistance to debuffs
  • A Pathshaper
    npc_pathshaper
    , Miniboss
    Seaborn tasked with exploring evolutionary pathways, its fractals mapping out dead ends so that we many can stay on the right path.
    - Spawns a Pathshaper Fractal after several attacks and damage taken
    - On death, kills all Pathshaper Fractals.
  • A Pathshaper Fractal
    npc_pathshaper_fractal
    Fractals left behind by the Seaborn Pathshaper.
    Illusions must eventually vanish.
    The path is not clear.
    Search on, search on.
    - Spawns a Pathshaper Fractal after several attacks
    - Loses health over time
  • A Pocket Sea Crawler
    npc_seacrawler
    , Miniboss
    A Sea Terror imbued with impurities.
    The density of its body tissue surpasses that of some alloys.
    Victims stabbed by it will feel as if they have been set alight.
    - Does not attack
    - Deals damage and inflicts Nervous Impairment in an AOE when a certain amount of health is lost
    - Elite variant gains increased health and damage
  • A Primal Sea Piercer
    npc_seapiercer
    , Miniboss
    A Sea Terror that grew a solid organ.
    The other parts of its body seem to be forming impregnable outer spikes.
    - Attacks deal True damage
    - Elite variant gains increased health and damage
  • A Ridge Sea Spitter
    npc_seaspitter
    A mysterious Sea Terror.
    In the sea, it can spit at even greater speeds, fast enough to destroy reefs.
    - Uses a ranged attack
    - Elite variant gains increased health and damage
  • A Roar Knightclub Trainee
    npc_seaborn_kazimersch_archer
    Wearing the high-performance, lightweight armor provided by Roar Guards.
    - Uses a ranged attack
    - Spawns with a shield provides flat damage reduction, lasting for a duration
  • A Saint Carmen
    npc_saintcarmen
    , Miniboss
    The last surviving Saint of Iberia, living well past mortal life expectancy.
    His longevity came at a price, but he remembers his duty and his enemies, despite having lost his reason.
    - Targets enemy and allies
    - Attacks levitate the target and deals extra hit of True damage
  • A Sal Viento Bishop Quintus
    npc_undertides
    , Miniboss
    A member of the Church of the Deep who snuck into disaster-ravaged Iberia.
    He changed the law of the land through his sincere beliefs, in pursuit of the perfect form, yet he was unable to fathom the will of the ocean.
    Then again, who could?
    - Spawns at a random position, does not move, and becomes a spawn point
    - Uses a ranged attack, up to 2 targets with the highest ranged resistance in range
    - Attacks inflict Nervous Impairment
    - Periodically attacks up to 8 targets
    - Periodically deals damage to all targets in line-of-sight
  • A Seaborn Caster
    npc_seaborn_caster
    No, no. I can't be them, I can't!
    - Uses a ranged attack
    - Deals AOE True damage
  • A Seaborn Defender
    npc_seaborn_defender
    I feel... so weak...
    - Resists a specific damage type
  • A Seaborn Demoman
    npc_seaborn_demo
    But through death shall it live on, through the sea.
    - Attacks kill self
    - On death, deals AOE damage and inflict Nervous Impairment
  • A Seaborn Engineer
    npc_seaborn_engineer
    Not even man kind's technology can surpass We Many.
    - Attacks inflict Nervous Impairment
    - On spawn after a delay, targets a random building and disables it, constantly reduces repairable health, otherwise deals Nervous Impairment
  • A Seaborn Guard
    npc_seaborn_guard
    They infect, swarming us like hell. What can we do now?
    - Deals increased damage every 3rd attack
  • A Seaborn Heavy
    npc_seaborn_heavy
    We adapt to what comes, sharing the knowledge.
    - Attacks inflict Nervous Impairment
    - Gains resistance to the damage type taken, but loses resistance to other the damage type
  • A Seaborn Medic
    npc_seaborn_medic
    We Many makes us strong, together as one.
    - Does not attack and follows it's allies
    - Increases damage and resistance of it's current target
    - Increases damage of all it's allies
  • A Seaborn Pyro
    npc_seaborn_pyro
    Even if it means death upon those infected.
    - Attacks inflict afterburn
    - On death, deals AOE damage and inflict afterburn
  • A Seaborn Scout
    npc_seaborn_scout
    Seaborn infects those, they may still appear human.
    - Attacks inflict Nervous Impairment
  • A Seaborn Sniper
    npc_seaborn_sniper
    Through weaking dread on man, We Many will stand.
    - Attacks inflict a debuff, increasing damage taken
  • A Seaborn Soldier
    npc_seaborn_soldier
    To those, they spread onto others, continuing the chain.
    - Attacks inflict Nervous Impairment
    - On a kill, gains increased damage, speed, restores health, and spawns additional clones
  • A Seaborn Specialist
    npc_seaborn_specialist
    I'm not infected, I'm not seaborn! Please god!
    - Spawns at it's ally with the lowest health ratio, if successful, grants self buff
  • A Seaborn Spy
    npc_seaborn_spy
    From the deep sea, We Many will rise.
    - Gains camouflage after several seconds without attacking
    - Deals increased damage when camouflaged
  • A Seaborn Supporter
    npc_seaborn_supporter
    I'm not We Many, I'm not We Many, We Many, We Many...
    ...
    ...
    Sea... the sea of we many...
    - Uses a ranged attack
    - Deals True damage
    - Periodically spawns Nourished Runner drones
  • A Seaborn Vanguard
    npc_seaborn_vanguard
    We must stick together, or is it that what he wants.
    - Provides increased movement speed to all enemies while alive, stacks with others
  • A Shell Sea Runner
    npc_searunner
    A Sea Terror that grew four limbs, but lacks an internal skeleton.
    It seems to have once hunted quadrupeds on land.
    - Elite variant gains increased health, damage, and speed
  • A The Endspeaker, Will of We Many
    npc_endspeaker_1
    The tiny Seaborn that haunted the mighty Stultifera, the blood of its parents once strewn across the ocean's waters.
    The revelation reaches not the ears of the children, their kind's destiny quietly continuing to flow.
    - Uses attacks based on current form
    - When changing form, consumes the closest remain, killing targets and consumes nearby remains
    - Elite variant gains increased health, damage, and consumes an addtional remain
  • A The First To Talk
    npc_firsttotalk
    Fires projectiles with armor erosion, can fire rapid amounts in AOE area.
    The first beautiful living being to speak human language before civilized man.
    Seaborn.
    - Uses a ranged attack
    - Attacks inflict Nervous Impairment
    - Periodically locks onto target location, after a delay hits serveral times to a random enemy within range
  • A The Last Knight
    npc_lastknight
    , Miniboss
    The basis of a well-known folk tale in Kazimierz.
    The past died on the land, and neither the present nor the future have any meaning.
    Only the ocean, kill the ocean.
    - Targets enemy and allies
    - Taking damage inflicts a debuff to the attacker, reducing attack speed
    - Deals increased damage to targets with enough debuff stacks
    - Changes form when below 1/5 of health, increased speed, attacks now deal contact damage, ignores buildings
  • A Tidelinked Archon
    npc_tidelinkedarchon
    , Miniboss
    Sea Terror. Even Alaxios's technology has a role to play in the evolution of we many.
    - Attacks inflict Nervous Impairment
    - When its 'Other Half' is alive and not in coma, enters a coma when HP reaches 0 and begins regenerating revives when HP reaches max
  • A Tidelinked Bishop
    npc_tidelinkedbishop
    , Miniboss
    A bishop that has partially mutated.
    It is partly human, partly—
    Uses a ranged attack
    - When its 'Other Half' is alive and not in coma, enters a coma when HP reaches 0 and begins regenerating revives when HP reaches max
  • Special
  • A 3650
    npc_3650
    Possesses an arsenal of weapons, won't trust anyone who gets in his way.
  • A Beheaded Kamikaze
    npc_beheaded_kami
    Blows up when touching you or dying, kills own allies aswell.
    Spawns randomly around the map.
  • D Corrupted Father Grigori
    npc_stalker_father
    A different kind of infection on Father Grigori. Silent man.
    Can only attack by attacking or blocking him and loses immunity with the fall an Overlord.
  • A Dr Dam Clone
    npc_drdam_clone
    A clone of the one who harnessed luck.
    -Does a triple combo attack, 3rd hit deals 2x damage
    -The further away the target is, the more speed he gains.
    -If far enough away, gains massive resistances.
  • B Dr Dam's Special Delivery
    npc_drdam_special_delivery
    Dr Dam's special delivery! How nice!.
    -Cannot be killed.
    -After some time, deploys a ''Bomb'' that summons a bunch of ''Dr Dam's''.
  • A Guln the Fallen One
    npc_fallen_warrior
    Casts an aura of attack reduction.
    When dying, this stays for 1 more wave.
    Once half health, deals more damage and ignites you.
  • A John The Almighty
    npc_john_the_allmighty
    His almightyness can not be killed. ᏒᏌᑎ
    Chiromaw Matriarch - The Betweenlands: Eternal Melodies - Rotch Gwylt
  • A L4D2 Tank
    npc_l4d2_tank
    A tank from L4D2, he can throw barricades, people and even his own fellow npc's to kill you.
    But he can hurt his own teammates.
  • A Machina Waldch
    npc_stalker_goggles
    Switches between going a charger melee with limited seeing range.
    And a standing still infinite range sniper.
    Prehaps stopping him before he wanders away might yield diffrent result?
  • A Medieval Villager
    npc_medival_villager
    A villager who somehow made it into modern times, he builds a village that constantly spawns warrior's akin to its own era.
  • A Phantom Knight
    npc_phantom_knight
    A phantom knight, he is slow, he has the ability to teleport behind you, he can make clones of himself which are weaker compared to the main host. Highly dangerous up close.
  • A Ravaging Intellectual
    npc_ravaging_intellectual
    Miniboss, Crits
    A promise is a promise.
    Applies a buff on hit against you.
    Has an aura that gives the buff to allies.
    When losing a life, spawns a clone that does the same as him, and always attacks the same target.
    Sometimes teleports all allies to a location.
    Champion 1x1x1x - NyhtShroud
  • A Rouge Expidonsan Doctor
    npc_doctor_special
    An Rouge Expidonsan Doctor who refused to stay with his people, he hates them, he hates everyone.
    Simular to doctor pernell, he buffs allies.
  • A Sawrunner
    npc_sawrunner
    -Health cannot be seen
    -Takes 2x headshot damage
    -Stands still while attacking
    -Attacks deal max health true damage
  • A Spiritrunner
    npc_spiritrunner
    A mix of a sawrunner and a spirit.
    Half invis and deals true damage.
  • A The Reaper
    npc_reaper
    • Melee deals huge damage and can hit multiple targets.
    • Teleports at certain HP thresholds.
    • Becomes faster the further away his target is.
    • Takes bonus damage from his target, but is resistant to all else.
    • Is stunned if his target dodges a melee swing.
    Unlike the other Great Rulers of Necropolis, The Reaper does not lead an army.
    He must be REALLY confident... or really lazy.
  • A Vengeful Spirit
    npc_vengefull_spirit
  • D W.F. Subject
    npc_stalker_combine
    Immortal, run.
  • A Wandering Spirit
    npc_wandering_spirit
    Spirit that couldnt move on, free it.
    Deals Massive damage, heals on attack, if it hits 4 players it splits apart.
  • Victoria
  • A Airraider
    npc_airraider
    A surprise assault unit of Victorian Chemical Platoon.
    -Parachutes in when it spawns and fire its rocket while falling down.
    -continues with shotgun when on the ground
  • A Anti-Armor Infantry
    npc_antiarmor_infantry
    Elite ranged unit of Stormtrooper Team.
    -He is holding disposable RPG.
    -When target is in range, fire a rocket and rush in with his melee \-(When signalled) Damage heavily increased
  • A Assaulter
    npc_assaulter
  • A Avangard
    npc_avangard
    Giant robot of Brassbunker Special Force.
    -Fires sentry rocket constantly.
  • A Ballista
    npc_ballista
    Cyborg Ranged unit of Leatherboots Scoutsquad.
    -Fires 3 projectiles per attack
    -(When signalled) reload faster
  • A Basebreaker
    npc_basebreaker
  • B Batter
    npc_batter
    Basic melee unit of Leatherboots Scoutsquad.
    -Moves faster when direct operation orders are given
    -(When signalled) Gain speed boost
  • A Bigpipe
    npc_bigpipe
    Miniboss
    One of the elite mercenaries hired by Castellan. Always get along with Bigpipe and Birdeye.
    -Equipped with special grenade launcher, Bigpipe fires arching pipes that will explode on contact.
    -He perfroms good crowd-control against enemies and building destruction
    -He is also equipped with HE ammunition and victorian transmitter which he will use on given orders
    -(When signalled) Ignite targets hit by pipes
  • A Birdeye
    npc_birdeye
    One of the elite mercenaries hired by Castellan. Always support Harbringer and Bigpipe.
    -Birdeye enjoys watching its victim suffer in pain by sniping targets with special vulnerability bullet.
    -Equipped with teleportation device that he will use it to reposition himself from incoming threats
    -He also got transmitter from victorian army to get specific orders and locks into target much faster
    -(When signalled) Always hit target within sight
  • A Blocker
    npc_blocker
    Melee unit of Irongate Defense Units.
    -got a skill to block incoming damage.
    -When damaged, enters defense mode, and gains high damage resistance.
    -When attacking, every 4th damage deals higher damage
    -(When signalled) block cooldown reduced
  • A Bomb Cart
    npc_bombcart
    Small cart filled with bombs.
    -Obviously explodes on contact with its target.
    -Can be defused by killing it before attacking
    -(When signalled) Explodes on death
  • A Booster
    npc_booster
    Medical unit of StormTrooper team. Heals and gives damage boost to its patient.
    (When signalled) provides additional damage boost
  • A Brassbunker Ambusher
    npc_ambusher
    Ranged unit of Brassbunker Special Force.
    -They randomly spawn around the players and ambush them.
    -They are equipped with disposable jetpack which will launch towards their target once
    -Also, when they are reloading, they run away and take cover
    -(When signalled) Jump cd decreased heavily
  • A Breachcart
    npc_breachcart
    Miniboss
    Vehicle of Irongate Defense Units filled with bombcarts.
    -Releases bombcart with cooldown.
    -Unlike Humbee, they could ram into players and buildings
    -(When signalled) summon bombcarts faster
  • A Bulldozer
    npc_bulldozer
    Giant melee of Irongate Defense Units.
    -Has high health and armor by sacrificing his speed.
    -While his armor is up, he will take significantly less blast damage.
    -(When signalled) Gains additional resistance
  • A Caffeinator
    npc_caffeinator
    Robotic medic unit of Brassbunker Special Force.
    -Heals its target and injects strong dose of caffeine which increase patient's speed, damage, and attackspeed
    -When enemy is too close or its patient dies, it will start to release caffeinated gas around it thus buffing all near allies
    -(When signalled) provides additional damage buff to its patient
  • A Chemical Specialist
    npc_chemical_specialist
    A Chemical expert of Victorian Chemical Platoon
    -Always head all of its elemental damage taken
    -fire bullets coated with armor corrosion liquid
  • A Chemical Spreader
    npc_chemical_spreader
  • A Demolitionist
    npc_demolitionist
    Heavy melee unit of Victorian Chemical Platoon
    -Swings a massive hammer to create and explosion that deals MASSIVE damage to buildings
  • A Grenadier
    npc_grenadier
    Ranged unit of Leatherboots Scoutsquad.
    -It throws an inaccurate grenade
    -(When signalled) firing speed increased
  • A Harbringer
    npc_harbringer
    Miniboss
    One of the elite mercenaries hired by Castellan. Always get along with Bigpipe and Birdeye.
    -Holds LMG and rushes in fast speed.
    -He also got painkiller and transmitter from victorian army which he would use it on command
    -(When signalled) sets max cap of damage that he could take per hit
  • A Hardender
    npc_hardener
    Medic unit of Irongate Defense Units.
    -He heals and slowly provides armor to their targets.
    -They also spawn with some armor for their survivability
    -(When signalled) Provides battalion buff to their patients
  • A Humbee
    npc_humbee
    Miniboss
    Rocketlauncher mounted vehicle of Irongate Defense Units.
    It ensures the safety of the driver until it breaks.
    -On death, spawns Irongate Shotgunner to continue the battle
    -(When signalled) rocket's projectile speed is increased
  • A IronShield
    npc_ironshield
    Powerful Mecha of Irongate Defense Units.
    -moves slowly but hits hard.
    -Performs aoe attack every few attacks.
    -Also, when destroyed, drops the aviator to continue the fight
    -(When signalled) performs aoe attack often
  • A Mechafist
    npc_mechafist
    Melee unit of Stormtrooper Team.
    -Capable of pulling enemy towards him on hit.
    -on 3rd hit, it will push its victim with strong force
    -(When signalled) Stronger push and pull
  • A Mechanist
    npc_mechanist
    Elite engineers of Brassbunker Special Force.
    -Teleports into the map and spawns and activates the avangard
    -After activating avangard, it will follow and repair it constantly
    -(When signalled) Build it faster
  • A Mowdown
    npc_mowdown
    Miniboss
    Giant mehanical unit of Stormtrooper team.
    -Closes up and fire full barrage of bullets.
    -Moves very slowly, but VERY deadly up close and hardens its head when operation orders are given
    -(When signalled) Cannot be headshotted
  • A Payback
    npc_payback
    Miniboss
    Elite Combine unit of Irongate Defense Units.
    -He inject himself with strong adrenaline that will delay his death.
    -Damage increases as health drops.
    -On death, revives and gain massive speed but will perish in few seconds
    -(When signalled) Damage increase
  • A Pulverizer
    npc_pulverizer
    Elite pyro unit of Brassbunker Special Force.
    -Deals insane burn damage and fire damage up close.
    -DO NOT APPROACH TO THIS UNIT
    -(When signalled) Deals even more burn damage
  • A Radio Guard
    npc_radioguard
    Guard who protects Victorian Radiotower.
    -He is armed with speical cannon that pushes enemies far away when hit
    -Slows down its victim heavily.
    -However, he will lose his ability to push when Radiotower is gone
    -(When signalled) Pushes enemies with rocket
  • A Radio Repair
    npc_radio_repair
    Medic who repairs Victorian Radiotower instead of allies.
    -They do not care about surroundings and only heal.
    -They will also provide small defense boost to their targets
  • B Raider
    npc_raider
    Ranged robotic unit of Irongate Defense Units.
    -It fires strong but slow plasma projectile.
    -(When signalled) Deals significantly more damage
  • A Resource Collector
    npc_resource_collector
    A robotic unit designed to collect nearby minerals
    -Fast and applied more damage to buildings
  • B Scorcher
    npc_scorcher
    Ranged unit with flamethrower in Stormtrooper team.
    -(When signalled) Applies stronger burn damage
  • A Shotgunner
    npc_shotgunner
    Ranged unit of Irongate Defense Units.
    -Has decent health and fires shotgun rapidly.
    -Reloads deadly ammunition when he recieves a direct operation order
    -(When signalled) Applies bleed on target
  • A Signaller
    npc_signaller
    Elite unit of Victorian army.
    He receives a direct opertion order from radiotower and deliver it to all enemies
    -While alive, all the enemies get Signal buff which increases their damage and speed.
    -Also, all victorian enemies will unlock special traits
  • A Supplier
    npc_supplier
    Ranged Support unit of Leatherboots Scoutsquad.
    -Supports team by providing ammo and health at the same time.
    -They could heal and provide armor to themselves too
    -(When signalled) Heal and provide more armor
  • A Tanker
    npc_tanker
    Elite ranged tank unit of Brassbunker Special Force.
    -Takes max 10% of its maxhp as single burst damage.
    -(When signalled) max cap for damage is enhanced
  • A Teslar
    npc_teslar
    Basic melee unit with electrical stick of Leatherboots Scoutsquad.
    -Apply teslar debuff to their victim on hit
    -(When signalled) Duration of the debuff is increased
  • A Victoria Anvil
    npc_victoria_anvil
    Victorian supportive drone which spawns from drone factory
    -They fly and heal all allies within the area.
    -Upgraded version, MK2, will heal more and even apply small defense buff to allies
  • A Victoria Aviator
    npc_aviator
    Elite mechanists who rides the Ironshield Mecha.
    -It will ride Ironshield after few seconds.
    -It fires a shotgun and slams the enemy to the ground with hammer
    -(When signalled) calls Ironshield faster
  • A Victoria Charger
    npc_charger
    Melee unit with shortest melee range of Leatherboots Scoutsquad.
    -They are slow at first but accelerates into high speed
    -Their damage multiplies by their current speed
    -Moves faster when direct operation orders are given
    -(When signalled) Accelerate faster
  • A Victoria Destructor
    npc_destructor
    Ranged unit of Irongate Defense Units.
    -Creates explosion that ignites all targets.
    -Performs stronger explosion when he receives a direct operation order \-(When signalled) wider explosion range
  • A Victoria Factory
    npc_victoria_factory
    Victorian frontline arms factory which create and store drones
    -When specific enemies order support fire or heal, it will release the drones to support them.
    -Victorian Drone factory in invincible and will only retreat before raid
    -Upgraded version, MK2, will deal more damage
  • A Victoria Fragments
    npc_victoria_fragments
    Victorian aggresive drone which spawns from drone factory
    -Hover to designated area and fire leads at the enemies within range.
    -Upgraded version, MK2, will deal more damage
  • A Victoria Gasleader
    npc_gasleader
    Victorian Chemical Platoon leader.
    -applies armor corrosion elemental damage near while his armor is up
    -Pulls out a sword that applies more armor corrosion damage on 3rd hit when its target gets close
    -Becomes stronger as near allies die
  • A Victoria Radiomast
    npc_victoria_radiomast
    Miniboss
    Giant radiotower that receives a signal and spreads it to other places via signaller.
    Since radiotower is crucial for transmission, Victorians will do everything to protect it.
    -While the Radiotower is alive, endless waves of enemies will appear and all enemies existing in the map will receive signal buff
    -When below half health, summons radio repair and guard to protect and heal
  • A Victoria Tactical Protector
    npc_victoria_protector
    Miniboss
    Giant robot unit that calls for Anvil drone when below half health
    -However, they will not order drones if factory does not exist in the map
  • A Victoria Tacticalunit
    npc_victoria_tacticalunit
    Fast unit armed with kukri and pointer
    -They will call in Fragment drones using their pointers
    -However, they will not order drones if factory does not exist in the map
  • A Victoria Tank
    npc_victorian_tank
    Miniboss
    Elite Vehicle of Brassbunker Special Force.
    -Slow and powerful unit that fires a rocket dealing deadly damage.
    -However, it turns slowly and moves slowly
    -Upon death, it releases the squad it was carrying with
    -(When signalled) projecticle speed increased
  • A Victoria Taser
    npc_taser
    Elite ranged unit of Brassbunker Special Force armed with taser.
    -Slows down its victim heavily .
    -(When signalled) attacks faster
  • A Victorian Artillerist
    npc_victorian_artillerist
    Elite ranged unit of Victorian army.
    -Has infinite attack range.
    -Bombard the target and the area around it with some windup
    -(When signalled) Attackspeed hastened massively
  • A Victorian Assault Vehicle
    npc_victorian_assault_vehicle
    Miniboss
    Armored Transport Vehicle of Victorian army.
    -It slowly speeds up to build up momentum and damage.
    -It prioritizes buildings over players /n-Spawn units from other factions when it rams into building \-(When signalled) Spawn units more often
  • A Victorian Headhunter
    npc_headhunter
    An elite sniper of Victorian Chemical Platoon.
    -Appears quietly and deals armor corrsion damage
    -Deals more damage and elemental damage to enemies with support weapon out
  • A Victorian Igniter
    npc_igniter
    Miniboss
    Giant ranged unit of Leatherboots Scoutsquad.
    -Fires a flare that ignites its target
    -(When signalled) afterburn damage increased
  • A Victorian Mortar
    npc_mortar
    Fearless Ranged unit of Victorian army.
    -Fires 2 rockets in arc at random position near its target.
    -(When signalled) Rocket explodes twice, second explosion will deal half of the first explosion
  • B Victorian Protector
    npc_protector
    Carrier unit holding a portable shield
    -spawns with an armor and when it gets closer to its target, deployys an energy shield
    -It's shield carrier will be destroyed if its armor runs out
  • A Victorian ScoutSquad Leader
    npc_squadleader
    Capable leader of Leatherboots Scoutsquad
    -Fires a shotgun with limited ammo that applies stacking vulnerability.
    -When it runs out of ammo, it will pull out his axe and perform melee attacks.
    -With some cooldowns, it will grant heavy speedboost to all enemies near him
    -(When signalled) Never lose ammo
  • A Victorian ScoutSquad Leader
    npc_squadleader
    Capable leader of Leatherboots Scoutsquad
    -Fires a shotgun with limited ammo that applies stacking vulnerability.
    -When it runs out of ammo, it will pull out his axe and perform melee attacks.
    -With some cooldowns, it will grant heavy speedboost to all enemies near him
    -(When signalled) Never lose ammo
  • A Victorian Vanguard
    npc_victorian_vanguard
    Melee unit of Leatherboots Scoutsquad that has long range.
    -slightly pulls their victim on hit
    -(When signalled) pull stronger
  • A Welder
    npc_welder
    Melee unit and best repairman of Brassbunker Special Force.
    -Gains armor when hitting buildings and deal incrased damage.
    -(When signalled) Gain more armor
  • A Zapmarker
    npc_zapmarker
    An elite melee unit of victoria
    -Throws Zapper's axe to apply teslar debuff to its victim
    -Then rush in with melee that applies heavy bleed
  • A Zapper
    npc_zapper
    Melee unit of Irongate Defense Units.
    -Better variant of teslar.
    -Applies stronger teslar debuff to its victim \-(When signalled) duration of debuff is longer
  • Void
  • B Blobbing Monster
    npc_blobbing_monster
    Miniboss
    -Each hit makes it stronger and have more resistance and damage and size.
  • A Blood Pollutor
    npc_blood_pollutor
    -Deals heavy bleed on hit.
  • B Brooding Petra
    npc_void_brooding_petra
    Miniboss
    -Spreads void whereever it walks.
    -Is very slow and spawns minions overtime.
    -Its suprisingly Extreamly light.
  • B Ealing
    npc_ealing
    -Bleeds on hit.
  • B Enframed Voider
    npc_enframed_voider
    Their intelligence grows.
    -Buffs void entities on death.
  • B Framing Voider
    npc_framing_voider
    -Buffs void entities around itself on death.
  • B Growing Exat
    npc_growing_exat
    Miniboss
    -Each singular hit makes it grow in size, the bigger, the stronger.
  • B Heavy Perisher
    npc_heavy_perisher
    Miniboss
    -Grows in power with each hit received.
  • B Hosting Blob
    npc_hosting_blob
    -On death, acts as 2 spawns.
  • B Kunul
    npc_void_kunul
    -Deals extreme bleed damage on hit.
    -Is headshot immune
  • B Mutating Blob
    npc_mutating_blob
    -When dead, corpse acts as a spawnpoint for 1 enemy.
  • B Sacraficer
    npc_void_sacraficer
    -On death, void entities nearby
  • A Speechless
    npc_void_speechless
    Miniboss
    Explorers of the voided place, fallen expidonsans
    -Each attack makes them attack faster
    -On attack gains shield
    -Shield cooldown is ignored against barricades
    -Fires an infinite piercing laser with damage delay
    -The faster it attacks the slower it moves
    -Jumps at target
    -Once life is lost:
    Gain immensive buffs
    Shield lasts longer
    Can no longer heal
  • B Total Growth
    npc_void_total_growth
    Miniboss
    -Grows with each hit it receives.
  • B Void Carrier
    npc_void_carrier
    -Goes to 1 ally, picks them up and throws them at a player.
  • A Void Encasualtor
    npc_void_encasulator
    Miniboss
    -Teleports to a target they try to attack if they are in void terretory
    -if they didnt attack for a while, then their next attack will make them rapdily attack.
    -Deals Void Damage
  • B Void Infestor
    npc_void_infestor
    -When dead, spreads void onto the floor, This void spreads at all times and cannot be halted.
  • A Void Ixufan
    npc_void_ixufan
    Miniboss
    -Is extra buffed in void terretory
    -deals immensive void damage.
  • B Void Mini-Gatekeeper
    npc_void_minigate_keeper
    -Acts as 2 spawnpoints on death.
  • B Void Particle
    npc_void_particle
    -Spreads void on death
  • A Void Portal
    npc_void_portal
    Miniboss
    -Summons near enemies, stays for 2 waves and spreads void where it stands.
    -It also acts as a spawnpoint for enemies aswell.
    -Damages non void entities with true damage
  • B Void Sprayer
    npc_void_sprayer
    -Jumps at you
    -Ranged Attacks
    -Tries to keep distance from you
    -Deals immensive void damage
  • B Void Spreader
    npc_void_spreader
    -Ranged Attacks
    -Tries to keep distance from you
    -Deals immensive void damage.
  • B Void's Offspring
    npc_voids_offspring
    -Buffs all void entities on death.
  • B Voided Diversionistico
    npc_voided_diversionistico
    Elite forces, taken by the void.
    -Invisible unless near it.
    -Can backstab you.
    -Attacks inflict Void elemental damage.
    -Slower then average
  • B Voided Erasus
    npc_void_erasus
    Fallen. to the void.
  • A Voided Expidonsan Cleaner
    npc_void_expidonsan_cleaner
    Too many expidonsens fell to them.
    -Jumps at you
    -Ranged Attacks
    -Tries to keep distance from you
    -Deals immensive void damage
  • B Voided Expidonsan Container
    npc_void_expidonsan_container
    -Deals immensive bleed damage on hit.
  • B Voided Expidonsan Fortifier
    npc_voided_expidonsan_fortifier
    An expidonsan fell against the void.
    -Has flat resistance
    -gains a shield on spawn.
  • B Voided Expidonsan Rejuvinator
    npc_void_rejuvinator
    Miniboss
    One of the finest expidonsan doctors fell to the void.
    -heals almost any ally instantly and overheals them, will try to heal every target
    -Has extreme speeds
    -will suicide if its alone.
  • B Voided Hard Crust
    npc_void_crust
    -Has Hard flat resistance, attack with high damage single target weapons.
  • B Voiding Bedrock
    npc_voiding_bedrock
    -Has heavy flat resistance.
  • Whiteflowerspecial
  • B Ouroboros Ekas
    npc_whiteflower_robot
    -Buffs all enemies on the field massively
    -If last alive (or any of itself left only), it gains 5x speed, 2x res.
    -On death, it's piloteer jumps out to continue the fight
  • B W.F. Acclaimed Swordsman
    npc_whiteflower_acclaimed_swordsman
    Whiteflower’s most prestigious swordman.
    -Performs a barrage of pulse attacks, giving resistance during usage.
  • A W.F. Ekas Piloteer
    npc_whiteflower_ekas_piloteer
    -Shoots a few bullets then runs upto you to kick
    -After kick, launches a rocket at you and reloads his pistol
  • B W.F. Extreme Knight Giant
    npc_whiteflower_extreme_knight_giant
    Miniboss
    An extremely powerful knight, enhanced into a giant, under Whiteflower's command.
    -Performs a barrage of magic bolts that retarget if missed.
  • A W.F. Flowering Darkness
    npc_whiteflower_flowering_darkness
    Miniboss
    Whiteflower's second in command.
    -Fires 3 magic bolts, with 2 of them having homing.
    -Spawns afterimages that shoot the 3 magic bolts.
  • A W.F. Flowering Darkness
    npc_shadow_flowering_darkness
    Miniboss
    Whiteflower's second in command.
    -Fires 3 magic bolts, with 2 of them having homing.
    -Spawns afterimages that shoot the 3 magic bolts.
  • A W.F. Raging Blader
    npc_whiteflower_raging_blader
    Miniboss
    -The lower health the faster he attacks
    -once losing a life, regains some health back
  • A Whiteflower The Traitor
    npc_whiteflower_boss
    Miniboss, Crits
    -Drops grenades that heal allies and hurt enemies in its range.
    -Periodically uses Octane kick.
    Iberia's Last Stand - Grandpa Bard
  • Xeno
  • B Xeno Acclaimed Swordsman
    npc_xeno_acclaimed_swordsman
    Whiteflower’s most prestigious swordman, now infected by the xeno virus.
    -When first hit, will take no damage for a few seconds.
    -Performs a barrage of pulse attack, gives resistance during usage.
  • A Xeno Battle Medic Main
    npc_xeno_medic_main
    -When hurt, gain High speed and resitsance for a short bit with cooldown
  • B Xeno DDT
    npc_xeno_combine_soldier_swordsman_ddt
    -Once hurt, grants invisibility for a short bit
  • B Xeno Demoknight Main
    npc_xeno_zombie_demo_main
    -Can jump at target
  • A Xeno Deutsch Ritter
    npc_xeno_combine_soldier_deutsch_ritter
    -Very slow
    -Deals extreme damage
    -Has high health and res
  • A Xeno Early Infected
    npc_xeno_early_infected
    -Extreme speeds, loses this on first hit taken
  • A Xeno Elite
    npc_xeno_combine_soldier_elite
    -Has a hitscan ranged attack
    -Can Melee aswell
    -Shoots explosive projectile sometimes
  • B Xeno Engineer Deconstructor
    npc_xeno_zombie_engineer_grave
    -Massive building damage bonus
  • A Xeno Fast Zombie
    npc_xeno_fastzombie
    Somehow, the Xeno infection is able to completely block a hit. But only 1.
    -When first hit, it takes no damage from the attack.
  • A Xeno Father Grigori
    npc_xeno_last_survivor
    Xeno infection altered Grigori's powers
    -summons his lightbeams directly ento enemies
    -Shoots explosive bullets from any range with little cooldown
  • B Xeno Flying Armor
    npc_xeno_flying_armor
    -When dying, splits into 2
  • A Xeno Fortified Fast Zombie
    npc_xeno_fastzombie_fortified
    The Xeno infection treats them the same as their unfortified variant
  • A Xeno Fortified Giant Poison Zombie
    npc_xeno_poisonzombie_fortified_giant
    Miniboss
    Giant version of the Xeno Fortified Poison Zombie.
    -When first hit, gains heavy resistances for 3 seconds. This ability can recharge.
  • A Xeno Fortified Headcrab Zombie
    npc_xeno_headcrabzombie_fortified
    The Xeno infection treats them the same as their unfortified variant, since they are the same type of zombie.
    -When first hit, gains a speed boost for a short period.
  • A Xeno Fortified Poison Zombie
    npc_xeno_poisonzombie_fortified
    Fortified version of the Xeno Poison Zombie.
    -When first hit, gains heavy resistances for 3 seconds. This ability can recharge.
  • B Xeno Giant Heavy Brawler
    npc_xeno_zombie_heavy_giant_grave
    Miniboss
    -Slow giant
    -On death, splits into 1 smaller one
  • B Xeno Giant Pyro Main
    npc_xeno_zombie_pyro_giant_main
    Miniboss
    -No particular abilities
  • B Xeno Giant Swordsman
    npc_xeno_combine_soldier_giant_swordsman
    Miniboss
    -Fast Giant enemy
    -Causes a pulse attack which grants resistances during it and attacks
  • A Xeno Golden Collos
    npc_xeno_combine_soldier_collos_swordsman
    Miniboss
    -Fast Giant enemy
    -Causes a pulse attack which grants resistances during it and attacks
  • B Xeno Half Cloaked Spy
    npc_xeno_spy_half_cloacked_main
    -Shoots rapidly
    -Half cloaked
  • A Xeno Headcrab Zombie
    npc_xeno_headcrabzombie
    The Xeno infection made these zombies not like getting hit.
    -When first hit, gains a speed boost for a short period.
  • B Xeno Heavy Brawler
    npc_xeno_zombie_heavy_grave
    -No particular abilities.
  • B Xeno Infected Lab Doctor
    npc_xeno_infected_lab_doctor
    A doctor trying to cure the xeno virus in the lab, failed and got infected himself.
    -Lower health increases their resitance, up to a limit.
  • B Xeno Kamikaze Demo
    npc_xeno_kamikaze_demo
    -Extreme speeds
    -Explodes on death
  • A Xeno Lab Security
    npc_xeno_lab_security
    , Miniboss
    A robot made by the creator of the Xeno infection, made to protect the virus and help it's advance.
    -Periodically charges up an infection blast around itself.
    -If hit by the infection blast, you are afflicted with a heavy bleed.
  • B Xeno Medic Supporter
    npc_xeno_medic_healer
    This medic will heal any zombie near it.
    -Touching medic enrages it
    -Enrages on Patient death.
    -Enrage: No longer heals, instead attacks.
    -Heals one ally when not enraged.
  • A Xeno Metro Cop
    npc_xeno_combine_police_pistol
    -When hurt, gain insane speeds, with a cooldown
  • A Xeno Metro Raider
    npc_xeno_combine_police_smg
    -When hurt, gain massive attackspeed
  • B Xeno Ouroboros Ekas
    npc_xeno_robot
    -Buffs all enemies on the field massively
    -If last alive (or any of itself left only), it gains 5x speed, 2x res.
  • A Xeno Overlord
    npc_xeno_combine_soldier_overlord
    One of many ''overlords''
    -Performs pulse attack which causes 5 strikes, gives resistance during usage.
    -Rages with cooldown: Damage, attackspeed, resistance.
  • A Xeno Patient Few
    npc_xeno_patient_few
    -Deals immensive damage against players.
    Low damage to cades.
    When hurt, gains a short burst of speed.
  • A Xeno Poison Zombie
    npc_xeno_poisonzombie
    The Xeno infection make these guys extra tanky when threatened.
    -When first hit, gains heavy resistances for 3 seconds. This ability can recharge.
  • A Xeno Rifler
    npc_xeno_combine_soldier_ar2
    -Has a hitscan ranged attack
    -Can Melee aswell
  • B Xeno Scout Assaulter
    npc_xeno_zombie_scout_grave
    -When hurt, gain high speed for a bit with cooldown
  • A Xeno Shotgunner
    npc_xeno_combine_soldier_shotgun
    -Attacks rapdidly, only dealing ranged damage
  • B Xeno Sniper Main
    npc_xeno_sniper_main
    -When hurt at all, uses melee
  • B Xeno Soldier Giant Summoner
    npc_xeno_zombie_soldier_giant_grave
    He spawns rockets and shoots them at you.
    -When hurt enough at threshholds, summons minions.
    -If he cant summon, gains temp resistance instead.
  • B Xeno Soldier Minion
    npc_xeno_zombie_soldier_minion_grave
    -No particular abilities
  • B Xeno Soldier Rocketeer
    npc_xeno_zombie_soldier_grave
    -Faster shooting rocketeer
    -Predicts movement
  • B Xeno Spy Facestabber
    npc_xeno_zombie_spy_grave
    -No particular abilities
  • B Xeno Spy Thief
    npc_xeno_spy_thief
    -No particular abilities
  • B Xeno Spy Trickstabber
    npc_xeno_spy_trickstabber
    -has immensive melee range
  • B Xeno Swordsman
    npc_xeno_combine_soldier_swordsman
    -When hurt, jumps at target
    -Causes a pulse attack which grants resistances during it and attacks
  • B Xeno Tiny Flying Armor
    npc_xeno_flying_armor_tiny_swords
    -Smaller versions of the Xeno Flying Armor, does not split.
  • A Xeno Torsoless Headcrab Zombie
    npc_xeno_torsoless_headcrabzombie
    Just the same as the uninfected version but a little faster.
    Their health and damage is lower then the normal counterpart.
    -No special Effects.
  • A Xeno X10 Spy Main
    npc_xeno_spy_boss
    Infections cancers all around.
    When hit, activates deadringer and becomes invuln in duration and heals.
    When Above half health:
    -Has a ranged bullet attack
    When below half health:
    -Ranged rocket attack, deals more damage, is faster, gains resistances.