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#AoE
#Burst
#DPS
#DoT
#RNG
#Knockback
#Crowd-Control
#AOE
#Melee
#Cash-Recovery
#Debuff
#Survival
#Defense
#Mobility
#Fast-Recovery
#Healing
#Summon
#Support
#Brusts
Weapons You can equip multiple at once!
Ranged Weapons
  • Grenade
    #AoE #Burst
    By Artvin, Batfoxkid
    200
    High damage Grenade
    - Cooldown based.
    - Cooldown can also be reduced with reload speed.
  • Syringe Gun
    #DPS #DoT
    By Artvin
    400
    Low Damage but very high bleed duration
    - Deals 15% less damage against raids.
  • Flaregun
    #DPS #DoT
    By Artvin
    400
    - Applies burn damage
  • USP
    #DPS
    By Artvin
    400
    Basic pistol.
    - Deals 20% Extra headshot damage.
  • The Righteous Bison
    #DPS #AoE #Burst
    By Artvin
    500
    - Pierces enemies with falloff
    - Hitscan laser weapon
  • Sniper Rifle
    #DPS #Burst
    By Artvin
    600
  • Shotgun
    #DPS #Burst
    By Artvin
    600
    - Provides an extra 10% Resistance to all sources while active.
  • SMG
    #DPS
    By Artvin, MadeInQuick, BlackKnight
    600
  • Huntsman
    #DPS
    By Artvin
    700
    Can headshot.
    - Press M2 To fire a barrage
  • Deagle
    #DPS #Burst
    By Artvin, Beep_G
    700
    Deagle that throws objects with m2, shoot them to deal even more damage.
    - Time correctly after a blue flash, and throw multiple for even more damage.
    - This projectile always counts as a HEADSHOT.
    - Has less damage falloff.
  • Casino
    #DPS #RNG
    By Mened, Artvin
    1000
    - hitting enemies rewards you with dollars(for the weapon).
    - Press M2 to spend 20 dollars and roll the slots!
    - Rolling the slots: Chance to gain a special effect/buff
    - Less ammo usage.
  • Leone 12 Gauge Super
    #DPS #Knockback
    By Artvin, Batfoxkid
    1000
    Semi automatic shotgun, you cannot hold down to shoot.
    - More powerful but harder to use since its single fire nature and poor accuracy
    - Provides an extra 10% Resistance to all sources while active.
  • Flamethrower
    #AoE #DoT
    By Artvin
    1400
    - Deals 1.15x the damage against raidbosses
    - You take 1.15x damage from raidbosses
    - Gain extra resistances while weapon is active
    - Burns enemies on hit
    - Gain armor per enemy hit upto half of your armor.
  • Grenade Launcher
    #DPS #AoE
    By Artvin, Beep_g
    1800
  • Tommygun
    #DPS
    By Artvin
    1800
    - While equipped and in your hand, take 20% less ranged damage.
  • Stickybomb Launcher
    #Burst #AoE
    By Artvin
    1800
    - Reloads entire clip at once
    - Stickies pierce upto 4 targets only
    - Stickies stick to enemies and allies
  • Tornado-Blitz
    #Burst #DPS
    By jDeivid, Artvin
    2000
    - Infinite Fire
    - Projectile hit weapon.
  • Double Barrel Shotgun
    #DPS
    By Artvin
    2000
    - Provides an extra 10% Resistance to all sources while active.
  • Rusty Rifle
    #DPS #Burst
    By Spookmaster
    2400
    The scope has been damaged beyond repair...
    The rest of the gun works fine enough, though.
    - Weapon is a close ranged sniper rifle with high damage.
  • RPG
    #AoE
    By Artvin
    3000
    - M2 fires a Guided missile, the more it flies the more damage it does, upto a limit.
    Does not deal bonus explosive dmg to raids.
  • Boomerang
    #DPS #Crowd-Control
    By Lucella, Artvin
    3000
    - Fires a boomerang which returns upon contant.
    - Doesn't use ammo.
    - High single target dps.
  • The Trash Cannon
    #AoE #RNG #Burst
    By Spookmaster Bones
    3000
    ''A healthy green Earth they say is happy, but for me that sounds way too sappy...''
    Fires a variety of random projectiles with different effects.
    Most projectiles travel in an arc and explode on contact.
  • P15t0l
    #DPS #RNG
    By LeAlex14
    3000
    - Weapon shoots randomly
  • IEM Launcher
    #AOE
    By LeAlex14
    4100
    Engi says to not touch his stuff, but you don't care
    - Full charge to attack.
    - Projectile speed actually makes it slower.
    - Reload speed and attackspeed buff its damage.
    - 2x dmg vs raids.
  • Victorian Launcher
    #AOE #Burst #Melee
    By Beep_G, Baka
    4250
    The pride of Victoria.
    Mortar that deals more damage the longer it travels, upto 1 second.
    - Slow attack speed and grants heavy ranged resistance.
  • Explosault Rifle
    #AOE #Burst #DPS
    By Beep_G, Baka
    999999
    Heavily modified AR that some victorian civilians managed to come up with.
    Fire fast projectiles that plant bomb on its target and detonate on reload
    Firing this weapon constantly will build up overheat which will result in damage loss
  • Elite Sniper
    #Cash-Recovery #Debuff #Survival
    By Batfoxkid
    5500
    Bullets filled with... something.
    - Bounces between enemies.
    - Deals 1.5x dmg during raids.
  • Riot Gun
    #Defense #Crowd-Control
    By Artvin, Batfoxkid
    7000
    - With Armor, 60% (bosses 35%) damage resistance from attacks in front of you.
    - Ability stuns enemies in front of you and increases attack speed.
    - Be slower with shield on, When shield breaks, gain speed with a cooldown (sound)
  • Outlaw's Railcannon
    #DPS
    By Miru, Artvin
    7000
    - Deals damage twice, 2nd damage instance deals 10% of your damage as true damage.
    - Zoom with m2.
    - Has poor pierce and low damage falloff, but a very thin laser.
  • Boomstick
    #DPS #AoE #Mobility
    By Artvin
    7500
    - Load 4 bullets and shoot all at once.
    - Provides an extra 10% Resistance to all sources while active.
  • Heavy Particle Rifle
    #DPS
    By jDeivid
    10000
    - Projectile Weapon
    - The longer you hold down fire, the more damage your weapon deals
  • Star Shooter
    #AoE #Burst
    By Artvin, Lucella
    10000
    Your M1 CD will show you how long untill it will cool off again.
    - Higher overheat means less damage.
    - High power, very ammo inefficient.
    - Shots pierces enemies.
  • Brick
    #Burst
    By Artvin
    25000
    - Throw bricks that can headshot enemies
    - On headshot, gain a tempomary buff that on bodyshots, deals headshot damage (This doesnt extend the buff)
    - This buff also increases attackspeed.
  • Melee Weapons
  • Knife
    #DPS #Burst #DoT
    By Artvin
    400
    - Backstabs enemies under correct conditions
    - Bleeds enemies on hit
    - If enemy attacks you, and you backstab them, you deal 2x damage
    - Raids take 2x backstab damage.
  • Hammer
    #DPS #AoE
    By Artvin, Beep_G
    600
    - Massive Damage
    (Due to this, easier to gib enemies)
    - Slow attackspeed
    - Cleave hits upto 2 targets
    This cleave deals 0.5x damage with each enemy aftewards
  • Sensal's Scythe
    #DPS #Crowd-Control #Knockback
    By Artvin
    700
    - Slow attacking scythe.
    - High damage.
    - Gain the ability to shoot projetiles with R, they home onto targets.
    - they will focus the target you look at when using this ability
    - Charges with melee hits
  • Steel Dagger
    #Fast-Recovery #Survival #Crowd-Control #Healing
    By Artvin
    700
    - Slow attacking Steel Dagger
    - provides overall resistances.
    - M2 ability Heals allies over time with 'heal on kill' stat
  • Expidonsan Energy Blade
    #DPS #Summon #Crowd-Control
    By Artvin
    700
    - Fast attacking melee.
    - Medium damage.
    - On M2 Ability:
    Create an aura that buffs allies and yourself with damage and resistance.
    Stacks once with eachother.
  • Old Wooden Board
    #Fast-Recovery #Defense #Crowd-Control
    By Mened
    1000
    A ''shield'' that let's you absorb damage and parry enemies for damage.
    - M2 parries attacks
    - Gain 10% resistance while holding
    - Parrying 3 attacks or 1 raid attack gives it an extra cooldown.
  • Fire Axe
    #DPS #Survival #Fast-Recovery #Debuff
    By Artvin, Batfoxkid
    1000
    - Deals 30% more damage to burning enemies.
    - M2 ignites 5 enemies around you
  • Flaming Tail Knight
    #Burst #Cash-Recovery #RNG #Survival
    By Batfoxkid
    1000
    Fast attacking Melee with low damage.
    - M2 ability, when used allows you to dodge one melee hit (does not stack).
    - Generates money on ability use.
  • Broken Rapier
    #DPS #Mobility
    By Mened , Artvin
    1400
    A rapier that has been degraded to a state of hopelessness.
    - This weapon can headshot.
    - Hitting speed you up
    - You have no backwards walking penalty.
  • Survivalist Blade
    #DPS
    By LeAlex14
    1500
    - Throws knives that deal your damage on m2
    - Knives regenerate overtime
  • Castle Breaker
    #DPS
    By Beep_G
    1750
    A Spear that Victoria's trained vanguards use.
    - This weapon has long reach but short width.
    - Can gain cost per kill
    - Deals extra damage to building enemies
  • Angelica Shotgonnus
    #AoE #Survival
    By Artvin
    2400
    A shotgun from Expidonsa.
    - Most healing you receive is cut by 75%.
    - You hit multiple enemies and heal on hit.
    - Every 4th attack is a double attack.
    - Heal on hit allows overheal.
    - Ability allows double hits and more dmg.
  • Vampire Knives
    #DPS #AoE #Survival
    By Spookmaster Bones
    2400
    Rapid attacking melee, low damage melee hits.
    - Bleeds enemies on hit
    - This bleed heals you on hit if nearby
    - Heals way more not hit recently.
    M-2 throws two knives in a tight fan pattern, twice in a row.
  • Fractured Ark
    #Debuff #Defense #Support
    By Artvin, Lucella, Batfoxkid
    2400
    - M2 Parries attacks, and gives energy, take 90% less damage
    - Parried attacks damage enemies back, scales with enemy damage
    - Parry gives charge
    - Charge allows ranged attacks.
  • Wrathful Blade
    #DPS #AoE
    By Spookmaster
    2400
    - Mini-crits against burning enemies.
    - INFERNAL FURY: Hold M2 to burn everything nearby and gain buffs, at the
    - cost of rapidly draining HP. Kills during this grant HP, given when the effect ends.
    - CD is based on use time. Kills while not active reduce CD.
  • Preaching Sword
    #Cash-Recovery #Crowd-Control #Support #Mobility #Defense #DPS
    By Batfoxkid, Beep_G
    3000
    A quick attacking sword.
    - Dealing lethal damage will inflict Critically Wounded on the enemy
    - Applying Critically Wounded gives you heal on kill.
    - Killed Critically Wounded enemies provide one second cooldown recharge.
  • Longsword
    #DPS
    By Artvin
    3000
    - 5% extra melee resistance
  • Fantasy Blade
    #AOE #Mobility
    By jDeivid
    5000
    A blade of those who dare to Fantasize and dream...
    - Hold mouse 2 to fire a Fantasmal wave forward.
    - This costs ''Shards'', you gain them by hitting stuff
  • Mlynar's Newspaper
    #Defense #Burst
    By Artvin
    5500
    - Gain 30% damage
    - 50% less knockback
    - 10% slower
    - Cant Attack, reflect damage onto enemies depending on your damage(deals true damage)
    - You charge damage by standing around, standing near enemies & being hurt.
    - Enemies are more likely to target you.
  • Chainsaw
    #DPS #AoE
    By Artvin
    6500
    Deals extreme melee damage, but costs alot of ammo.
    - Always gibs, but you heal only 33% from eating gibs.
    - Gain overall resistance.
  • Speed Fists Of Speed
    #DPS #Mobility
    By Artvin
    6500
    - Extreme faste attackspeed
    - Hit enough to gain a speed bonus
    - Keep attacking to keep this buff
    Deals 10% Extra dmg against raids.
  • Medusa Teslar Stick
    #Debuff #DoT #DPS #Crowd-Control
    By Artvin
    8500
    - Causes bleed on hit
    - Causes burn on hit
    - 5% extra melee resistance
    - Debuffs enemies on hit.
  • Abyssal Greatsword
    #DPS #Survival
    By Beep_G
    15000
    Verys slow attacking weapon, has resistances and high damage.
    All ''Seaborn'' faction weapons will receive 10% damage bonus
  • Fists Of Kahmlstein
    #DPS
    By Artvin
    25000
    - Each 3rd hit deals 2.75x damage
    - R Ability summons a clone that attacks what you look at
    - During ability, you throw projectiles on attack instead.
  • Judgement Of Iberia
    #DPS #Burst #Crowd-Control
    By Artvin
    25000
    - Double strikes with m1
    - Charge ability on hit
    - Ability causes enemies to levitate near you, and automatically are shot by you with AOE explosives
    - deal more damage to airborn targets with your gun
    - If ''Seaborn'' exist, gain gain 15% bonus attackspeed.
  • Mage Weapons
  • Basic Wand
    #DPS
    By Artvin
    800
    - M2 Ability gives attackspeed for a short time.
  • Quincy's Bow
    #Burst
    By jDeivid
    850
    A bow made of pure energy
    - Hold mouse1 to charge it
    - Damage dealt depends on how much mana you pump into it
  • Gravaton Spell
    #Burst #DPS #AoE
    By jDeivid
    900
    A powerfull AOE Spell, M1 summons a timed explosion.
    - Slow casting speed.
    - Casting a spell too close to the same position heavily weakens the spell.
  • Cryo Staff
    #AoE #Debuff #Crowd-Control
    By Spookmaster Bones
    900
    - Piercing freeze wind on attack
    - Damage causes cryo elemental damage
    - Cryo freezes enemies on hit
    - M2 Ability does AOE damage
    - Frozen enemies take much more damage from this ability.
    - Debuff on hit
  • Bubble Wand
    #AoE #Crowd-Control #Debuff
    By Samuu, the Cheesy Slime
    1000
    Throws a bubble, which slows down and powers up as it travels.
    - This bubble automatically pops if its speed reaches 0.
  • Reiuji Wand
    #DPS #AoE #Burst
    By jDeivid
    1000
    Your wand uses ammo. While ammo is above 0 you gain a sizeable firerate bonus.
    - Press R to toggle it on and off to recharge it.
  • Fire Wand
    #DPS #AoE
    By Artvin
    1300
    - Ingites on hit
    - M2 shoots a fireball
  • Crystal Shard
    #DPS #Brusts #AoE #Mobility
    By Owlbine,e̶,Unknown(Fish)
    2500
    Some crystal shard from Ruina.
    - Has High Melee Res
    - When hitting an enemy, apply mana overflow
    - When reaching max overflow, cause an ION strike.
    - Applies paralize for a short time
    - Applies silence for a medium time
  • Raigeki
    #AoE #Crowd-Control #Defense #Burst
    By Spookmaster
    3000
    - M1 swings an electric blade which hits multiple targets.
    - Holding M2 drains mana to charge a huge lightning bolt (Raigeki), which strikes your position when released.
    - Charging grants resistance and damages nearby enemies with Static Electricity.
  • Lightning Staff
    #DPS #AoE #Crowd-Control #Debuff
    By Artvin, Spookmaster Bones
    3500
    - M2 Summons a very powerful lighting strike at where you aim.
  • Staff of the Skull Servants
    #DPS #Survival #Summon
    By Spookmaster Bones
    4000
    - M2 summons a skull to shoot for you
    - M1 launches your skulls which explode for heavy damage.
    - Up to two skulls may orbit you at once
    - Summoning another one will launch the oldest skull.
    - Skulls will automatically launch themselves after some time.
  • Junker Staff
    #DPS #AoE
    By LeAlex14, Deivid, Artvin
    4000
    Fire a wave of projectile.
    M2 to change if you attack vertically or horrizontally
  • Prismatic Wand
    #AOE
    By jDeivid
    4750
    - Piecring Laser
    - Constant fire
    - hard to controll laser beam.
    - Access skill menu with R.
  • Psychokinesis
    #DPS #Survival #AOE
    By Spookmaster
    5000
    ''A single dosage of an experimental drug, designed to grant psychic powers.''
    Fires a shotgun blast of projectiles, which home in on the target you were aiming at.
    - M2: Grab and hold a zombie, rapidly draining your mana.\-nPress M2 again to throw the zombie.
  • Beam Wand
    #AoE
    By jDeivid
    999999
    Beam Wand Desc
  • Impact Lance
    #DPS #Burst
    By jDeivid
    5000
    A Magic Lance, acts like a melee weapon, consumes mana to attack, slow attack speed
    If you don't have enough mana, it just doesn't deal damage
    - Longer reach
    - Less Melee Width
    - Projectile speed/Range affect manacost.
  • Alchemist Potion
    #Crowd-Control #Support #Debuff
    By Batfoxkid, Artvin
    10000
    - AOE, gravity obeying projectiles
    - Causes bleedon hit.
    - Reduced pierce for AOE.
    - M2 throws a secondary potion with it's own attack delay.
  • Lantean Staff
    #AOE
    By jDeivid
    10000
    - Wherever you look, the drones fly
    - Going over 10 drones makes the wand go into overcharge meaning they do less damage, and are harder to control
    - M2: Fire several drones at once
    - R: Your drones noclip for 2.5 seconds
  • Homing Staff
    #DPS #Survival
    By Artvin
    14000
    - M2 Summons a shotgun of shots
    - Projectiles home onto enemies if you look at them while shooting.
  • The Standchen
    #Burst #Debuff #DPS
    By Batfoxkid
    15000
    - Saves up to 3 attacks, unleash by letting go of attack
    - Stored shots deal bonus damage.
    - Ability increases damage, fire rate, and stores another shot but, can only hit giant or boss enemies
    - ability can be canceled with m2.
  • Wand of Osmosis
    #DPS
    By Lucella, Artvin
    15000
    Fires a slow homing projectile, ability increases all stats & adds another projectile
    build up OS fully to reduce allies ability CD on hit on an afflicted enemy.
  • The Ritualist
    #Crowd-Control #Debuff #AOE #Summon #Support
    By Batfoxkid
    15000
    A simple mage weapon that can be upgraded to inflict elemental damage.
    Once enough elemental damage is applied to a target, an effect happens with a cooldown.
  • Wind Staff
    #AoE
    By LeAlex14
    25000
    - Causes Aoe Wind Storms that damage over time.
  • Elemental Staff
    #DPS #Burst
    By Artvin
    25000
    - M2 Summons a Earth Shattering Aimed Quake.
    - Applies Elemental debuff
    Boosts bleed damage by 15%, burn by 20%, elemental damage applied by 30%
    - Earthquake deals 2x damage to enemies with this debuff.
  • Support Weapons
  • Medikit
    #Survival #Healing
    By Artvin
    300
    - M1 heals allies
    - M2 heals yourself
  • Super-Uber-Saw
    #DPS #Summon #Crowd-Control
    By Artvin
    400
    Healing allies, reviving teammates, and hurting with the battle medigun charges the ubersaw.
    - At 100% Power it deals massive damage, cleaves, and knocks back.
    - When charged,deals 2.5x dmg vs raids.
    - Scales with medigun upgrades
  • Magic Potion
    #Survival
    By Artvin
    400
    - Cooldown based item.
    - On Use: Restore mana to max
  • Medigun
    #Survival #Healing #Fast-Recovery #Support
    By Artvin
    1000
    - Heal allies
    - Overheal is permanent
    - Revives from afar but slower
    - Uber grants high res and immunity to most debuffs
    - DAMAGE MODE: Change via CTRL/Crouch + RELOAD (or Spray key).
  • The Health Hose
    #Healing
    By Spookmaster Bones
    1000
    Fires a stream of rapid healing which pierces allies
    - Cannot overheal
    - If enemy is below 50% health, heals 65% more.
    - Allies touched by it get the medigun buff for 2 seconds.
  • Crusader's Crossbow
    #Healing #Support
    By Artvin
    1000
    - Heals an ally for a bit and gives them the medigun buff for 15 seconds and yourself for 5 seconds.
    - Buff works on full HP targets.
  • Song Of The Ocean
    #Healing #Support
    By Artvin, Lucella
    1500
    - Heals allies slowly around you and gives them a 10% dmg buff.
    - Scales with medigun upgrades.
    - M1 Casts an extra heal onto allies.
    - M2 Applies a stronger 25% dmg buff to all allies for 15 sec.
  • The Battalion's Backup
    #Survival #Support
    By Artvin
    4500
    - Grant resistance buff (15%) upon use when dealing enough damage/healing to charge it
    - Grants 50+ hp
  • Ancient Banner
    #Support
    By Artvin
    5500
    - Give everyone 20% more attackspeed, reloadspeed and healspeed during the duration of the banner.
  • Buff Banner
    #Support
    By Artvin
    8000
    - Grant damage (25%)buff upon use when dealing enough damage/healing to charge it
  • Weapon Kits Kits will override all other non-extra weapons and upgrades (Wrenches and Survival upgrades are Excluded)
  • The Tinker
    #Defense #Support #RNG #Cash-Recovery
    By Batfoxkid
    500
    A Blacksmith builder, can only make an anvil as a unique building.
    - Anvil can upgrade weapons.
    - Primary: Heals buildings, hurts enemies, infinite range building pickup.
    - Secondary: Generates metal.
  • Tinker's Wrench
    Free
    Similar to a standard wrench, but swings slower, however has an ability to swing much faster for a moment.
  • Tinker Research
    Free
    Increases resistance of Tinker Workshop and generates metal while active
  • Tinker Ranger
    Free
    Fires bolt projectiles.
  • The Merchant
    #Burst #Crowd-Control #Defense #Debuff #Fast-Recovery #Healing #RNG #Survival
    By Batfoxkid
    1000
    Provides a builder's wrench but doesn't allow barricades or sentries.
    Allows the construction of the brewing stand.
    Your secondary gets an ability selection upon its first pap.
  • Merchant's Wrench
    Free
    Provides a builder's wrench but doesn't allow barricades or sentries.
    Allows the construction of the brewing stand.
    Your secondary gets an ability selection upon its first pap.
  • Merchant Emergency Button
    Free
    Provides a builder's wrench but doesn't allow barricades or sentries.
    Allows the construction of the brewing stand.
    Your secondary gets an ability selection upon its first pap.
  • The Dragon of Dojima
    #Burst #Defense #DPS #Knockback
    By Artvin, Batfoxkid
    1000
    After 10 years in the joint youre back, you lost all your fighting abilities, regain them...
    - A single melee weapon that does hits multiple times.
    - Has a R ability to change fighting styles.
  • Normal Fists
    Free
    After 10 years in the joint youre back, you lost all your fighting abilities, regain them...
    - A single melee weapon that does hits multiple times.
    - Has a R ability to change fighting styles.
  • Plasmic Surprise
    #Healing #Support #Fast-Recovery #AoE
    By Samuu, the Cheesy Slime
    1000
    A gift made by Koshi, as a reward for all the training in the Simulations.
    [PLASMIC ELEMENTAL]: When triggered, heals nearby allies around the affected, buildup slows down on the victim.
    You revive allies 30% faster!
  • Plasmic Dosage
    Free
    A big saw-syringe, filled to the brim with Plasma.
    Deals Plasmic Elemental damage, reduces elemental cooldown and
    buildup penalty when triggering its elemental effect.
  • Koshi's Plasm-inator
    Free
    An Expidonsan clockwork assault rifle, that shoots rapid Plasma projectiles.
    Builds the Plasmic Elemental status slower than the melee.
  • Seaborn Infection
    #DPS #Survival #Healing #Summon #Mobility
    By Batfoxkid
    1000
    Becoming a seaborn, yet resisting We Many.
    Provides an AOE long-range melee, an high-damage crossbow, and a stronger Medi-Kit.
  • Seaborn Claws
    Free
    /Hits up to 2 targets.
  • Seaborn Spines
    Free
    A crossbow that does more damage the further the target is.
  • The Zealot
    #DPS #Survival #Healing #Mobility
    By Artvin, Dorian
    1000
    Become a workshipper of sigmar!
    Rapier: headshots, m2 blocks with a healthbar.
    R: Dashes in any direction except forwards.
    Hold R with revolver for rapid fire
    Hitting reduces cooldowns (headshots more).
    Less backwalk penalty (0.9)
    Slow immunity.
  • Zealot
    Free
    Become a workshipper of sigmar!
    Rapier: headshots, m2 blocks with a healthbar.
    R: Dashes in any direction except forwards.
    Hold R with revolver for rapid fire
    Hitting reduces cooldowns (headshots more).
    Less backwalk penalty (0.9)
    Slow immunity.
  • Braced Pistol
    Free
    Become a workshipper of sigmar!
    Rapier: headshots, m2 blocks with a healthbar.
    R: Dashes in any direction except forwards.
    Hold R with revolver for rapid fire
    Hitting reduces cooldowns (headshots more).
    Less backwalk penalty (0.9)
    Slow immunity.
  • King's Broken Blade
    #Defense #Survival #Fast-Recovery #Knockback
    By Artvin
    1000
    Gain overall resistance and the ability to cleave upto 5 enemies (R)
    During animations, take 25% less damage
  • Confess Your Fears
    Free
    Gain overall resistance and the ability to cleave upto 5 enemies (R)
    During animations, take 25% less damage
  • The Flagellant
    #Survival #AoE #Healing #Fast-Recovery #Support
    By Batfoxkid, Artvin
    1000
    Zealotry—an undying blight upon the soul.
    - Provides extra health with the ability to heal but inflicts self-damage.
    - You are immune to all bleed effects.
    - On heal, recieve a debuff for 10 seconds that reduces heal
  • Punish
    Free
    Melee attacks self-damage yourself for 1% of your max health but inflicts 15 seconds of bleed on targets.
  • Deathless
    Free
    When targeting an ally, heals them at the cost of your own health, Medigun upgrades increases healing and reduces self-damage.
  • Magia Fractal
    #DPS #AOE
    By jDeivid
    1000
    Primary:
    M1:
    - Enter an animation, and shoot a laser.
    - Hold M2:
    - Increased distance.
    - Faster turning.
    - Yses 10 crystals/s and does 10% more damage
    Secondary:
    M1:
    - Gain mana on targets hit.
    M2:
    - Summon an Ion that bounces
    Melee:
    M1:
    - Fire an Energy Wave.
    - Costs Crystals.
    - On hit gain crystals
  • Fractal-Lenz
    Free
    Primary:
    M1:
    - Enter an animation, and shoot a laser.
    - Hold M2:
    - Increased distance.
    - Faster turning.
    - Yses 10 crystals/s and does 10% more damage
    Secondary:
    M1:
    - Gain mana on targets hit.
    M2:
    - Summon an Ion that bounces
    Melee:
    M1:
    - Fire an Energy Wave.
    - Costs Crystals.
    - On hit gain crystals
  • Fractal-Harvester
    Free
    Primary:
    M1:
    - Enter an animation, and shoot a laser.
    - Hold M2:
    - Increased distance.
    - Faster turning.
    - Yses 10 crystals/s and does 10% more damage
    Secondary:
    M1:
    - Gain mana on targets hit.
    M2:
    - Summon an Ion that bounces
    Melee:
    M1:
    - Fire an Energy Wave.
    - Costs Crystals.
    - On hit gain crystals
  • Fractal-Fantasia
    Free
    Primary:
    M1:
    - Enter an animation, and shoot a laser.
    - Hold M2:
    - Increased distance.
    - Faster turning.
    - Yses 10 crystals/s and does 10% more damage
    Secondary:
    M1:
    - Gain mana on targets hit.
    M2:
    - Summon an Ion that bounces
    Melee:
    M1:
    - Fire an Energy Wave.
    - Costs Crystals.
    - On hit gain crystals
  • Expidonsa's Prototype
    #DPS #Mobility #Burst #AoE #Healing
    By Baka, Artvin
    1000
    This is an experimental weapon set.
    You cannot use the ability because you do not have system permission.
  • The Hyper Shovel
    Free
    It's a normal melee weapon.
  • The Soldine Launcher
    Free
    Rocket Launcher deals 10% Extra damage against raidbosses.
  • Therapy
    #Survival #Melee #Debuff #Support #Knockback
    By eno, Unknown(fish), artvin
    1000
    Kit has no self resistance, you instead have high hp regen as you're a doctor.
    Your pistol cannot reload.
    Debuff the enemy with your M2, a melee attack.
    On melee hit, gain ammo.
    You revive allies 30% faster.
  • Taurus Revolver
    Free
    A very strong revolver that holds 5 bullets per clip.
  • The Blitzkrieg
    #DPS #AOE
    By jDeivid
    1000
    - A glass cannon kit
    - Primary: Rocket launcher, shoots multiple rockets.
    - Reload is manual.
    - Reload time scales on how many rockets you have left in your clip.
    - On targets hit you gain ION Charges
    - On Pap 0 the patterns do nothing!
    - Secondary: M1 Casts ION. Uses Charges
    Melee: Base state is weak. When primary is reloading its buffed:
    - Increased dmg
    - Increased Width
    - AOE Melee
    - Knockback on non raids
  • Hurricane-Blitz
    Free
    Patterns: While holding your primary you can press M2 to change from Alpha and Beta patterns:
    Alpha: All Rockets Shoot directly forward
    Beta: All rockets shoot TOWARDS the point that your cursor is looking at
    - Increased Damage
    - More Rockets Fired
    - Large Clipsize
  • Ion-Blitz
    Free
    Patterns: While holding your primary you can press M2 to change from Alpha and Beta patterns:
    Alpha: All Rockets Shoot directly forward
    Beta: All rockets shoot TOWARDS the point that your cursor is looking at
    - Increased Damage
    - More Rockets Fired
    - Large Clipsize
  • Blitz-Blade
    Free
    Patterns: While holding your primary you can press M2 to change from Alpha and Beta patterns:
    Alpha: All Rockets Shoot directly forward
    Beta: All rockets shoot TOWARDS the point that your cursor is looking at
    - Increased Damage
    - More Rockets Fired
    - Large Clipsize
  • Mechanized Terror
    #DPS #AoE #Burst
    By Pandora,e̶ ,Owlbine,Unknown(Fish), Artvin
    1000
    Become the Ziberian greatest invention... A monster.
    - Gain 2 weapons, Shotgun and Rampager rifle
    - Press M2 To easy switch between them
    - Charge energy on hit, used for later paps
    - Weapons has overheat and will lose damage the more you use them
    - The more one weapon overheats the stronger other weapons becomes
    - Also gain special buffs if other weapon is overheated
    - Gain 40% more energy from hitting enemies up close.
  • Purging Crusher
    Free
    Become the Ziberian greatest invention... A monster.
    - Gain 2 weapons, Shotgun and Rampager rifle
    - Press M2 To easy switch between them
    - Charge energy on hit, used for later paps
    - Weapons has overheat and will lose damage the more you use them
    - The more one weapon overheats the stronger other weapons becomes
    - Also gain special buffs if other weapon is overheated
    - Gain 40% more energy from hitting enemies up close.
  • Purging Rampager
    Free
    Become the Ziberian greatest invention... A monster.
    - Gain 2 weapons, Shotgun and Rampager rifle
    - Press M2 To easy switch between them
    - Charge energy on hit, used for later paps
    - Weapons has overheat and will lose damage the more you use them
    - The more one weapon overheats the stronger other weapons becomes
    - Also gain special buffs if other weapon is overheated
    - Gain 40% more energy from hitting enemies up close.
  • The Arsenal
    #DPS #Burst #debuff
    By Owlbine,e̶, Artvin
    1000
    One of Mazeat's Troops.
    - Charge energy on melee hits
    - On max charge, melee deals 30% extra ranged damage.
    - With M2 equip a weapon, needs 100% energy.
    - When not taking damage for a while, regen 2.5% max health every second.
  • Meat Fists
    Free
    One of Mazeat's Troops.
    - Charge energy on melee hits
    - On max charge, melee deals 30% extra ranged damage.
    - With M2 equip a weapon, needs 100% energy.
    - When not taking damage for a while, regen 2.5% max health every second.
  • Extra Gear Only one allowed at a time [Use with M3]
  • Morphine
    #Healing
    By Windflow,Artvin
    650
    - A morphine shot chargeable by dealing Melee damage.
    - Turns you intangible for 3 seconds and regenerates 15% of your max health up to a cap of 50%.
    - Useable twice a wave/Raid.
  • Throwable Armor Grenade
    #Healing
    By Artvin
    1000
    - Throwable grenade which restores armor on each pulse to all allies
    - Scales with allies armor.
  • Reconstructive Teleporter
    #Survival #Defense #Healing #Mobility
    By Baka {darkgrey}Original: {community}FTL: Faster Than Light
    1000
    Teleports barrack units to you
    - Teleport Heals barracks units
    - Gives resistance on use to units for 1 second
  • Throwable Survival Grenade
    #Healing
    By Artvin
    1000
    - Throwable grenade which restores health on each pulse to all allies
    - Pulse also slowly revives
    - Grenade cannot complete the revive by itself
    - Scales with Healing Rate Upgrades.
  • Experimental Burst Pack
    #Mobility
    By Artvin
    1500
    - A weak dash, twice a round/Raid battle
    - While downed, you can dash again for a much higher seperate cooldown.
  • Reinforce
    #Survival #Fast-Recovery
    By Baka {darkgrey}Idea by: {community}Artvin{darkgrey} {darkgrey}Original: {community}Helldivers 2
    1500
    A device that revives a random dead teammate, recharging through healing.
    The maximum charge increases with the amount of healing rate
  • Throwable Repair Kit
    #Healing
    By Artvin
    2000
    - Throwable grenade which restores health to buildings
    - Pulses give 25% damage resistance
    - Builder upgrades affect it-
    - Scales with allies armor.
  • Deployable Quantum Suit
    #Survival #Defense #Burst
    By Artvin, Lucella
    4000
    - On use, frozen for 3 seconds, gain resitance during freeze
    - Gain a sepearte suit of armor, power scales with money spend
    - When reaching 0 health, or timer is over, return back to normal.
    - During raids, take extra damage
    - Elemental damage is normal damage to you instead
  • Builder Gear All Items here are affected by Building Upgrades. Buy Wrench to access buildings with R and place with M2.
  • Wrench
    #Healing
    By Artvin
    Free
    - Press RELOAD/SPRAY to place buildings while the wrench is out.
    - Allows you to repair buildings and to mount yours.
    - (Press CTRL/Crouch + RIGHT CLICK while looking at one)
  • Builder Weapons
  • Nail Gun
    #DPS
    By Artvin
    200
    - Shoots nail projectiles
    - Scales with builder upgrades.
  • Builders Axe
    #Burst #Mobility
    By Artvin, Lucella
    400
    - melee axe that scales with builder damage.
    - M2 to Lunge (must look at enemy) and for the next attack to deal 12x the damage.
    You need to have enough builder upgrades for this to work.
  • Ranged Spike Layer
    #Burst
    By Artvin
    1000
    - Spikes that stay forever until its stepped on
    - Scales with builder upgrades.
    - Press M2 Twice while looking up to pick up all spikes
    - Press m2 on a spike to pick that one up.
  • Worn Expidonsan Repair Device
    #Healing #Support
    By Artvin
    1000
    - Repair buildings from far away.
  • Aresenal's Tripmine Layer
    #AoE
    By Artvin, Spookmaster Bones
    1500
    - Tripmines that when enemy trips on them, explodes
    - Hafe armtime, take 1 second to ramp up to full damage once placed.
    - Scales with builder upgrades.
    - Press M2 Twice while looking up to pick up all spikes
    - Press m2 on a spike to pick that one up.
  • Chemical Spewer
    #AoE #Crowd-Control #DoT
    By Batfoxkid
    3000
    A flamethrower that scales with building upgrades.
    - Inflicts Nervous Impairment elemental damage alongside damage dealt.
    - Applies afterburn that deals Magic damage.
  • Press your Inspect Key (f) to access an extra menu!
    Upgrades Upgrades stack with eachother!
    Ranged Upgrades
  • Accurate Marksman
    #DPS
    By Artvin
    1000
    - Gain 10% more accuracy
    - Gain 20% faster projectile speed
  • Ammo Coat
    #DPS
    By Artvin
    4000
    - Gain 50% increased Weapon Damage
  • Compacted Rounds
    #DPS
    By Artvin
    4500
    - Gain 15% faster attackspeed and reload speed
    - Gain 25% more max clip.
  • Ammo Coat Elite
    #DPS
    By Artvin
    9000
    - Gain 60% increased Weapon Damage
  • Antidote Coated Bullets
    #DPS
    By Artvin
    15000
    - Gain 60% increased Weapon Damage
  • Anti-Matter Bullets
    #DPS
    By Artvin
    25000
    - Gain 65% increased Weapon Damage
  • Expidonsan's Black hole Storage Unit
    #DPS
    By Artvin
    50000
    - Gain 70% More ranged damage
    - Gain 15% faster attackspeed
    - Gain 15% faster reload
    - Gain 25% more clipsize.
  • Melee Upgrades
  • Cannibalism
    #Survival #Fast-Recovery
    By Artvin
    300
    - +7 HP on melee kill
    - You can now eat gibs to regain health.
    - Health Regained depends on your health on kill.
    - Killing bosses or raids grants 4x heal on kill.
    - Killing giants grants 2x heal on kill.
  • Copium
    #Survival
    By Artvin
    300
    - Gain 28.75% melee resistance
    - Gain 5% ranged resistance
    - Gain 10% extra damage with melee equipped
  • Cocain
    #DPS
    By Artvin
    500
    - Gain 15% more melee attack speed
  • Steroids
    #DPS #Survival
    By Artvin
    1000
    - Gain 30% more melee damage
    - Gain +4 HP on kill
    - Gain +100 HP
    - Gain +5% melee resistance with melee equipped
  • LSD
    #DPS #Survival
    By Artvin
    3200
    - Gain 50% more melee damage
    - Gain +5 HP on kill
    - Gain +150 HP
    - Gain +3% melee resistance with melee equipped
  • Crystal Meth
    #DPS #Survival
    By Artvin
    6500
    - Gain 50% more melee damage
    - Gain +8 HP on kill
    - Gain +150 HP
    - Gain +3% melee resistance with melee equipped
  • God's Might
    #DPS #Survival
    By Artvin
    9500
    - Gain 50% more melee damage
    - Gain +12 HP on kill
    - Gain +250 HP
    - Gain +5% melee resistance with melee equipped
  • Bob's Enhancer
    #DPS #Survival
    By Artvin
    27000
    - Gain 65% more melee damage
    - Gain +22 HP on kill
    - Gain +600 HP
    - Gain +6% melee resistance with melee equipped
  • Void's Glimpse
    #DPS #Survival
    By Artvin
    40000
    - Gain 65% more melee damage
    - Gain +22 HP on kill
    - Gain +600 HP
    - Gain +6% melee resistance with melee equipped
  • Mage Upgrades
  • Magical Haste
    #DPS
    By Artvin
    500
    - Gain 25% Faster Mage Fire Speed
    - Gain 50% Mana Regen and Max Mana
    - Gain 7% more mage damage.
  • Magical Book
    #DPS
    By Artvin
    1000
    - Gain 50% More Mage Damage
  • Hastening Potion
    #DPS #Survival
    By Artvin
    3000
    - Gain 15% Faster Mage Fire Speed
    - Gain 50% Mana Regen and Max Mana
    - Gain 7% more mage damage.
    - Gain 50+ HP
    - Gain 5% melee resistance while magic weapon is active
  • The Lost Pages of Mazeat
    #DPS
    By Artvin
    7000
    - Gain 60% More Mage Damage
  • Betweenlands Potion
    #DPS #Survival
    By Artvin
    10000
    - Gain 20% Faster Mage Fire Speed
    - Gain 100% Mana Regen and Max Mana
    - Gain 7% more mage damage.
    - Gain 100+ HP
    - Gain 5% melee resistance while magic weapon is active
  • Master Sorcerer
    #DPS
    By Artvin
    15000
    - Gain 65% More Mage Damage
  • Bob's Magic
    #DPS
    By Artvin
    30000
    - Gain 70% More Mage Damage
  • Ruina's Sacret Magic Ways
    #DPS
    By Artvin
    50000
    - Gain 70% More magic damage
    - Gain 2x max mana
    - Gain 15% faster attackspeed for mage weapons.
  • Support Upgrades
  • Doctor Certificate
    #DPS #Healing #Fast-Recovery
    By Artvin
    1500
    - Gain 1.5x Medigun Heal rate
    - Gain 5% melee resistance with Healing Support Weapons out
  • Professor Certificate
    #DPS #Healing #Fast-Recovery
    By Artvin
    2500
    - Gain 1.5x Medigun Heal rate
    - Gain 5% melee resistance with Healing Support Weapons out
  • Death Certificate
    #DPS #Healing #Fast-Recovery #Support
    By Artvin
    4000
    - Gain 1.4x Medigun Heal rate
    - Gain 35% extra support weapon damage
    - Gain 2 extra seconds of uber.
    - Gain 5% melee resistance with Healing Support Weapons out
  • Reaper's Certificate
    #DPS #Healing #Fast-Recovery #Support
    By Artvin
    8000
    - Gain 1.45x Medigun Heal rate
    - Gain 45% extra support weapon damage
    - Gain 1 extra seconds of uber.
    - Gain 5% melee resistance with Healing Support Weapons out
  • Hell's Certificate
    #DPS #Healing #Fast-Recovery #Support
    By Artvin
    15000
    - Gain 1.45x Medigun Heal rate
    - Gain 35% extra support weapon damage
    - Gain 1 extra seconds of uber.
    - Gain 5% melee resistance with Healing Support Weapons out
  • Medic's Lost Medical Lisence
    #DPS #Healing #Fast-Recovery
    By Artvin
    20000
    - Gain 1.5x Medigun Heal rate
    - Gain 20% extra support weapon damage
    - Gain 5% melee resistance with Healing Support Weapons out
    - Revive Allies 25% faster with support weapons in hand
  • Helena's Elite Medicine
    #DPS #Healing #Fast-Recovery
    By Artvin
    50000
    - Gain 1.6x Medigun Heal rate
    - Gain 5% melee resistance with Healing Support Weapons out
  • Building Upgrades
  • Construction Novice
    #DPS #Defense
    By Artvin, Dorian
    500
    - Gain 50% more building health
    - Gain 2.0x builder damage
    - Gain 1 more support building added
    - Gain 50% more repair Rate
  • Construction Apprentice
    #DPS #Defense
    By Artvin, Dorian
    1800
    - Gain 65% more building health
    - Gain 2.0x builder damage
    - Gain 2 more support building added
    - Gain 50% more repair Rate
  • Engineering Repair Handling book
    #Defense
    By Artvin, Dorian
    2000
    - 2.0x Repair Rate
    - Building damage increased by 1.15x (Not barracks)
    - Reduces cost of metal usage by 25% (Cant go below 1)
  • Construction Worker
    #DPS #Defense
    By Artvin, Dorian
    3500
    - Gain 65% more building health
    - Gain 1.75x builder damage
    - Gain 3 more support building added
  • Alien Repair Handling book
    #Defense
    By Artvin, Dorian
    6000
    - 2.0x Repair Rate
    - Building damage increased by 1.15x (Not barracks)
    - Reduces cost of metal usage by 20% (Cant go below 1)
  • Construction Expert
    #DPS #Defense
    By Artvin, Dorian
    7000
    - Gain 70% more building health
    - Gain 2.25x builder damage
    - Gain 4 more support building added
  • Cosmic Repair Handling book
    #Defense
    By Artvin, Dorian
    9000
    - 3.0x Repair Rate
    - Building damage increased by 1.15x (Not barracks)
    - Reduces cost of metal usage by 20% (Cant go below 1)
  • Construction Master
    #DPS #Defense
    By Artvin, Dorian
    13500
    - Gain 40% more building health
    - Gain 2.6x builder damage
    - Gain 5 more support building added
  • Construction Killer
    #DPS
    By Artvin, Dorian
    30000
    - Gain 2.5x builder damage
  • Wildingen's Elite Building Components
    #DPS #Defense
    By Artvin
    50000
    - Gain 70% More building damage
    - Gain 70% More building HP.
  • Survival Upgrades
  • Body armor
    #Survival
    By Artvin
    400
    - Increased Max Armor.
    - Gain +50HP
    - Extra Passive resistances if no armor is active.
  • Kevlar
    #Survival
    By Artvin
    1500
    - Increased Max Armor.
    - Gain +100HP
    - Extra Passive resistances if no armor is active.
  • Heavy Vest
    #Survival
    By Artvin
    2500
    - Increased Max Armor.
    - Gain +150HP
    - Extra Passive resistances if no armor is active.
  • Grigori's Blessing
    #Survival #Fast-Recovery
    By Artvin
    3000
    - Gain +300 Health
    - Life regen 1% of your max hp per second up to half your HP
    - During bleedout, you also will survive for longer.
    - Out of battle, heals extra with more melee upgrades.
  • Full Riot Gear Set
    #Survival
    By Artvin
    4000
    - Increased Max Armor.
    - Gain +150HP
    - Extra Passive resistances if no armor is active.
  • Healthy Apple from Bob
    #Survival
    By Artvin
    25000
    - Gain +1500 HP
  • Spookmaster's Strong Bone Amplifier
    #Survival
    By Artvin
    50000
    - Gain 1500 more hp
    - Gain 15% overall damage resistance.
  • Bob's Server Cleaner Polisher
    By Artvin
    Free
    - Increased Max Armor.
    - Gain +50HP
    - Extra Passive resistances if no armor is active.
  • Misc Items
    Level Perks
    Melee Perks
  • Panic Attack
    Free
    Level: 7
    - You attack 15% slower but the lower your health is, the faster you attack, up to 25% faster
    - Doesn't work with last man alive.
  • Building Perks
  • Mechanic
    Free
    Level: 8
    - Gain 15% more health to buildings
    - 15 flat less health
    - 5% less movement speed
  • Wrenchy Hands
    Free
    Level: 16
    - 5% less movement speed
    - Gain 25% Faster Repair for both melee and secondary
  • Glass Cannon Blueprints
    Free
    Level: 27
    - Gain 30% more building damage
    - 75% less building HP
    - only have 1 support buidling/cant build more/claim more.
    - Also works with Barraks, gives units 15% more damage.
  • Expert Trapper
    Free
    Level: 29
    - Building weapons deal 75% less damage except for trap weapons
    - Your traps deal 50% more damage in total.
  • Ranged Perks
  • Heavy Caliber
    Free
    Level: 6
    - Gain 15% more Weapon damage
    - 15% less firerate
  • Army Belt
    Free
    Level: 13
    - Gain 10% Faster reload
    - 1.45x Slower weapon switch speed.
  • Headshot Affinity
    Free
    Level: 19
    - Headshots deal 1.4x the dmg instead of 1.2x,
    - deal 35% less bodyshot damage
    - Falloff, if you headshot, is reduced by 30%.
  • Proximity Ammunition
    Free
    Level: 24
    - Your bullets deal 15% more damage
    - Hitscan damage falloff is amplified by 20%
    - Most hitscan weapons work with this
    - if the weapon has no damage falloff, then this does nothing.
  • Mage Perks
  • Mage Fragility
    Free
    Level: 9
    - Gain 25% more max mana and mana regen
    - Lose -100 HP
  • Mystical Overcharge
    Free
    Level: 11
    - Magic Weapons deal 20% more damage
    - 35% less max mana and mana regen.
  • Concentrated Agelitus
    Free
    Level: 17
    - Magic Weapons deal 5% less damage
    - 10% less max mana and mana regen
    - Magic projectiles are 25% faster.
  • Passive Perks
  • Heavy Fat
    Free
    Level: 5
    - 10% slower movementspeed
    - Gain +200 health
  • Android
    Free
    Level: 12
    - take 5% less damage overall
    - 100 health.
  • Soft Shoes
    Free
    Level: 18
    - Take 10% less fall damage
  • Living Armor
    Free
    Level: 23
    - Armor now regens over 15 seconds if not hurt
    - Armor icon changes
    - Max Armor is halved
    - Armor protects only 50% instead of 75%
    - Cant get armor from buildings
    - Armor corrosion disables this perk
  • Sticky Support Grenades
    Free
    Level: 28
    - Your extra equipment grenades will now instantly stick on where they land instead of rolling.
  • Armor Visualiser
    Free
    Level: 5
    You can now see the armor of fellow allies via a bar above their head.
  • Building Health Forcer
    Free
    Level: 5
    This makes you always see building HP, No matter what weapon you have.
  • Rapturing Zombies
    Free
    Level: 100
    Rarely do enemies feel the tendency to ascend to heaven.
  • Barracks Civilization
  • Iberia and Expidonsan's Help
    Free
    Iberians Offer their assistance!
    Thorns might join up if you help his cause...
  • Iberia's Last Hope
    Free
    Replaces Monk and Hussar with Thorns
    Maybe Iberia's Training might help...
    Activate if you only want thorsn with normal barracks.
  • Blitzkrieg's Army
    Free
    With Blitzkrieg being defeated, his army is at your disposal...
  • Guln's Companions
    Free
    Retain chaos with guln's army!